Il s’agit d’une branche de l’émulateur de Microsoft X-Box CXBX, apportant certains modifications et améliorations diverses.
Quelques changements récents:
– d3d: invalidate fixed-function non-transform state on texgen texture state changes
– d3d: optimize index buffer cache wih LRU eviction. allowing multiple buffers per address, etc
– dsound: prevent hogging the mutex in the worker thread which prevents the game thread from running to its full potential
– d3d: keep shader constants entirely within HLE state
– d3d: prevent massive log spam when re-enabling already enabled lights
– backport Fix VC3 30fps regression: Remove expensive D3D/OS sync stalls on hot path from teknoparrot fork
– backport HLE/D3D: Performance optimizations, exit cleanup fixes, perf tracing from teknoparrot fork
– backport fix shader/rendering regressions and performance improvements from teknoparrot fork
– remove hard-coded process affinity
– backport vertex shader cache improvements from teknoparrot fork
– backport more fixes from teknoparrot fork
– backport optimized overlay rendering and pixel shader caching from teknoparrot fork
– backport initial shader cache implementation from TeknoParrot fork
– d3d: fix when null is passed to SetRenderTarget; use render target dimensions
– add support for mounting and launching xiso images if Dokan is installed
– Merge pull request #2511 from Cxbx-Reloaded/mio-update
– Update mio submodule: fix multiply-defined s_2_ws linker error
– Merge pull request #2512 from Cxbx-Reloaded/nv2a_vsh_cpu-update
– Update nv2a_vsh_cpu submodule: ILU float fix, default case, CI workflow
– Merge pull request #2508 from RadWolfie/master-dx11-split
– Fix casting, invalid character in comment, and correct variable type
– CMAKE: Use proper replacement of /Ob2 to /Ob3 (not a ideal method, but it works)
– CMAKE: Move IMGUI_DEFINE_MATH_OPERATORS macro defined into ImGui project
– CMAKE: Ensure the target compile options is/are meant for CSharp project(s)
– CMAKE: Replace hardcoded project name to use defined project name in each file
– CHIHIRO: Fixed some rebased mistakes
Branche Darkrush3760
Branche LukeUsher
Télécharger CXBX Reloaded v0.1.0 (1.3 Mo)
Télécharger CXBX Reloaded (WIP) v0.1.0 (2026/04/21) (4.4 Mo)










