PeteOpenGL2Tweak est un plug-in compatible PSEmu Pro qui permet d’appliquer des correctifs sur les Plugins PeteOpenGL2.
– Deposterize filter – useful for games with heavy dithering like Silent Hill.
– Fixes & optimizations in Texture Cache.
– Slice option replaced with BatchSize for more even parallel workload.
– Changed some default settings.
About BatchSize:
This value represents number of texels (texture pixels) to be processed at once ie. higher value – less parallel processing, lower value – more parallel processing.
So old slice option was number of batches, and new option is a size of single batch.
Making batch size constant and calculating slice sizes at run-time make workload more even because different textures now have different slice count.
Ancien site.