Créé par Shima, SSF est l’un des meilleurs émulateurs Saturn. Il fut le premier à émuler des jeux commerciaux.
 

 
Changements (par Copilot):
 
Core / Cache
– Updated object cache generation logic.
– Object cache is now generated based on the following option settings:
. 1Block Clock
. Bus Wait
. ICache
. Split Memory Read
. Split Memory Write
 
– Updated SCU-DSP object cache generation.
– Cache filenames now differ from R37 even with the same DSP program.
– Existing caches must be regenerated.
 
Compatibility / Settings
– The main processing logic has been changed.
– Some software may no longer work with previous settings.
– If issues occur, delete the configuration files in the `Setting` folder
or reset settings using the **Default** button in the options dialog.
 
For games that do not work correctly or display issues, try adjusting:
– SCU DMA Real Transfer
– SH2 DMA Real Transfer
– Enable ICache
– SH2 Write Buffer
– SH2 Cache
– Split Memory Write
– 1Block Clock
– Bus Wait
 
VDP / Rendering
– Fixed VDP2 processing.
– Corrected display issues in *Kaze no Klonoa /疾風魔法大作戦*.
– Fixed title screen display in *Clockwork Knight ~Pepperouchau no Fukubukuro~*.
– Fixed noise issue when the sound thread is disabled.
– Fixed VDP1 processing.
– *Star Fighter 3000* is now playable.
 
BIOS
– Fixed an issue where object cache was not loaded when using a BIOS.

 
– Somes fixes

 

Télécharger SSF v0.12 PreviewVer R38 (39.9 Mo)

Télécharger SSF (Français) v0.12 PreviewVer R34 (49.7 Mo)

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