m64p (ou Mupen64Plus-GUI) est une interface graphique écrite en Qt6. Elle supporte tout ce que vous attendez d’une interface mupen64plus (sélection de plugins, édition de la configuration, gestion des sauvegardes, capture d’écran, pause, etc.).
 

Cette archive inclut Mupen64Plus + ParaLLEl-RDP + une interface utilisateur.
Notez que la dernière archive incluant le plugin GlideN64 est disponible ici.
 


 

– Fix for an error/freeze created in the last update
– Further tweaks to timing (emulating RDRAM and cartridge CPU read times)
– FPS counter (bottom right when you’re in window mode)
– Enforce synchronous RDP during netplay. As the name suggest, having this option disabled can cause things to desync

 
A noter que le système de version change pour le type vAAAA/MM/n soit année/mois/nombre de builds pendant le mois en cours.

 

Code source. Builds ici.

Télécharger Simple64 (x86) (2020/06/02) (20.6 Mo)

Télécharger Simple64 (x64) v2024.12.1 (46.5 Mo)

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Il s’agit d’une suite d’émulateurs modifiés pour fonctionner avec le site RetroAchievements et permettant d’ajouter des « succès » (achievements) à la Steam, la possibilité d’enregistrer ses records et de les comparer en direct avec les autres !
 

 

Télécharger RAGens v0.58 (1.1 Mo)

Télécharger RANes v1.1 (6.1 Mo)

Télécharger RASnes9x v1.63 (7.7 Mo)

Télécharger RAVisualboyAdvance v1.2.0 (13.7 Mo)

Télécharger RAPCEngine v0.002 (1.7 Mo)

Télécharger RAP64 v1.0 (4.9 Mo)

Télécharger RAMeka v1.0 (1.9 Mo)

Télécharger RAQUASI88 v1.2.0 (1.0 Mo)

Télécharger RAppleWin v1.3.1 (1.9 Mo)

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Il s’agit d’une interface graphique pour émulateurs d’arcade et consoles. (ancien site)
 

 

 

Télécharger RetroFE v0.10.31 (246 Mo)

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Il s’agit d’une interface utilisateur pour l’outil CHDman.
 

 

– Added zip file support.
NOTE: Folders & multiple formats within zipfiles are unsupported. namDHC will use only the first supported file that it finds within in each zipfile
– Changed quit routine
– Changed error handling for output chd files that already exist
– Changed file read functions
– Fixed namDHC won’t ask about duplicate files when verifying or getting info from CHD’s
– Fixed Folder and file browsing shows input extensions that aren’t actually selected
– Fixed timeout monitoring
– Fixed some race conditions
– GUI changes n’ stuff
– Changed JSON library again (hopefully last time)
– Having issues with script pausing/hanging after cancel command is sent to thread

 

Télécharger namDHC v2.0 (1.7 Mo)

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DBGL est une interface graphique en JAVA pour DOSBox, qui se base largement sur l’interface D-Fend. Elle gère plusieurs profils, plus de 1 000 si nécessaire, et il est possible d’en importer de D-Fend. Elle accepte plusieurs versions de DOSBox. Elle supporte les archives compressées au format 7z. Enfin, elle simplifie bien sûr le lancement de jeux sous DOS.
 
dbgl
 
Les changements:
 
– Implemented custom conf sections for templates and profiles (bloodbat).
– Allow all captures to be saved in a single folder (bloodbat).
– Display warning when using non 8.3 filenames, use double quotes around booter image filenames when they contain a space (bloodbat).
– Improved layout issue with filled text fields (GT).
– Fixed an issue when multi-editing and changing ‘scaler’ or ‘priority’, resulting in invalid config values. Properly grey out checkboxes with conflicting values, and display the changes correctly in the wizard’s confirmation step.
– Prevent possible crash processing invalid ‘scaler’ or ‘loadfix’ settings (GT).
– Ignore special autoexec features used by D-Fend Reloaded such as 4DOS and DOS32A when importing (dor123).
– Fixed pouet querying regarding demo scoring.
– German translation updated (Marcel Luka).
– Updated some libraries. SWT is now up to 4.20, which is the last version to support Java 8.

 

Télécharger DBGL v0.99 (20.6 Mo)

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C64-Archiv est un gestionnaire de fichiers Commodore C64 facile à utiliser. Ce programme peut fonctionner -tel un frontend- avec des émulateurs tels que VICE, CCS64, HOXS64 et EMU64 pour lancer des programmes.
 

