Il s’agit du premier émulateur GameCube pour Windows créé par org et hotquick.
– MMU support
– Support cache emulation
– Dynamic recompiler (JITC)
– Improved emulation of graphics FIFO
– Many other minor improvements
– All these things were added experimentally and at the moment the cache and recompiler are temporarily disabled. If you are a developer, you can rebuild Dolwin with the cache and recompiler turned on.
– The cache is enabled with the command CacheDebugDisable 0.
– The recompiler is turned on in SRC\Core\Gekko.cpp, line 20 (but the interpreter must be disabled).
– Between 0.130 and 0.131, I will try to fix all incomprehensible bugs with cache and recompiler so that they are included in the next release.