OxyROMon est un gestionnaire de ROM multi-plateforme écrit en Rust (il est donc plutôt voué à être installé sur un serveur, mais peut aussi très bien s’utiliser sur un PC). Comme la plupart des gestionnaires de ROM, il vérifie les fichiers ROM par rapport aux bases de données connues. Il est conçu principalement dans un objectif d’archivage.

Les changements sont les suivants:
Features
– Added the MERGED strategy to rebuild-roms, storing each clone’s files in its parent’s ZIP, as ClrMamePro does
– Added the purge-games subcommand, moving individual games’ files to Trash, with a Delete action in the web UI and a purge_games MCP tool
– Added -s/–system to purge-systems
– Added -a/–arcade to import-dats, with an Arcade switch in the web UI and an arcade MCP parameter, to import game-based DATs such as FBNeo’s as arcade systems
– import-dats now reads MAME’s and HBMAME’s -listxml output directly
– Added the mcp subcommand: a Model Context Protocol server on stdio, with progress notifications, cancellation, resources and prompts; –read-only exposes only the non-mutating tools, and purges need confirm: true
– The web server also serves MCP over Streamable HTTP at /mcp, sharing its event stream with the web UI
– Added Wii U support from the new wux-rs crate: import, check, convert and export WUX, and export WUDs and WUXs to WUA and NUS folders; its CLI (wuxrs) ships in the release archives too
– Added the import-keys subcommand, storing Wii U keys from Cemu’s keys.txt or a console’s otp.bin in the data directory
– import-keys also imports Switch keys from prod.keys and title.keys, checking them first; ~/.switch/prod.keys is still read when only title.keys were imported, or nothing
– WUA is lossless: a WUA oxyROMon writes rebuilds its disc byte for byte, so it can be imported, checked, converted back to WUX or ISO, and set as PREFER_FORMAT; update partitions are shared in a hidden .update-partitions folder
– Wii U updates and DLC import as games from No-Intro’s CDN DAT, count as complete with their newest TMD, and are bundled into WUA exports
– Exporting a Wii U update or DLC rebuilds the H3 files No-Intro’s DAT sometimes leaves out
– Importing a Wii U title keeps a ticket no DAT lists in a wiiu_tickets folder, and exports use it
– create-dats lists a WUX as the WUD it holds and a Wii U title’s folder as one game
– Added the GAME_SUBFOLDERS setting (never, multiple or always), storing games in folders of their own, with multi-disc games sharing one folder with their playlist
– Added the DISCARD_CATEGORIES setting, discarding games by the categories their DAT gives them, such as Redump’s Demos and Coverdiscs, with a Discard Categories field in the web UI
– Added the INFER_CLONES setting, grouping games by title for 1G1R when their DAT has no Parent– Clone data, as Redump’s don’t, with an Infer Clones switch in the web UI
– Added the import-clone-lists subcommand, importing Retool’s clone lists, which INFER_CLONES reads to group titles named differently across regions and to elect one of a region’s releases by its priority
Changes
-s now means –system in every command with that option but config: check-roms –size has no short form any more, and import-irds and purge-irds gain -s
– RVZ support now comes from the new rvz-rs crate, a port of Dolphin’s RVZ code, instead of dolphin-tool; its CLI (rvzrs) ships in the release archives too
– RVZ_BLOCK_SIZE is rounded up to a power of two, the only sizes up to 2 MiB that RVZ allows
– WBFS support now comes from the new wbfs-rs crate, a port of wit, instead of wit, and exports from RVZ without decoding an ISO; its CLI (wbfsrs) ships in the release archives too
– The nod feature is gone
– Compressing a Wii ISO to RVZ or WBFS needs the Wii common key, which import-keys takes from a Wii’s or a Wii U’s otp.bin or BootMii’s keys.bin
– Removed the RVZ_SCRUB setting
– 7z and ZIP support now always comes from the sevenz-rust2 and zip crates: 7-Zip is no longer needed, and the sevenz feature is gone
– BPS and IPS support now comes from the new xps-rs crate, a port of Flips, instead of flips; its CLI (xpsrs) ships in the release archives too
