Il s’agit d’un émulateur Game Boy écrit en Python.
 

 
Les changements sont les suivants:
– Massive performance improvements (10-40%!)
– CPU and memory timings have been corrected (passes Blargg’s tests!)
– If you’re making a plugin, then note that post_tick is now only called once at the end of pyboy.tick. Not for every frame.
– Clarify in docs that reads from pyboy.memory might return a memoryview in the future.
– If you’re running pytest locally, TEST_CI has been removed and you now have to specifically set TEST_VERBOSE_IMAGES=1 to see debug images.

 

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