Il s’agit d’un émulateur Multi-systèmes émulant en vrac:
– Amstrad CPC (464 Plus/6128 Plus/GX-4000)
– ZX Spectrum (48k NTSC/Pentagon/TK-90X/TK-95
– MSX-1 (HX-10P/HX-10S/HX-10D)
– Colecovision (PAL/NTSC)
– Sega SG-1000
– Sega Master System (1 + FM Japanesse/1 NTSC/1 PAL/2 NTSC/2 PAL)
– Chips (Texas Instruments TMS9918/Sega Master System VDP/Texas Instruments SN76489 (PSG)/Yamaha YM2413/Western Digital FD1793/Amstrad ASIC)
Les changements:
– Fixed an issue where dragging and dropping a disk into the ZX Pentagon machine would disable write protection.
– Resolved a bug in WD1793 that prevented the Unreal demo from running when write protection was turned off.
– Addressed compilation issues in XCode 15.
– Updated Miniaudio to version 0.11.18.
– Resolved display issues with warp shader stripes on 4K displays.
– Improved drag and drop functionality for .rvmstate files across all machines.
– Fixed instances where the emulator would hang when reading certain .rvmstate files.
– Addressed an issue where the emulator would close unexpectedly when resizing the window on some Nvidia graphics cards.
– Fixed Konami SCC Mapper bug
Télécharger Retro Virtual Machine (x86) v2.0 beta 1 r7 (62.0 Mo)