Un émulateur de Sinclair Zx Spectrum écrit en C# émulant également les machines suivantes:

 

– ZX Spectrum 48
– ZX Spectrum 128
– ZX Spectrum +3
– Pentagon 128/512/1024
– SCORPION 256
– ATM 4.50
– ATM 7.10
– PROFI 3.xx
– PROFI 5xx
– SPRINTER
– QUORUM 256
– Leningrad 1
– LEC 48/528
– et quelques variantes

 

Les changements:

– remove old pause icon
– fix local ZIP file open (drag-n-drop)
– UI commands and engine video render refactoring
– add max speed shortcut
– add quick boot toolbar button
– DasmTool/TimingTool code refactoring
– IHostSound code refactoring; enging frame sync code refactoring (WaitFrame/PushFrame)
– fix emulation thread synchronization (press start/stop quickly)
– IHostVideo code refactoring (WaitFrame/PushFrame)
– add VBlank synchronization (thread blocking, because I didn’t found alternative in Direct3D to utilize event.Wait)
– added selection for frame synchronization source (Video/Sound/None)
– added autocalculation for frame skip (depends on display frame rate)

 

Télécharger ZXMAK2 v2.7.6.2 (Test) (1.8 Mo)

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