ScummVM est un logiciel qui vous permet de jouer certain jeux d’aventures graphiques de type ‘point-and-click’ (pointer et cliquer), à condition que vous possédiez les fichiers de données du jeu. Le plus astucieux : ScummVM remplace juste les exécutables fournis avec les jeux, vous permettant de jouer sur les systèmes pour lesquels ils n’ont jamais été conçus !
 
ScummVM supporte de nombreux jeux d’aventure, y compris les jeux LucasArts basés sur le système SCUMM (tel que Monkey Island 1-3, Day of the Tentacle, Sam & Max, …), de nombreux jeux Sierra utilisant les système AGI ou SCI (tel que King’s Quest 1-7, Space Quest 1-6, …), Discworld 1 et 2, Simon the Sorcerer 1 et 2, Beneath A Steel Sky, Lure of the Temptress, Les chevaliers de Baphomet (Broken Sword I), Les Boucliers de Quetzalcoatl (Broken Sword II), L’amazone queen (Flight of the Amazon Queen), Gobliiins 1-3, Legend of Kyrandia 1-3, un grand nombre de jeux pour enfants de Humongous Entertainment (incluant les jeux Marine Malice et Pouce-Pouce) et bien plus encore.
 

Les nouveautés en résumé:
 
Escapism increases with yet another ScummVM release!
 
The ScummVM Team is thrilled to announce the immediate availability of ScummVM 2.6.1.
 
ScummVM 2.6.1 is a maintenance release mainly focused on improving the new features and engines we introduced in our previous release.
 
This update includes upgrades for the following engines:
 
AGS
AGOS
Asylum
Ultima
SCI
SCUMM
Tinsel
Toltecs
Toon
 
Other improvements include upgrading the icon-based grid view in the ScummVM launcher and fixing OpenGL render graphic corruptions.
 
Finally, Android users will be able to properly use a mouse on virtual screens, and Windows users will not have any duplicated icons folder issues.

 

ScummVm

 
Les changements:
 

General:
- Various improvements to the icon-based grid view in the ScummVM launcher.
- Fixed possible graphics corruptions when using the OpenGL renderer.

AGS:
- Fixed a crash in AGDI's KQ1 remake (and some other games), on big-endian systems.

AGOS:
- Fixed various bugs that lead to crashes in the demo versions of The Feeble Files and Personal Nightmare and in the full version of Waxworks.
- Fixed pirate dialogue freeze in Simon the Sorcerer 2.

Asylum:
- Fixed the Keyboard Config screen.
- Added support for the keymapper feature to the dialog screen.
- The in-game menu is now accessible via a keyboard shortcut.
- Fixed a bug that caused the controls to be reset when leaving the Hive puzzle.
- Fixed animation of floating bodies in Chapter 4.

Ultima:
- Fixed rendering issue when moving the minimap off the screen.
- Fixed possible crash when using the autosave function.

SCI:
- Fixed various bugs and script issues in KQ4, KQ5, LB2, LONGBOW, PQ1, PQ3, QFG4 and SQ5.
- Numerous improvements to various parts of the engine code.

SCUMM:
- Fixed potential lockups in games using iMuse.
- Prevented crashes caused by missing .SOU/.BUN files.
- Fixed crashes in v7-v8 games on strict-alignment platforms.
- Fixed speech lipsync for COMI on big-endian ports (such as PS3 or Wii).

Tinsel:
- Fixed an issue in Discworld that prevented some items from being placed in the inventory.

Toltecs:
- Fixed crashes on some strict-alignment platforms.

Toon:
- Fixed music and SFX being muted by default when adding the Toonstruck game.

Android port:
- Properly convert mouse coordinates between screen coordinates and virtual ones.

Windows port:
- Clearing the icons cache created a duplicate ScummVM folder in the APPDATA directory. Fixed.

 

Télécharger ScummVM (Win95/98/SE/ME/2K/XP) v2.9.1 (106 Mo)

Télécharger ScummVM (XP 32/64 bits) v2.7.0 (flac support) + v2.9.1.X Dev (238 Mo)

Télécharger ScummVM (x86) v2.9.1 (105 Mo)

Télécharger ScummVM (x64) v2.9.1 (107 Mo)

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