Nouvelle version de Mame, voici les changements depuis u6:
MAMETesters Bugs Fixed
vr0118u6yel [Aaron Giles]
Source Changes
Improved graphics and cleaned up driver for srmp6.
[David Haywood, Tomasz Slanina]
Fixed bug in model 2 polygon clipping. [Ernesto Corvi]
Fixed input port so that shadfrcj doesn’t skip straight to the end
sequence. [stephh]
Fixed recent changes to the MB86233 core that broke Virtua Racing.
[Aaron Giles]
Added intelligence around the UPDATE_HAS_NOT_CHANGED flag, which is
returned from VIDEO_UPDATE. If all screens in the game return
UPDATE_HAS_NOT_CHANGED, then that frame is effectively skipped (up
to 3 frames in a row) in terms of throttling. This allows games that
render every other frame to not throttle during their « off frames ».
Updated the midvunit driver to return UPDATE_HAS_NOT_CHANGED. You
should see an improvement in framerate with throttling enabled for
these games. Note that this only kicks in if frameskip is set to 0.
[Aaron Giles]
New clones added
Turpin (bootleg on Scramble hardware) [David Haywood]
Operation Wolf (World, set 2) [David Haywood]
Star Force (encrypted, bootleg) [David Haywood]
Galaxian (bootleg) [David Haywood]
Crazy Kong (bootleg on Galaxian hardware, set 2) [David Haywood]
Vandyke (bootleg with PIC16c57) [David Haywood]
A noter pour ceux qui n’auraient pas suivit, que mame.net est définitivement mort et laisse donc sa place au nouveau site officiel: mamedev.org.
Télécharger MAME(Arcade) [32 bits] v0.277 (64.9 Mo)