 

Télécharger C64-Archiv v4.4 (2.1 Mo)

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XRoar est un émulateur Dragon32/64 mais aussi Tandy CoCo.
 
xroar
 
– New GDB monitor commands [by Tormod Volden]
– New configure options to only build specific machine archs
– Support 1M or 2M in CoCo 3 [with Christopher Hawks]
– Support K7 cassette image files (read-only)
– Support UTF-8 block characters in -type for MC-10
– Type ASCII BASIC from file on MC-10
– Matra & Hachette Alice support (keyboard layout, built-in profile)
– New meta-options -machine-opt and -cart-opt
– New ide-addr=address cart-opt
– New abstract block device handling
– IDE support adjusted to use abstracted block devices
– MOOH/NX32 support adjusted to use abstracted block devices
– 6801/6803: fix some illegal instruction timings [George Phillips]
– Fixed uppercase ‘G’, lowercase ‘j’ and ‘w’ glyphs for 6847T1 [Tim Lindner]

 

Télécharger XRoar (x86) v1.12 (2.5 Mo)

Télécharger XRoar (x64) v1.12 (2.5 Mo)

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Il s’agit d’un fork de Mesen v0.9.9 beta codé en C++ et C# et destiné à rassembler les efforts de développement de différents forks en ajoutant un ensemble de corrections et d’améliorations. Il s’agit de la version stable.

 


 
Les changements:

– Merge pull request #112 from negativeExponent/mesenx
– Add mapper 428
– Add mapper 420
– Add mapper 512
– Add mapper 439 (BMC-DS-07)
– Fix warnings
– Merge pull request #113 from mkwong98/Sync2
– Fix addition for vertically flipped sprites

 

Télécharger Mesen-X v1.0.2 r230911 (3.5 Mo)

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Il s’agit du meilleur émulateur de PlayStation One, devant ePSXe et pSX.
 

 
Caractéristiques:
– CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
– Hardware (D3D11, OpenGL, Vulkan) and software rendering
– Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
– PGXP for geometry precision, texture correction, and depth buffer emulation
– Adaptive downsampling filter
– Post processing shader chains
– « Fast boot » for skipping BIOS splash/intro
– Save state support
– Windows, Linux, highly experimental macOS support
– Supports bin/cue images, raw bin/img files, and MAME CHD formats.
– Direct booting of homebrew executables
– Direct loading of Portable Sound Format (psf) files
– Digital and analog controllers for input (rumble is forwarded to host)
– Namco GunCon lightgun support (simulated with mouse)
– NeGcon support
– Qt and NoGUI frontends for desktop
– Automatic updates for Windows builds
– Automatic content scanning – game titles/regions are provided by redump.org
– Optional automatic switching of memory cards for each game
– Supports loading cheats from libretro or PCSXR format lists
– Memory card editor and save importer
– Emulated CPU overclocking
– Integrated and remote debugging
– Multitap controllers (up to 8 devices)
– RetroAchievements

 
Configuration requise:
– A CPU faster than a potato. But it needs to be x86_64, AArch32/armv7, or AArch64/ARMv8, otherwise you won’t get a recompiler and it’ll be slow.
– For the hardware renderers, a GPU capable of OpenGL 3.1/OpenGL ES 3.0/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.
– SDL, XInput or DInput compatible game controller (e.g. XB360/XBOne). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.

 

 

Les améliorations sont:
 
Preview Build:
– Untangle Escape button behaviour #2838 (Silent)
– 5ab5070: Update read me (#2830) (Anderson_Cardoso) #2830
– d959899: Allow .ps-exe suffix for executables. (wheremyfoodat) #2832
– b3c3d5d: Sync string_util.cpp (Connor McLaughlin)
– Add fmt 9.0.0 (Connor McLaughlin)
– Add build config for fmt (Connor McLaughlin)
– Move routines from FileSystem to ByteStream (Connor McLaughlin)
– Replace Timestamp usage with fmt (Connor McLaughlin)
– Move Vulkan loader to common (Connor McLaughlin)
– d2ca454: Sync filesystem.h/path.h (Connor McLaughlin)
– b7fbde3: Move utility classes from common to own static lib (Connor McLaughlin)
– Update imgui to v1.88 (Connor McLaughlin)
– 6a6ab65: Backport SettingsInterface (Connor McLaughlin)
– 462eb2c: Add Host/HostSettings (Connor McLaughlin)
– f6b3652: Add MemorySettingsInterface (Connor McLaughlin)
– af91fcf: Backport more common classes (Connor McLaughlin)
– 3fb6186: dep/rcheevos: Update to 0181d02 (Connor McLaughlin)
– Massive revamp, new features and improvements (Connor McLaughlin)
– Fix up Linux/Mac build and disable UWP (for now) (Connor McLaughlin)
– Fix updater (Connor McLaughlin)

