Un émulateur multi-consoles qui émule en vrac: Game Boy (N&B/Color), Game Boy Advance, Nes, Lynx, PC Engine (TurboGrafx 16), SuperGrafx, NeoGeo Pocket, PC-FX, WonderSwan (N&B/Color), accessoires ps1…
Il s’agit d’une version en cours de développement.

– PSX: Handle non-word-aligned timer port reads and writes, rather than triggering an assert(). Also, a warning message is now printed if a game tries to read from timer open bus space, ather than an assert() being triggered.
– More C++11 warning fixes.
– NES: Added emulation of iNES mapper 101.
– PSX: Added a « Dance Pad » emulated device, that uses mostly the same code as the « Gamepad » device, but doesn’t provide access to the shoulder buttons, and allows for opposing D-pad directions to be pressed simultaneously.
– PSX: Improved emulation of bit15 of the SPU control register; fixes problems with « Dance Dance Revolution », « Medal of Honor », « Madden NFL 2003 », « Fuuraiki », and « The Misadventures of Tron Bonne ».
– PSX: Fixed a bug that could cause an emulator crash if the game crashed and tried to execute code in the last 64KiB of the CPU logical address space.

Télécharger Mednafen (x86) (WIP) v1.21.0 (5,6 Mo)

Site Officiel

En savoir plus…