– XDELTA support now comes from the new xdelta-rs crate, a port of xdelta3, instead of xdelta3; its CLI (xdeltars) ships in the release archives too
– CHD support now comes from the new chd-rs crate, a port of chdman, instead of chdman, for CDs, – DVDs, hard disks and LaserDiscs; its CLI (chdrs) ships in the release archives too
– CIA support now comes from the new cia-rs crate, a port of ctrtool, instead of ctrtool; its – CLI (ciars) ships in the release archives too
– oxyROMon no longer needs any external tool installed
– The Docker image is now Alpine only, on latest and the version tags; the Arch Linux image and -alpine tags are gone
– Editing a 7z now copies the untouched entries as they are instead of re-encoding them
– purge-roms, and updates by import-dats, download-dats and import-irds, now delete the directories they leave empty
– download-dats keeps going when a Redump system fails, and fails the run at the end naming each one
– download-dats now fetches Redump DATs from redump.info, with its new systems; existing systems move over and take Redump’s new names
– Merged the web UI’s Upload and Download menus into one Import menu
– import-roms now says when it extracts files from an archive holding several games and leaves the archive in the source directory (#237)
Fixes
– Fixed rebuild-roms -f skipping clones in sets already NON_MERGED or FULL_NON_MERGED
– Fixed rebuild-roms computing completion with the strategy it rebuilt from
– Fixed rebuild-roms leaving a parent’s files in a clone’s directory when another of the clone’s files was missing
– Fixed rebuild-roms naming a clone’s loose copies after its parent’s ROMs instead of its own, which check-roms then failed
– Fixed rebuild-roms exiting silently when there are no arcade systems
– Fixed import-dats slowing down on DATs with ROMs shared by many machines, such as HBMAME’s
– Fixed commands printing nothing but fatal errors when stderr is not a terminal
– Fixed web UI and MCP actions colliding when run at the same time; they now run one at a time, and a waiting MCP tool can be cancelled
– Fixed hard disk CHDs failing with « Not a valid rdsk » unless they began with an Amiga Rigid Disk Block
– Fixed the web UI’s system deletion dialog saying files are left on disk; they move to Trash
– Fixed create-dats reading each file once per checksum, and sometimes writing a truncated DAT
– Fixed import-roms sometimes hashing a CIA’s TMD before its certificates were written
– Fixed purge-systems, check-roms and import-dats panicking when two games own a file of the same name in Trash
– Fixed import-roms panicking when « None » is picked at the ROM prompt
– Fixed export-roms -f ORIGINAL putting an arcade game’s files next to their directory instead of in it
– Fixed converting a Wii U title’s folder to 7Z or ZIP leaving its extensionless contents out, and writing the archive inside the folder
– Fixed purge-roms -t skipping the ROM directory’s own Trash
– Fixed import-dats and download-dats dropping a system’s custom name and extension on update
– Fixed 7z extraction and rewrites holding whole entries in memory
– Fixed ZIP copies panicking on an unreadable entry and reporting success on a failed write
– Fixed a 7z and a ZIP of the same name sharing a scratch file
– The desktop app’s Debian package no longer depends on p7zip
– Fixed download-dats panicking when redump.org or No-Intro is unreachable
– Fixed the MCP download_dats tool reporting every system as downloaded
– Fixed import-roms -s matching every system when the name matches none
– Fixed purge-systems leaving behind the directories it emptied
– Fixed rebuild-roms and check-roms panicking on loose files without an extension
– Fixed check-roms, convert-roms and export-roms saying « No matching games found » for incomplete games
– Fixed sort-roms ignoring LANGUAGES unless DISCARD_RELEASES or DISCARD_FLAGS was set
– Fixed the CHD hard disk and LaserDisc settings refusing to be unset, and config -a reordering hard disk codecs
– Fixed malformed or homebrew CIAs crashing the import instead of being reported
– Fixed a server build after one with SKIP_TRUNK=true skipping trunk too
Télécharger Oxyromon v0.25 (7.0 Mo)
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