Xemu est une application multiplateforme et open source qui émule le matériel de la console de jeu Xbox d’origine, permettant aux utilisateurs de jouer à leurs jeux Xbox sur les systèmes Windows, macOS et Linux.
 

 
Ce projet est une branche active du projet XQEMU, qui est lui même basé sur le projet QEMU qui est populaire et très activement maintenu.
 

 
A noter que la version 32 bits n’est pas officielle (réalisée par Lo v2).
 

Télécharger Xemu (x86) (2020/06/12) (6.2 Mo)

Télécharger Xemu v0.8.139 (10.9 Mo)

Télécharger Xemu (Debug) v0.8.139 (11.3 Mo)

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WineD3D For Windows est un wrapper DirectX 1-11 vers OpenGL basé sur WineD3D, qui est une implémentation presque complète de DirectX utilisée dans Wine.
 

 
Même si Windows prend en charge DirectX de manière native, l’utilisation de WineD3D peut améliorer la compatibilité avec les jeux plus anciens, en particulier sur Windows 8 et supérieurs qui ne prennent pas en charge les modes d’écran 16 bits. Une autre utilisation possible est d’imiter les versions non prises en charge de DirectX ou de transférer des applications DirectX vers OpenGL sans avoir à réécrire le code de rendu.
Notez que WineD3D est loin d’être parfait, et de nombreux jeux ne fonctionneront pas.
 
Des instructions sur l’utilisation des DLL sont également incluses.
 
Version 1.7.x fonctionne à partir de Windows 2000.
Version 2.x fonctionne à partir de Windows Vista.
 

 

Télécharger Wine D3D For Windows (Win 2K et +) v1.7.52 (1.7 Mo)

Télécharger Wine D3D For Windows (32 Bits | Win8 et +) v11.20 (1.9 Mo)

Télécharger Wine D3D For Windows (64 Bits | Win8 et +) v11.20 (1.9 Mo)

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Virtual GameBoy Advance (VGBA) est comme son nom l’indique un émulateur de GameBoyAdvance, pour windows créé par Marat Fayzullin.
 

 

– Added CPU-based simple linear scaling algorithm.
– Added file drag’n’drop support to VGBA-Windows.
– Added -linear command line option to VGBA-Linux.

 

Télécharger Virtual GameBoy Advance (Win) v6.4 (274 Ko)

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bsnes-mt est une version améliorée de bsnes – un émulateur précis de la console de jeu 16 bits SNES (Super Nintendo). Il permet d’améliorer un ensemble de choses: Pixel-perfect integer-ratio scaling, captures d’écran PNG, rapport hauteur / largeur précis, convivialité améliorée, corrections de bogues, etc.
 

 

– Support for language subtags and custom locales.
– Added Brazilian-Portuguese translation (pt-BR) by Wellington Uemura aka wtuemura.

 

Télécharger bsnes-mt v1.3.4 (1.5 Mo)

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Cette extension shell ajoute quelques fonctionnalités intéressantes aux navigateurs de fichiers pour la gestion des images de disques et de ROM de jeux vidéo.
 

 
Bug fixes:
– GameCube: Fix incorrect GCZ data size checks.
This really fixes #262, reported by @Amnesia1000.

 

Télécharger ROM Properties v2.9 (9.5 Mo)

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ScummVM est un logiciel qui vous permet de jouer certain jeux d’aventures graphiques de type ‘point-and-click’ (pointer et cliquer), à condition que vous possédiez les fichiers de données du jeu. Le plus astucieux : ScummVM remplace juste les exécutables fournis avec les jeux, vous permettant de jouer sur les systèmes pour lesquels ils n’ont jamais été conçus !
 
ScummVM supporte de nombreux jeux d’aventure, y compris les jeux LucasArts basés sur le système SCUMM (tel que Monkey Island 1-3, Day of the Tentacle, Sam & Max, …), de nombreux jeux Sierra utilisant les système AGI ou SCI (tel que King’s Quest 1-7, Space Quest 1-6, …), Discworld 1 et 2, Simon the Sorcerer 1 et 2, Beneath A Steel Sky, Lure of the Temptress, Les chevaliers de Baphomet (Broken Sword I), Les Boucliers de Quetzalcoatl (Broken Sword II), L’amazone queen (Flight of the Amazon Queen), Gobliiins 1-3, Legend of Kyrandia 1-3, un grand nombre de jeux pour enfants de Humongous Entertainment (incluant les jeux Marine Malice et Pouce-Pouce) et bien plus encore.
 
