Fixes
– Fixed A and B (south and east) button inversion when configuring a controller in EmulationStation
– Fixed OpenBOR controls injection
– .tzx extension for ZXSpectrum was incorrectly set in es_systems file
– Fix duckstation memcards path setting (path was duplicated)
– Retroarch device type injection using remaps (might consequently fix some device type injection for RetroArch cores)
– Fix snes9x features (audio interpolation values)
– Fix yuzu renderer selection (was always forced to vulkan)
– Fix yuzu motion not working
– Fix XEMU dvd_path for newer versions
– Fix RetroAchievements not displaying in first beta version
– Fix monitor index and bezels for pcsx2-QT
– Fix missing ‘disableautocontrollers’ option for Supermodel (model3)
– Removed .zip & .7z extensions from gba2players system
– Fix NEOCD default BIOS (CD-Z instead of UNIVERSE BIOS)
– Fix cemu controllers (added feature to select controller type for player 1 and 2 as some games accept only 1 gamepad and some others require only pro controllers), also added options to use Real Wiimotes (with dolphinbar)
Additions
– jaguarCD (BigPEmu)
– Commodore PET (vice_xpet)
– Commodore CPlus/4 (vice_xplus4)
– cannonball (outrun libretro port)
– wasm-4 (fantasy console)
– Atari XE Game System (mame)
– Coleco Adam (mame)
– Acorn Archimedes (mame)
– Acrorn ATOM (mame)
– emuscv core for scv system
– NO$GBA added to GBA system
– Added selection of softlist, media type and machine type for MESS systems
– libretro:parallel_n64 added to n64dd system (compatible with .ndd full NDD games only, not extensions)
Features
– Add features for following emulators : nosgba, RPCS3, PCSX2 (resolutions & precaching of custom textures), Teknoparrot, xemu, yuzu, dolphin-triforce, dolphin, xenia (language), scummvm, cemu (controllers), mame standalone, bigpemu
– Add features for following cores : pokemini, picodrive, ppsspp, prosystem, puae, potator, bsnes & bsnes_hd_beta, quasi88, prboom, px68k, craft, swanstation, mrboom, stella & stella2014, same_cdi, sameduck, RACE, 81, vecx, TGBDual, vice (all vice cores), tyrquake, desmume, melonds, opera, 4do, a5200, pcsx_rearmed, parallel_n64, mgba, atari800, crocoDS, citra, caprice32, bluemsx, desmume, desmume 2015, dosbox-pure, handy, mame2003,
– Add feature in Yuzu, Ryujinx to invert face buttons to match XboX controller layout
– Add custom textures feature for citra
– Add option to rotate screen in FinalBurn cores and flycast
– Add option to select controller type in multiple cores (advanced settings>controls)
Miscellaneous
– bump mame to 0.253
– bump rpcs3
– Dolphin Load/ResourcePacks paths updated to \bios\dolphin-emu instead of \emulators\dolphin\user
– Inject hotkeys in pcsx2 & dolphin emulators
– Controllers injection : better detection of controller index through activation of SDL HINTs
– Added extensions : .chd (fmtowns), .hdf (AMIGA systems), .rpk (ti99), .dsk (coco), .nib (c64)
– Daphne : no need to use Windows Developer mode anymore for Hypseus
– Triforce : fix constant update check for those using latest triforce emulator
– BIOS check: bump ps3 bios check to 4.90 version, added Color Computer bioses, added apple2gs bios
– Add RETROBAT logo to default decorations
– Updated RetroArch recordings folder to \retrobat\records
– Improved bezel search logic
– Updated systems logos in RetroBat menu
– New feature : turbo button (on FCEUMM core only for now)
– MESS system grouping review
– add guns option to mesen core
– New « cheats » folder for cheats (used for RetroArch and PCSX2)
– Bump to dokan2 for XBOX iso mount
– new pcsx2-qt.exe compatibility (for these who want to upgrade)
– Added retroachievements sound customization
Vous aurez besoin de ces bibliothèques pour activer certaines fonctions graphiques.
A noter que des patchs pour certains jeux sont disponibles ici.
Les changements:
– Fixing fogging for DX8.0 (Soul Reaver 2)
– Fixing a bug in window handling (Silent Hill 3)
– Fixing a bug in the CPU code generator
– Changing compiler options for DX modules
– A minor DX optimization
HBMAME (HomeBrew MAME) est une version non officielle de MAME(Arcade) permettant l’ajout de nombreux jeux maison et hacks divers. A noter que des packs de snaps et artworks sont disponibles sur le site officiel.
Les changements:
- Fixed bad graphics in Rally Chase (trallycd)
- Added preliminary support for .neo files used in NeoSD and Mister.
- Added preliminary support for .7z files used in Darksoft's MultiMVS.
New Games
---------------------------------
- [chuckie] Chuckie Egg
- [dktrain2] Donkey Kong Trainer 1.01 (bugfix)
- [neo2048] Neo 2048
- [ngmvs] Neo-Geo MultiMVS support
- [ngneo] Neo Geo support of .neo files
- [pacjrz80] Pac-Jr on Pacman Hardware
- [sbpf] Super Bubble Pop (fixed)
Notes for ngmvs and ngneo:
- Very preliminary. Cheats, save-states, memcards etc have not been tested.
- If loading fails you'll get a black screen.
- Intended for testing of homebrew. Protected sets are not supported. However,
most standard games happen to work.
- Files are meant to be loaded as loose software. Use the inbuilt File Manager,
or the command-line (-quik ).
ngneo:
- Can use a Software List. An example xml has been included which you can expand upon.
ngmvs:
- The file extension is 7z, which works fine from command-line but is treated as a
directory by the File Manager. You'll have to enter it and choose any file within.
- The files within must be at the root of the 7z, or loading will fail.
Since 0.246, MAME has rearranged all the driver files and many others too.
This requires an almost complete rewrite of HBMAME, and I've decided not to do this.
Therefore future releases will be based on 0.245, and be released adhoc,
whenever new games are added.
– Fix « Don’t check for updates again » checkbox appearing when requesting an update check through Help -> Check For Updates
– Add game format, file name, file extension, file size, game I.D. and game region columns to the list view of the ROM browser which can be toggled in the « Show/Hide Columns » menu of the context menu in the list view of the ROM browser (thank you @RetraCarteR)
– Add « Reset Column Sizes » to context menu of the list view of the ROM browser (thank you @RetraCarteR)
– Add « Analog Stick Sensitivity » setting to RMG-Input (thank you @JaxonWasTaken)
– Add « Save Filename Format » setting to the Core tab of the settings dialog (see mupen64plus/mupen64plus-core#998)
– Add « Edit Game Input Settings » to the context menu of the ROM browser
– Add support for 7z files
– Add progress status to the loading screen in the ROM browser when loading takes more than 5 seconds
0.95.3: – better message for broken ips .dat files
– Ignore repeated keys ! I had some trouble with the turbo key DEL, which must be held down as long as you want the acceleration to occur, but after a while it created havoc. It’s because sdl2 handles key repetition and I missed it completely ! It’s fixed now.
– console : fix breakpoints for 68k cpus which I had stupidly broken when adding the z80 breakpoints !
– The multiple files selector used for ips dat files doesn’t loose its selection anymore when resizing the windows
– Still for ips dat files : when no dat files are selected delete the corresponding ini file when leaving the directory or closing the dialog
– some more fixes to this multiple files selector… !
– a fix for a crash I got in the console while copying and pasting info from the console
– updated the 2 appimages to 0.95.3