Il s’agit de la meilleure version non officielle créé à partir des sources de Final Burn. En plus des jeux Cps1 et 2, FBA émule à présent le système utilisé pour les jeux CPS-3, Toaplan et Cave ainsi que la Neo Geo et le PGM et plus encore (certains drivers se basant sur mame). Les auteurs sont: LoopMaster, Jan_Klaassen, KEV, Mike_Haggar & TrebleWinner. Ce Build unicode est optimisé I686/MMX et destiné à Windows 2000/XP/Vista/7.
– Added driver for Super Locomotive [iq_132]
– Added clone of Warriors of Fate to the CPS-1 driver [Barry]
– Added Bygone to the Legend of Kage driver [iq_132]
– Added colour PROMs to Birdiy in Pacman driver [iq_132]
– Fixed spriteram2 mapping and sprite rendering in Birdiy in Pacman driver [Barry]
– Added correct dumps to kovsgqyz and kovsgqyza in the PGM driver [iq_132]
– Added clone of kovsgqyz to the PGM driver [iq_132]
– Fixed character selection screen in kovsgqyz and clones in the PGM driver [iq_132]
– Improved PGM sprite rendering [iq_132]
– Added PGM sprite generator to makefiles [Barry]
– Made V3021 RTC an external device, seperate from the PGM driver [iq_132]
– Removed Street Fighter II’ – champion edition (street fighter 2′ 920803 USA, alt) as it is a bad dump [Barry]
– Fixed some input and dip switch issues in the Bank Panic driver [Barry]
– Added a debug device tracking module and updated all device, sound and CPU modules to support it [Barry]
– Tidied all drivers in the cave, cps-3, megadrive, pgm, psikyo and toaplan folders, and updated to use Burn Memory module, as well as correcting any issues reported by debug tracker [Barry]
– Updated M6502 CPU core interface to allocate memory rather than use an array [iq_132]
– Updated Vez CPU core interface to allocate memory rather than use an array, and added support for auto-acknowledging IRQs [iq_132]
– Fixed crash when taking screenshots of vertical or flipped games using blitters other than the D3D enhanced blitter [Barry]
– Added option to DirectDraw blitter to force flipping as it isn’t usually detected as available, see help file for more information [Barry]
– Fixed issue with string translation in localisation templates [Barry, doomking]
– Fixed issue with exporting localisation templates in GCC builds [Barry, doomking]
– Converted all the outstanding hard-coded strings I could see to translatable strings, let me know if you see any untranslatable strings [Barry]
– Tidied the string resource ids to minimise future impact on translators [Barry]
– Updated help file [Barry]
– Matched all sets to MAME 0.144u3 [Barry]
– Matched the Megadrive sets to MESS 0.144u3 [Barry]
– Updated the libpng library to v1.5.6 [Barry]
Télécharger Final Burn Alpha (x86 NT6) v0.2.97.43 (4.0 Mo)
Télécharger Final Burn Alpha (x64 NT6) v0.2.97.43 (4.8 Mo)
Télécharger Preview Pack (In Game) v1.0.0.2+ (319 Mo)