Il s’agit du meilleur émulateur de PlayStation One, devant ePSXe et pSX.
Caractéristiques:
– CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
– Hardware (D3D11, OpenGL, Vulkan) and software rendering
– Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
– PGXP for geometry precision, texture correction, and depth buffer emulation
– Adaptive downsampling filter
– Post processing shader chains
– « Fast boot » for skipping BIOS splash/intro
– Save state support
– Windows, Linux, highly experimental macOS support
– Supports bin/cue images, raw bin/img files, and MAME CHD formats.
– Direct booting of homebrew executables
– Direct loading of Portable Sound Format (psf) files
– Digital and analog controllers for input (rumble is forwarded to host)
– Namco GunCon lightgun support (simulated with mouse)
– NeGcon support
– Qt and NoGUI frontends for desktop
– Automatic updates for Windows builds
– Automatic content scanning – game titles/regions are provided by redump.org
– Optional automatic switching of memory cards for each game
– Supports loading cheats from libretro or PCSXR format lists
– Memory card editor and save importer
– Emulated CPU overclocking
– Integrated and remote debugging
– Multitap controllers (up to 8 devices)
– RetroAchievements
Configuration requise:
– A CPU faster than a potato. But it needs to be x86_64, AArch32/armv7, or AArch64/ARMv8, otherwise you won’t get a recompiler and it’ll be slow.
– For the hardware renderers, a GPU capable of OpenGL 3.1/OpenGL ES 3.0/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.
– SDL, XInput or DInput compatible game controller (e.g. XB360/XBOne). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.
Les améliorations sont:
Preview Build:
– 2df88e7: Update README.md (Connor McLaughlin)
– 03ccc07: Atualização Português do Brasil (Anderson Cardoso) #3033
– Add new controller image and icon refinement #3034 (kamfretoz)
– 709b3b2: Add to contributors list (kamfretoz) #3034
– c727ac3: CPU/CodeCache: Include hi/lo in state logging (Stenzek)
– e361301: CPU/Recompiler: Fix incorrect shift in LUT fastmem (Stenzek)
– Properly set unmapped pages to NULL for LUT fastmem (Stenzek)
– cce1ec5: CPU/Recompiler/AArch32: Reduce register usage of Mul (Stenzek)
– 52e0d8d: CPU/Recompiler/AArch32: Load membase on demand (Stenzek)
– 9d14ba0: dep/vixl: Add Reset-to-new-buffer overload (Stenzek)
– d00ed00: CPU/NewRec/AArch64: Don’t recreate assembler every time (Stenzek)
– Fix Debug x64 builds on Linux (Stenzek)
– 8ddb0c4: Common/HeapArray: Fix mismatched delete/free (Stenzek)
Development Build:
– WIP
Stable Build (or rolling release):
– Port over some custom icon from PCSX2 #3031 (kamfretoz)
– ef377fb: Update Simple-Chinese Translation to latest. (#3030) (zkdpower) #3030
– Fix postfx option pane not loading (Stenzek)
– Fix incorrect font path for zh-CN (Stenzek)
– More icon overhaul and cleanup #3032 (kamfretoz)