Genesis Plus EX est un émulateur Windows développé par Hazem Abdelghani, basé sur le cœur open source de Genesis Plus GX. Ce fork propose un port natif pour Windows, sans SDL, avec plusieurs moteurs de rendu graphique et de nombreux filtres d’image. Il prend en charge la Mega Drive/Genesis, la Master System, la Game Gear, la SG-1000, le Mega CD/Sega CD, la 32X et la Pico.

 

 
Fonctionnalités:
– Plusieurs moteurs de rendu: GDI, Direct3D 9 et Direct3D 11
– Nombreux filtres graphiques: Scale2x, Scale3x, Eagle, xBRZ, scanlines et masque CRT
– Prise en charge des shaders au format .slangp via librashader (version 64 bits)
– Réglages vidéo: filtre NTSC, rémanence LCD, mise à l’échelle, rapports d’image et overscan
– Émulation audio et processeurs fidèles: Motorola 68000, Z80, puce FM Yamaha YM2612 et PSG (SN76489)
– Plusieurs cœurs audio FM, égaliseur et filtre passe-bas
– Configuration des commandes au clavier et des manettes XInput, avec prise en charge de nombreux périphériques spécifiques
– Prise en charge des accessoires d’époque: Multitap, Mega Mouse, pistolets optiques (Menacer, Justifier) et contrôleur Activator
– Gestion des codes régionaux (USA, Japon, Europe) et du format d’affichage (NTSC 60Hz / PAL 50Hz)
– Sauvegardes d’état avec aperçus, gestionnaire visuel et annulation du dernier chargement
– Prise en charge des sauvegardes de type RAM (fichiers .srm et .sav) pour les jeux avec sauvegarde interne
– Fonction de retour en arrière (rewind) et prise en charge des codes de triche Game Genie et Action Replay
– Navigateur de ROMs avec jaquettes, fichiers récents et lancement direct
– Lecture des archives ZIP, GZ et 7Z
– Gestion des jeux Mega CD multidisques sans réinitialisation
– Jeu en réseau local à deux joueurs
– Enregistrement vidéo avec audio au format MP4 et capture audio au format WAV
– Version portable: paramètres et données conservés dans des dossiers à côté de l’exécutable
– Compatible avec les frontends LaunchBox, Pegasus, Playnite, ES-DE, EmulationStation et RetroBat
 

 
Les changements:
 
Sega 32X (New)
– 32X games run through the PicoDrive library (`Plugins\picodrive_libretro-64.dll` or `-32.dll`, included). A game with a SEGA 32X header (`.32x`, or a `.bin`, `.zip`, `.7z`) is recognized by itself.
– Works for 32X games: save states, Auto Resume, rewind, input recording, video / audio / GIF recording, screenshots, region, FM chip (YM2612 or YM3438), Console Model, High-Quality FM, 3-Band EQ, low-pass filter, Sample Rate, NTSC filter, LCD ghosting and all render filters and shaders.
– Cheats and Cheat Search for a 32X game: the cartridge ROM, the 68000 work RAM and the SH-2 SDRAM (a Memory choice in Cheat Search).
– PWM sound: Mute PWM Sound (Audio > Mute, Ctrl+P) and a PWM Preamp slider in Levels and Latency. The FM and PSG levels work too.
– Netplay for 32X games.
– VGM recording of the FM, PSG and PWM.
 
Sega Pico (New)
– Sega Pico is a console of its own in the game list, the file dialogs and the folders. Pico games are found by their header, also inside `.zip` and `.7z` files, and the scan stays instant (the headers are read in the background).
 
Cheats
– Work RAM byte codes (`aaaaaa:dd`), a clear Status for every code, sortable columns (the `#` number stays with its cheat), and Similar Cheat Files (load one to replace the list, or insert its cheats).
– Export… saves the list as a `.cht` file; RetroArch `.cht` files are read; Cheat Code Converter lists a code as Raw, Action Replay and Game Genie in columns; Size All Columns to Fit.
– Cheats work in netplay (both PCs need the same ones on; they are compared when connecting).
– The red screen is fixed. Many games check their ROM when they start, and a code already in the ROM made them show a red screen. ROM codes now go in after the game has started: after the first button press (two seconds at least, twenty at most), also after a reset.
– Cheat Search: First Scan and Next Scan, the scan is kept when the window is closed (until the game stops), and the Memory choice is remembered for the game.
 
Recording and VGM
– VGM recordings begin with the state of the sound chips (the FM chip, PSG and, for 32X, the PWM), so a recording started mid-game sounds right, and the end of a recording releases every held note. Shift+F10 starts a VGM recording.
– Video recording options (size 1x to 4x, quality, and shape: the console’s own, 4:3 or 16:9 widescreen) in Settings > Options; 2x is the default size. Screenshots: Screenshot Output (Raw, Corrected, Final) and Screenshot Size (1x to 4x).
 
Picture
– More render filters, sorted by name in a sub-menu for each family: Super Eagle, Super 2xSaI, 2xSaI, the real HQ2x/3x/4x, LQ2x, xBR 2x/3x/4x, ScaleFX 3x, CRT Geom 3x/4x, bicubic Catmull-Rom, Mitchell and B-Spline 3x/4x, Sharp Bilinear 3x/4x, Lanczos 3x/4x, Scanlines 3x/4x, Glow Scanlines 3x, CRT Aperture Grille and Shadow Mask, LCD Grid 3x/4x.
– Interlaced Mode (single or double field): a double-resolution picture (Sonic 2’s two player mode) no longer shakes or blurs, and moving sprites are no longer drawn in blocks. Rewind works with it.
– Picture Adjustments window (Video menu): Contrast, Saturation, Gamma and Hue sliders, with a Restore Defaults button.
 
Look and Feel
– Modern style reworked: flat rounded controls, a rounded chosen item in menus, system menu colors.
– Accent color everywhere: list rows, drop-downs, slider knobs, and (in Classic too) check boxes and radio buttons. 19 accent colors.
– Colorful Icons option for the menu icons, toolbar and favorite star.
– Large interface polished: menus, icons, a dark menu frame, bar titles, a wider Settings window.
– Sizes and text follow the display scale (menus, toolbars, status bar, dialogs).
– Dark menu bar in fullscreen with no white flash.
– Radio items in menus show a dot (Render Filter, Select State Slot and others).
 
Settings and Controls
– Controls: the Advanced tab is now Extras (ports and combos).
– Turbo Rate: Slower, Slow, Medium (default), Fast and Faster, 7.5 to 30 presses a second.
– Rewind Speed: Slow, Normal, Fast or Very Fast.
– Always on Top moved to Settings > General and the View menu.
 
Others
– User Guide (was the Menu Guide): a formatted page you can resize and maximize, with the names of items in bold, the Settings, Controls, Cheats and Netplay windows, the BIOS and Firmware files last, right-click Copy and Select All, and the logo and credits on the first page.
– A few hidden surprises were added.
 
Notes
– BIOS files are not included (only Mega CD games need them): see `readme.txt`.
– Based on Genesis Plus GX by Eke-Eke, core by Charles MacDonald; 32X through PicoDrive by Dave, notaz, irixxxx and others. Same license terms as Genesis Plus GX: source must accompany modified redistributions, and it may not be sold or used commercially.
– Full documentation: `README.md`.

 

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