EmuLinker-K est un serveur qui utilise le protocole Kaillera pour faciliter le multijoueur en ligne pour les émulateurs.

EmuLinker-K est une réécriture en Kotlin d’EmulinkerSF et qui met l’accent sur la mesure et l’amélioration des performances, la correction des vulnérabilités en matière de sécurité et de confidentialité, et l’ajout de fonctionnalités utiles pour les propriétaires et les utilisateurs du serveur.
Les changements:
– Interactive setup and update script (see Quick Start section). This can also be used to install beta versions and upgrade/downgrade to specific versions as needed.
– The rewritten start-server.sh and stop-server.sh scripts now check if the server is running, display startup output/errors, and check for updates.
The legacy scripts server.sh and kill-server.sh are obsolete and have been removed.
– The windows variants start-server.bat and stop-server.bat are also improved but do not check for updates.
– A number of bug fixes are included in this release. Most notably, we resolved an issue that caused the server to gradually slow down over time and need to be restarted.
– A new Kotlin Multiplatform (KMP) library for Kaillera protocol messages, supporting several new languages.
– Updated project dependencies to their latest stable versions.
– Obsolete configuration flags in conf/emulinker.cfg have been removed (including game.desynchTimeouts and game.timeoutMillis) and others now have reasonable default values. See the README for a description of each flag value, including their defaults and whether they are required.
Télécharger EmuLinker-K v1.0.2 (55.0 Mo)
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