Nouvelle version pour cet émulateur Nintendo DS qui émule également la GBA (le tout partiellement).

Now that the GPU has sprites, I decided it’d probably be a good idea if I could see the OBJ palette next to the BG palette. So now, the Palette viewer has two sections; BG and OBJ. I also found that the offset of the mouse coordinates when one hovers over a palette entry was throwing up the wrong value; a quick fix of that, and it all seems to work fine now.

I’ve tried tracking down the jump-to-0 bug by stepping through the instructions in the debugger, and it.. never happens. Very strange, that. As long as this continues, I’m not sure I’ll be able to find this without a little help.

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