Un plugin GPU pour émulateur de Playstation 1 qui s’oriente vers la simplicité et la précision.
AmiDog’s GPU Plugin by Mathias Roslund
This is a PSX GPU Plugin which focus on accuracy and simplicity. It uses the
same software simulation as the GPU test program. The options are few:
* Texture cache
 Enable emulation of the PSX GPU texture cache.
* Interlace half rate
 Refresh interlace as full frames, and not one field at a time.
* Progressive double scan
 Render each line twice to avoid black empty lines.
* Bright scanlines
 Render scanlines with half brightness instead of black.
* No scale
 Render centered unscaled image (=fast but small).
* Limit frame rate
 Limit the framerate to 50/60 frames per second.
* New GPU
 Emulate the new (v2) GPU as used in later (common) PSX models.
* Display type
 Select emulated display type. Affects visible resolution.
Contact:
Write to me at: maro [at] amidog [dot] se
Get latest version from: http://psx.amidog.se
History:
1.6 (2014-01-01): Added display option.
1.5 (2013-12-31): Texel cache fixes. Cleanups.
1.4 (2013-09-07): XY-flip (mirror) emulation (v2 only). Fixed tpage bug. Texture cache improvements. Improved status emulation.
1.3 (2013-08-23): Added emulation of new GPU version (v2).
1.2 (2013-07-01): Optimized display code.
1.1 (2013-06-29): Optimizations. Handle 24-bit mode. Use DirectDraw. Bugfixes.
1.0 (2013-06-03): First release.