Un plugin GPU pour émulateur de Playstation 1 qui s’oriente vers la simplicité et la précision.

 
AmiDog’s GPU Plugin by Mathias Roslund

 
This is a PSX GPU Plugin which focus on accuracy and simplicity. It uses the
same software simulation as the GPU test program. The options are few:

 
* Texture cache
  Enable emulation of the PSX GPU texture cache.

 
* Interlace half rate
  Refresh interlace as full frames, and not one field at a time.

 
* Progressive double scan
  Render each line twice to avoid black empty lines.

 
* Bright scanlines
  Render scanlines with half brightness instead of black.

 
* No scale
  Render centered unscaled image (=fast but small).

 
* Limit frame rate
  Limit the framerate to 50/60 frames per second.

 
* New GPU
  Emulate the new (v2) GPU as used in later (common) PSX models.

 
* Display type
  Select emulated display type. Affects visible resolution.

 
Contact:

Write to me at: maro [at] amidog [dot] se
Get latest version from: http://psx.amidog.se

 
History:

1.6 (2014-01-01): Added display option.
1.5 (2013-12-31): Texel cache fixes. Cleanups.
1.4 (2013-09-07): XY-flip (mirror) emulation (v2 only). Fixed tpage bug. Texture cache improvements. Improved status emulation.
1.3 (2013-08-23): Added emulation of new GPU version (v2).
1.2 (2013-07-01): Optimized display code.
1.1 (2013-06-29): Optimizations. Handle 24-bit mode. Use DirectDraw. Bugfixes.
1.0 (2013-06-03): First release.

 

Télécharger AmiDog’s GPU Plugin v1.6 (107,4 Ko)

Site Officiel

En savoir plus…