 
Development Build:
– Update VC runtime links to VS2022 (Connor McLaughlin)
– 7ba0f85: fix japanese translation – save state dialog filter, debug window key accelerator (Dolphin) #2821
– 04992fd: Update Simple-Chinese language file to latest (zkdpower) #2822
– 506796a: Add 5106, 5146, 5186 codes for indirect reads from a register code (Silent) #2823
– Add RAIntergration support #2824 (Connor McLaughlin)
– Rework functions into namespace #2824 (Connor McLaughlin)
– e888934: added simple-flip shader (DCxDemo) #2825
– 2d85a51: Update duckstation-qt_it.ts (#2827) (RaydenX93) #2827
– e7f97f9: Update Cheat DB (#2826) (Anderson_Cardoso) #2826
– 3a70e4d: Add keys to more OSD messages: (Silent) #2828
– 82965f7: Overhaul japanese translation (#2829) (Connor McLaughlin) #2829

 

Stable Build:
WIP

 

Télécharger DuckStation v0.1 build 12XXX (71.6 Mo)

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Il s’agit de la dernière version WIP de Meka, excellent émulateur Sega 8 bits. (Builds automatique ici / forum ici).
 

 
– Build: reduce the amout of warnings when compiling with clang 10
 

Télécharger Meka WIP v0.80.368 (2026/10/14) (3.3 Mo)

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Créé par Avery Lee (l’auteur de VirtualDub), il s’agit d’un émulateur d’Atari 8 bits (800/800XL/130XE) disponible en 32 et 64 bits. Il dispose de beaucoup d’options ainsi que d’une bonne compatibilité. Il prend en charge les jeux protégés conformément à l’émulation. Il s’agit d’une version de développement au stade de béta.
 

 
Topic des versions Beta.

Télécharger Altirra (Beta) v4.50 Test 28 (7.7 Mo)

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DS4Windows (site original) est un programme portable qui vous permet d’obtenir la meilleure expérience lors de l’utilisation d’un DualShock 4 sur votre PC, en émulant un contrôleur Xbox 360, beaucoup de jeux deviennent alors accessibles.
 
– Changed gyro output mode output behavior for joined JoyCon controllers. Run output early for Gyro Mouse and Gyro Mouse-like Joystick
– Updated many project dependency NuGet packages and DLL files
– Migrated project to use H.NotifyIcon.Wpf package
– Added extra CONNRESET IOControl call for ReceiveCallback method in UDP server. Avoids potential memory leak within UDP server in .NET 6. The call should have probably existed beforehand
– Switched main UDP message rsp to convert payload from a struct. Faster and simpler
– Added dependabot to GitHub actions. Contribution by sitiom
– Slightly tweaked Suspend and Resume power routines
– Fixed DS4Updater download URL redirect when automatic download fails
– Fixed initial data bindings for Auto Profile section
– Have Full Pull Dual Stage triggers use raw input range rather than interpreted. Might have to change how Full Pull is handled later
– Changed WelcomeDialog to use Windows temp folder while downloading rather than program folder. Would mainly affect when DS4Windows is run from a read-only folder (shouldn’t be the case on a proper setup)
– Removed Mastodon and Minds social media links from About window. No longer support Mastodon as a whole. DS4Windows actually got banned from Minds
– Added extra project links and notes to About window
– Allow joined JoyCons to transmit unique Gyro data to UDP server. Mimics behavior of BetterJoy for two JoyCon controllers linked together
– Changed HidHide download link to point to version 1.1.50.0. Approved release
– Enforce 6 normal key maximum for fake virtual keyboard in FakerInput handler. Pretty sure some reports were from people abusing said limit
– Removed old .NET 5 workaround for single process instance checking. Use EventWaitHandleAcl.OpenExisting included with .NET 6. Contribution by sitiom
– Fixed touchpad counter reading with DualSense. Needed for Touchpad passthru for virtual DS4 – Extended output to work. Contribution by Kanuan

 


 
Version alternative (fork) ici.
 

Télécharger DS4Windows (original) (x86) v3.3.3 (2.6 Mo)

Télécharger DS4Windows (original) (x64) v3.3.3 (2.6 Mo)

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