En résumé:
 
A new release of ScummVM is ready. This is a thrilling one because we are embracing adventure games as far back as 1976! That’s right, the infamous Colossal Cave Adventure, the very first Interactive Fiction game, is now supported by ScummVM.
 

Besides that (and about 1594 other IF games), we now added 3 more game engines and extended another 4, thus adding the following games to the supported list:
 

Blazing Dragons
Eye of the Beholder – Sega CD version
Griffon Legend
Interactive Fiction games
Operation Stealth
Police Quest: SWAT
Prince and the Coward, English translation
Ultima IV – Quest of the Avatar
Ultima VI – The False Prophet
Ultima VIII – Pagan
As you can see, we continue our exploration into the world of RPGs.
 

Other notable changes are: a fully rewritten MorphOS port; a new subsystem for automatic saves present in nearly every engine we support; Right-To-Left display support in our GUI; updated MT-32 emulation code and Discord Rich Presence.
 

We now support additional different game versions, and have noticeable improvements to Illusions, Kyra, Lab, Queen, Titanic, Xeen and ZVision engines. There is also improved support for Maniac Mansion, NES and Apple //gs versions. As usual, we continue fixing original SCI script bugs in over 30 games and added Roland D-110 soundtrack support to these games.
 

ScummVm

 
Les changements:
 

New games:

Added support for Blazing Dragons.
Added support for Griffon Legend.
Added support for Interactive Fiction games based on the following engines:
ADRIFT (except for version 5)
AdvSys
AGT
Alan 2 & 3
Archetype (newly reimplemented for Glk from the original Pascal sources)
Hugo
JACL
Level 9
Magnetic Scrolls
Quest
Scott Adams
ZCode (all ZCode games except the Infocom graphical version 6 games).
Currently, more than 1600 games are detected and supported.
Added support for Operation Stealth.
Added support for Police Quest: SWAT.
Added support for English translation of Prince and the Coward.
Added support for Ultima IV - Quest of the Avatar.
Added support for Ultima VI - The False Prophet.
Added support for Ultima VIII - Pagan.

New ports:

MorphOS port got a major rewrite.
General:

Autosaves are now supported for all the engines.
Errors are more likely to open the debugger, and be displayed, than just crash ScummVM.
Games are sorted in GUI ignoring the articles.
Now Hebrew is displayed correctly in GUI (requires FriBiDi library).
Updated the Roland MT-32 emulation code to Munt 2.4.0.
Added option to select the default voice for ports that support Text-to-Speech.
Added support for Discord Rich Presence integration on supported platforms (Windows Vista+, macOS 10.9+ 64 Bit)
Major improvements to the keymapper.
BBVS:

Added support for the demo, available from our website.
Added support for the Loogie minigame demo.
Dreamweb:

Added support for Russian fan-translation.
Fixed animation speed.
Illusions:

Fixed subtitle speed (set it to max for good speed).
Added support for Russian Duckman.
Kyra:

Added support for the SegaCD version of Eye of the Beholder I (with CD-Audio, animated cutscenes and map function).
Added support for the PC-98 version of Eye of the Beholder I.
Added support for the Spanish versions of Eye of the Beholder I and II, Legend of Kyrandia 1 (CD-ROM fan translation) and Legend of Kyrandia 2 (floppy version and CD-ROM fan translation). Fix Spanish Lands of Lore support (floppy version and CD-ROM fan translation).
Lab:

Fixed sound looping in some rooms.
Neverhood:

Added support for bigger demo, available from our website.
Prince:

Fixed inventory item descriptions display.
Added English translation.
Fixed bug with infinite loop when looking at some objects.
Queen:

Fixed loading a save game from the launcher.
Fixed random long delays when starting a game.
SCI:

Major improvements to Amiga and Mac sound drivers.
Improved MIDI playback and fixed many audio issues.
Fixed 30 original script bugs in ECO2, GK1, KQ4, KQ5, KQ6, KQ7, LB1, LONGBOW, PHANT2, QFG1, QFG3, QFG4, SQ5 and SQ6.
Fixed a script bug responsible for rare and random lockups in most Sierra games between 1992-1996.
Added support for Inside the Chest / Behind the Developer's Shield.
Added support for German LSL6-Floppy.
Added support for Hebrew Torin's Passage.
Added support for Italian Lighthouse.
Added support for Polish KQ5, LSL2, LSL3, LSL5 and LSL6-Floppy.
Fixed Russian LSL1 error when hailing a taxi.
Fixed Phantasmagoria 2 error when attempting easter eggs.
Fixed QFG3 auto-saves.
Fixed QFG4 and Shivers save game thumbnails being obscured by control panels.
Fixed a random crash in the Windows version when exiting a game.
Added support for Roland D-110 sound driver.
The "Prefer digital sound effects" checkbox works correctly now for SCI01/SCI1 games.
SCUMM:

