Créé par Ben Vanik alias Noxa (PSP Player), il s’agit d’un projet de recherche pour développer un émulateur Xbox 360. Notez qu’il vous faudra une machine très performante pour lancer des jeux commerciaux de façon fluide. Plus d’informations ici sans oublier le site de développement là [master]. Un manager permettant de gérer l’émulateur Xenia est disponible ici.
 

 


 
– [Vulkan] add no_discard_stencil_in_transfer_pipelines support
– [Vulkan] Fix stencil bit transfer shaders not discarding pixels
– [Vulkan] Fix sampler params
– [Vulkan] Use VK_FORMAT_A2B10G10R10 for xenos::ColorRenderTargetFormat::k_2_10_10_10
– [Vulkan] Invalidate descriptor set bindings for incompatible sets
– [Vulkan] Fix kComputeWrite access mask
– [Vulkan] Don’t try to create geometry shader for rectangle list
– [Vulkan] Use vertex_fetch_bitmap instead of vertex_bindings()
– [Build] Automatically detect VULKAN_SDK – ported from edge
– Merge commit ‘f2fabfdf0’ into canary_experimental
– [GPU] Change « bpe » to « bpb » (bytes per block) in comments
– [GPU] Change « element » name back to « block » in texture addressing
– [D3D12] Include recent D3D12 headers from the Microsoft GitHub
– [GPU] Change texture address local X offsetting back to addition
– [GPU] Use XOR to flip X texel group in all load/resolve shaders
– [GPU] XeResolveLocalXAddressXor comment typo correction
– [GPU] Simplify local X offsetting with resolution scaling
– [GPU] Rename AddressTiled in TiledAddress in shaders
– [GPU] Add macro tile size constants to texture addressing headers
– [GPU] Remove now-unused texture_conversion.cc/h
– [GPU] Document tiled texture address bits
– [Vulkan] Recompile internal shaders with Vulkan SDK 1.4.335.0
– [Build] Replace spirv-remap with spirv-opt –canonicalize-ids
– [Vulkan] Clamp device API version to one Xenia was tested on
– [D3D12/Vulkan] Simplify host GPU fence management
– [Base/Memory] Fix VirtualQuery length parameter
– [GPU] Change texture load cbuffer to push constants
– [GPU/UI] XeSL readability improvements + float suffix
– [Build] Locate FXC among Windows SDK architectures and versions
– [Vulkan] Fix VulkanInstance::Create return values
– [Vulkan] Update glslang to 16.0.0 and introduce compat layer
– [Vulkan] Workaround for glslang 11.6.0+ change in accesschain semantics
– [3PP] Update vulkan related submodules
– [XMA] Fix dedicated thread stalls by blocking guest audio thread
– [XMA] Fix multiple audio issues in new decoder
– [XMA] Fix consume-only context clear being overwritten in new decoder
– [XMA] Fix recursive lock acquisition in new decoder
– [XBDM] Implemented DmGetConsoleType
– [APP] Added memory unit (MU) mount option
– Misc fixes

 

Télécharger Xenia v1.0.2841 (2026/02/17) (4.5 Mo)

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