Il s’agit d’un émulateur Game Boy écrit en Python.

Les changements sont les suivants:
– Refactor tile and sprite cache for more performance
– Refactor memory fetching for CPU execution for more performance
– Misc CPU performance improvements
– Load ROM from BytesIO object or file-like object
– Save/load RAM and RTC to/from BytesIO or file-like object
– Improve CPU correctness around interrupt handling
– Fix hanging process when using PyBoyMemoryView as iterator
– Python 3.9 support removed because of end-of-life
– Python 3.14 support added