Fixed palette issues leading to incorrect colors in MM NES intro and dark rooms.
Fixed the rendering of the flashlight in MM NES to match the original version.
Replaced the existing NES palette to a more accurate NTSC palette based on Mesen.
Added a new GUI option to switch to an alternative NES palette based on the NES Classic.
Improved colors in Apple //gs Maniac Mansion.
Fixed crash when entering garage in Apple //gs Maniac Mansion.
Added support from Classic Full Throttle from Remastered release.
Supernova:

Improved English translation.
Sky:

Fixed syncing of music volume between native settings panel and ScummVM configuration.
Sword1:

Added support for localized menus in Novy Disk Russian Trilogy release.
Added support for Spanish playable Demo available from our website.
Sword2:

Added support for Spanish playable Demo available from our website.
Titanic:

Fixed Barbot crash after asking what else he needs.
Wintermute:

Added subsystem for tracking achievements, implemented for 10+ games.
Xeen:

Add missing sprite drawer for enemies hit by Energy Blast.
Fixed freeze due to bad mob data at the top of Witches Tower.
Fix crash loading some savegames directly from the launcher.
Fix curing the well in Nightshadow.
Fix loading of wall items from savegames.
Fix U/D keys not working on Quests dialog
Fix incorrect mirror destination for Dragon Tower
Fix crash reading book in Great Pyramid safe
Prevent attributes from going negative
Fix border faces animation during Clairvoyance
ZVision:

Fixed regression in the safe puzzle in Zork Nemesis: The Forbidden Lands.
Fixed getting perfect score in Zork: Grand Inquisitor.
Android port:

Added support for immersive fullscreen mode.
Improved keyboard and mouse input.
iOS port:

Fixed unsupported graphic mode for some games (such as SCI games with high quality video scaling enabled).
Removed Quit button to follow the iOS design guidelines.
Removed virtual keyboard input assistant bar. In particular this means that we no longer see a bar at the bottom of the screen when using an external keyboard.
Added save of current game state if possible when switching to a different task and restore game state when returning to the ScummVM task.
Linux port:

Added option to use the system file browser instead of the ScummVM file browser.
MacOS X port:

Fixed blurry on Retina screens. Unfortunately this required dropping support for the dark theme for window decorations.
Fixed Taskbar icon display when running a game (this was broken since ScummVM 1.9.0).
RISC OS port:

Added a VFP optimized build for newer hardware.
Windows port:

Added support for using additional OneCore voices for text to speech.
Active support for Windows Vista and lower is now discontinued. While we still provide builds for those systems in the foreseeable future, some newer features might be missing.

 

Télécharger ScummVM (Win95/98/SE/ME/2K/XP) v2026.4 (116 Mo)

Télécharger ScummVM (XP 32/64 bits) Legacy Pack (v2.7.0 + v2026.X Dev) (191 Mo)

Télécharger ScummVM (x86) v2026.4 (116 Mo)

Télécharger ScummVM (x64) v2026.4 (118 Mo)

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Basilisk II est un émulateur Macintosh conçu en Open Source. Cette archive inclus toute les versions de l’émulateur dont une plus récente incluant divers fixes et corrections en tout genre.
 

 

Changements :

-Build with msys2, contains a working GUI with the required libraries. Both booting and reading CDs in 64bit Windows are supported.
-Contains a readme explaining how the included keycodes file will map keys on a Windows keyboard to Mac modifier keys in the emulator.
 

Known issues:
-BasiliskII might crash when an audio CD is in the drive at start.
-Audio CD can’t be played
-For hybrid Audio/Data CD’s only the audio part shows.

 

Télécharger Basilisk II (Non officiel) (2025/01/31) (22.6 Mo)

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SheepShaver est un émulateur Open Source supportant MacOS Classic pour PowerPC. En d’autres termes, il vous permet d’exécuter sur votre ordinateur des applications conçues pour MacOS Classic (PowerPC), même si vous utilisez un autre système d’exploitation. Cependant, vous devez posséder une image de ROM de PowerMacintosh ainsi qu’une version adéquate de MacOS pour PowerPC. SheepShaver est distribué sous licence libre GPL.
 

