Nestopia a été abandonné depuis des années. C’est un excellent émulateur, et le perdre serait une honte. Le but de ce projet est de garder en vie Nestopia aussi longtemps que possible et de s’assurer qu’il continue à fonctionner sur des distributions Linux ou Windows.
 
nestopia
 

Des améliorations sont régulièrement apportées afin d’être le meilleur notamment sur Linux. Sur Windows c’est déjà le cas et le but sera donc de poursuivre les efforts.

Cette version, basée sur la version officielle 1.40 finale, apporte son lot de correction et inclus toutes les corrections et améliorations de la version 1.40 A-H (en provenance de R. Belmont) et de la version 1.41.1 de Geestarraw (elle même incluant les corrections et ajouts de la version non officielle 1.41 de Keith Kelly) sans oublier les ajouts de la version 1.41.3 (et 1.41.2 de notBald). Ainsi Dan brook, l’auteur, a pu logiquement continuer le développement de cet émulateur en le passant à la version 1.42 et supérieur, faisant de cette version la plus aboutie de toutes.

 

Les grandes lignes:

 
Nestopia UE 1.53.0 is released. This release ties up some loose ends at the core level, allowing more flexibility for some homebrew and hacks using MMC3 and VRC2/4 variants. There is now support for the NES 2.0 Default Expansion Device field, which allows the ROM header to specify the preferred input devices. Also supported are official releases for the Virtual Console and NES Remix. Support for mapper 555 (Campus Challenge 1991) is the final icing on the cake.
 
The major change for this release is for users of the FLTK build. It has been nearly entirely rewritten from the ground up. Refer to the ChangeLog for details. If you are a packager, please note that FLTK 1.4 is preferred, though 1.3 will still work aside from on macOS. Wayland is now supported explicitly by FLTK, but this code is not as mature as the X11 code, so your mileage may vary.
 
macOS support is improving, but still not quite production quality. The plan is to have it up to par for the next release.

 
Voici les changements depuis la dernière version:
 

Shell:
 
Changes:
– FLTK: Major rewrite to become a Nestopia-specific « Jolly Good API » frontend
– FLTK: Use libsamplerate directly instead of relying on SDL’s abstraction
– FLTK: Better looking theme
– FLTK: Window is freely resizable and the image scales to the window size
– FLTK: Codebase is now ISO C++17
– FLTK: Far better support for macOS
 
Additions:
– FLTK: Support for significantly more input devices
– FLTK: Joystick hotplugging
– FLTK: All UI controls may be assigned to a joystick button
– FLTK: Aspect ratio options
– FLTK: OpenGL 3.1/GLES 3.0 renderer with shaders
– FLTK: Configurable overscan masking on all edges
– FLTK: Drag and Drop support
– FLTK: Support FDS microphone using a real microphone/headset
 
Core:
 
Additions:
– Support for loading Virtual Console/NES Remix format ROMs
– Support NES 2.0 Default Expansion Device field
– Add support for Mapper 555 (EVENT2)
 
Fixes:
– Better support for MMC3 hacks with large WRAM, CHR RAM, or PRG ROM sizes
– VRC heuristics improvement to help with VRC hacks and homebrew
– Handle NES 2.0 Mapper 30 special battery flag case

 

Site des sources GIT.

Télécharger Nestopia Undead Edition v1.53.1 (1.2 Mo)

Télécharger Nestopia Undead Edition v1.53 FR (1.1 Mo)

Site Officiel

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