– Don’t expand culling planes unless widescreen is enabled
– Give PowerPC more cycles to acknowledge sound IRQs 400 cycles was not enough and would cause VF3 to hang. 1000 cycles should be more than plenty
– remove dead code
– Misc fixes
A noter qu’un nouveau fork ajoutant le support du Sinden est dispo ici.
Emulators\cores:
– Update Hypseus SINGE and include FrameworkKimmy for latest games
– Add OpenGOAL (Jak and Daxter 1 and 2 engine)
– Add Caprice Forever for AMSTRAD CPC & GX4000
– PPSSPP standalone is now the default for PSP
– Bump MAME to 0.267b
– Bump Retroarch to 1.19.1
– Bump Raine to 0.96.x
– Bump RPCS3 to 0.0.32-16617
– Bump Mednafen to 1.32.1
– Bump Vita3K to 0.2.0.3615
– Bump Play! to 0.65
– Bump Duckstation to 0.1.6937.0
– Bump PCSX2 to 2.0.2
– Bump Dolphin to 2407
– Bump Mupen64 (RMG) to 0.6.5
– Bump Xenia & Xenia-Canary
– Bump Flycast to 2.3.2-157
Fixes:
– Fix potential null pointer in libretro guns autoconfiguration
– Fix EKA2L1 controller index assignment
– XEMU : change closing hotkey to send CLOSE instead of taskkill : this should fix saves corruption issue
– Lime3ds : add new executable name
– PC-ENGINE : default to 2-button pad
– libretro-Mupen64 : force vulkan when using parallel plugin
– Few fixes of default settings values for libretro cores
– RPCS3 : fix features for new version
– MEDNAFEN : fix psx & saturn controller error
– VPinball : fix -extminimized and -ini command lines not being passed to command line for new RC versions of VPinball
– Dolphin : change exit combo to send CLOSE instead of KILL – might fix wiimote disconnection issues some people had
– MAME & FBNEO : if game is vertical and no specific bezel is set, RetroBat will default to vertical arcade bezel
– CAP32 : fix running dedicated COMMAND from .m3u file by deactivating autorun when a command is present
– WINDOWS : .gameexe file to specify process to monitor does now work for any .lnk file
Features:
– 3ds : Add bezels for side-by-side layout (also added capability to search for nds, but no bezel is yet available)
– Libretro nes cores : add palette options
– BigPEmu : set SDL as default input driver
– Citra & Lime3DS : enable bezels
– DOLPHIN: Add Retroachievements support (Gamecube & Wii)
– Duckstation: add new shaders
– HYPSEUS: management of .singe folders
– JGenesis: Add nes zapper option
– LR-FCEUMM & LR-MESEN: add turbo and core aspect ratio features
– LR-FCEUMM: fix overscan option
– Ryujinx : add option to force number of controllers that will be configured, this can avoid the gamepad screen to popup in Ryujinx (by default Retrobat was configuring as many players as the number of connected controllers)
– Ryujinx : add network features
– SINGE2: update ways of searching for .singe file and videofile
– XEMU : add option to select cerbios flashrom (needs ‘Cerbios.bin’ in retrobat\bios folder)
– NEC PC98 : add .cue extension
– RAINE : add features & controller autoconfiguration
– DOLPHIN : add aspect ratio setting for wii in sysconf
– Play! : added few missing features
– FBNEO : add games to autoconfiguration of controllers
– PCSX2 : add per game memory card option
– PCSX2 : add .m3u support (RetroBat will launch the file specified in first line of .m3u file)
– Add squashfs support to some emulators (dolphin, citra, lime3ds, duckstation, bigpemu, ppsspp)
– Add Retroarch turbo feature to few cores
– MODEL 3 : add option to use L1 and R1 for racing games instead of triggers for people with arcade cabinets without triggers
– CEMU : add button mapping to display Gamepad screen
– PCSX2 and PSX : add option to change controller mapping and use L2 and R2 for driving games (useful for Gran Turismo)
– SIMPLE64 : add selection of controller pak
– XENIA & XENIA-CANARY : add some features and fixed a few that have changed with xenia update
– FLYCAST : add network features in RetroBat menu
Other stuff:
– Add animated bezels for RetroArch (only on few systems)
– Add Retroshooters guns detection
– Add MAME nvram preconfigured files
– Add TEKNOPARROT lightgun games in lightgun collection
– Add lowresNX scrapping capability (screenscraper)
– French translationsÂrework
Les changements: – Disassembler window breakpoints and step code when paused – EJJ.
– Support for lwasm « BREAK » instruction (0x113E) – EJJ
– Disassembler documentation
– Support CR line endings when pasting text
– User Guide fixes
– Configuration menu changed from tabbed dialog to dropdown menu items – EJJ
– Add swap joysticks configuration item.
– Added a pure software video plugin for Windows builds. This plugin is primarily intended for development and diagnostic purposes, and is only visible in developer mode.
– New Noesis debugger scripting functionality for developer builds, this enables several new features. Make sure you’re using the newest version of Noesis to take advantage of the functionality.
– Added -uiscale, -menunodex, and -menunodey command line options.
– Added a recalibration option under the Input menu.
– Added several more native window management functions to the script API.
– Added an optional flags parameter to the « opdump » debugger command, check the « help » output for details.
– Added the most terrible secret of all.
– Fixed a problem with directory checks on UNC paths under Windows, thanks to King Puff for the bug report.
– Lots of smaller fixes/changes in preparation for more port/interface functionality.
Les changements: – Quickly fixed a freeze when fixing some unneeded decompressed files….
– Some nice little fixes and add ons for the new apps.
– No profiler yet but already bringing in recent user feedback and there are some needed core fixes.
Pre-built binary bundles for the following platforms are available here for your download:
Linux 64-bit
Windows 64-bit
Macintosh OSX 64-bit
Source Code Only
The Windows packages were built with Microsoft Visual Studio 2019, and you may need to install the Microsoft redistributable package for this version of Visual Studio, if your operating system is too old.
All binary bundles were built with the Old (Hacktarux/Richard42) Dynarec.