Sur les systèmes à base de PowerPC, les applications s’exécuteront nativement, i.e. sans aucune émulation du processeur. Autrement, SheepShaver intègre le premier émulateur de PowerMac G4, mais sans MMU, capable d’exécuter MacOS Classic. Bien que pour l’instant le noyau d’émulation utilise des techniques basiques de traduction dynamique de code (JIT) les performances restent toutefois honnêtes et atteignent environ 1/8e de la vitesse réelle du processeur hôte.

 

Il s’agit d’un ensemble de binaires réunis dans une même archive, l’un d’entre eux propose un ensemble de correction et d’amélioration par rapport à la version 2.3 originale.
 


 

Changements:
-You can now again boot from and access real CD’s in 64 bit Windows hosts, and the cdenable.sys driver is no longer needed in 32 bit hosts (but can still be used).
-Changing CD’s is supported (use the polling option in the GUI)
 
Known issues:
-SheepShaver might crash with low memory settings.
-SheepShaver might crash when an audio CD is in the drive at start.
-SheepShaver will only boot from CD when no Mac OS system is found on any hard disk image attached, even when set to boot from CD.
-Audio CD’s start play automatically, but without sound. Turn auto play off in Quicktime settings to prevent SheepShaver taking control over the drive and not release it when shutting down.
-For hybrid Audio/Data CD’s only the audio part shows.

 

Télécharger Sheep Shaver (Non officiel) (2025/01/31) (39.6 Mo)

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DS4Windows est un programme portable qui vous permet d’obtenir la meilleure expérience lors de l’utilisation d’un DualShock 4 sur votre PC, en émulant un contrôleur Xbox 360, beaucoup de jeux deviennent alors accessibles.
 
– More max controller 4 value changes to use Global.MAX_DS4_CONTROLLER_COUNT parameter. Contribution by mika-n
– Corrected bindings for AutoProfiles controls
– Fixed trigger bindings in KB+M presets
– No longer skip profile migration for version 1 profiles (Jays2Kings)

 


 

Télécharger DS4Windows (original) (x86) v3.3.3 (2.6 Mo)

Télécharger DS4Windows (original) (x64) v3.3.3 (2.6 Mo)

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La dernière version béta publique de l’excellent WinUAE, l’émulateur Commodore Amiga. La traduction est signée Tradu-France.
 

 
Les changements sont visibles ici
 

Télécharger WinUAE (Public Beta) [32 bits] v6.1.0 Beta 21 (5.3 Mo)

Télécharger WinUAE (Public Beta) [64 bits] v6.1.0 Beta 21 (8.5 Mo)

Télécharger WinUAE (Public Beta) [32 bits] v6.1.0 Beta 21 FR (5.4 Mo)

Télécharger WinUAE (Public Beta) [64 bits] v6.1.0 Beta 21 FR (8.5 Mo)

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Il s’agit d’un émulateur de Sinclair ZX Spectrum.
 

 
Les améliorations:
– added support of reading WAV files through TAPE
– fixed ROM work in Spec256 mode
– improved Z80 emulation
– refactoring

 

Télécharger ZX Poly v2.4.1 (45.6 Mo)

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Il s’agit d’un émulateur Commodore 64 & 128 Scala.
 



 

General
– added CSDB service provider. New entry under Games menù
general keyboard handling improvements: added support for italian, german and english layout. – Now the emulator will start with a default keyboard settings according to local layout.
– Fixed a bug on keyboard editor: when the user changed a key mapping it takes place immediately, but if the user re-opens the editor the new mapping was lost.
– Added state saving support for CRT.
– Fixed keyboard control port: it didn’t recognize key mapping modification. Restart was needed.
– Now TCPRS232 has the same configuration string of Telnet one, so it can be possible to specify host:port later in order to use at commands.
 

– Fixed error when keyboard layout (according to locale) is not found
 

1541/1571 drives
– Fixed handling of acknowledge data line when DDR is not set to output. Now NeoHabitat (https://github.com/frandallfarmer/neohabitat/blob/master/README.md) works properly.
 

C128
– Added grey dot emulation for 8565 C128 only.

 

Télécharger Kernal64 v1.8.6 b1 (20.7 Mo)

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https://getourbonus.com/fr/accueil

https://www.romspedia.com/