Il s’agit d’une branche de l’émulateur de Microsoft X-Box CXBX, apportant un certain lot d’améliorations et de corrections diverses.
– Ensure sufficient stack space for EmuWarning(). The previous amount could be routinely overrun with long pixel shader error messages.
– Correct documentation within PixelShader.cpp
– Improve documentation of D3DPOOL_DEFAULT
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