Il s’agit d’un émulateur de Playstation. (Builds automatiques).
– system: do not set SP when loading .exe when 0
– project: make debug builds more usable
– spu: added missing include
– render: refactored blending, now works like on real HW
– adpcm: clamp shift bigger than 12 to 9
– adpcm: reformat code
– config: use enum types
– refactor: use const string ref where applicable
– cpu: inline handleSoftwareBreakpoins
– gpu: multiline handling, command refactoring
– cpu: change exception vector for cop0 breakpoint
– debug: gpu polygon arg handling
– gpu: vram transfers refactor
– gpu: cpuToVram was always copying even number of pixels
– others fixes
Télécharger Avocado (x86) r784 (2.2 Mo)