Il s’agit de la meilleure version non officielle créé à partir des sources de Final Burn. En plus des jeux Cps1 et 2, FBA émule à présent le système utilisé pour les jeux CPS-3, Toaplan et Cave ainsi que la Neo Geo et le PGM et plus encore (certains drivers se basant sur mame). Les auteurs sont: LoopMaster, Jan_Klaassen, KEV, Mike_Haggar & TrebleWinner. Ce Build unicode est optimisé I686/MMX et destiné à Windows 2000/XP/Vista/7.
.20:
•Fixed a possible crash when scanning roms (seemed to affect x64 builds) [Barry]
•Updated dat handling to support PC-Engine console (completely forgot for the last release) [Barry]
•Updated help file [Barry]
.19:
•Fixed the issue in the H6280 core [Barry]
•Updated H6280 core with some fixes from MAME versions newer than the original core port [iq_132]
•Added H6280 support to the YM3812 core [Barry]
•Ported C6280 sound core from MAME for PC-Engine driver [iq_132]
•Added a driver for PC-Engine/TurboGrafx 16/SuprGrafx console hardware [iq_132]
•Added driver for Blomby Car [Barry]
•Added driver for Jackie Chan [iq_132]
•Added driver for Side Pocket [Barry]
•Added driver for games on Terra Cresta hardware [Barry]
•Added clone of Street Fighter III 3rd Strike to the CPS-3 driver [Barry]
•Added Boulder Dash, Hippodrome Midnight Resistance and Sly Spy to the DEC0 driver [Barry]
•Added Heavy Metal to the Sega System 1 driver [Barry]
•Fixed non-bootleg version of Robocop, and added all clones to the DEC0 driver [Barry]
•Fixed Caveman Ninja and Edward Randy in the DECO 16 drivers and enabled in release builds [Barry]
•Added full sound to all the DECO16 drivers now that the H6280 core works [Barry]
•Fixed crash when loading in the Konami Twin16 driver [Barry]
•Fixed loading of UPD7759 samples in Gradius2 in the Konami Twin16 driver [Barry]
•Fixed Naname de Magic! in the Oh My God! driver and enabled in release builds [Barry]
•Fixed missing ADPCM sounds in Superman in the Taito X driver [Barry]
•Updated PC-Engine driver to use the same zip names as the MESS software lists, similar to the Megadrive support (see help file for more info) [Barry]
•Fixed row and column scroll in the DEC-0 driver, and added support for Tile Ram Banking [Barry]
•Reverted the CPS-2 VBlank IRQ timing change from the last version, it broke raster effects [Barry]
•Fixed savestates in the Batrider driver [Barry]
•Fixed savestates in the Cave drivers where necessary [Barry]
•Added savestate support to the Double Dragon driver [Barry]
•Fixed savestates in the News driver [Barry]
•Fixed savestates in the Sega System 1 driver where necessary [Barry]
•Fixed savestates in the Sega System 16 and similar drivers where necessary [Barry]
•Added savestate support to the HD6309 interface [Barry]
•Fixed savestates in the I8039 core [Barry]
•Fixed savestates in the DAC sound core [Barry]
•Fixed savestates in the Q-Sound sound core [Barry]
•Added savestate support to the RF5C68PCM sound core [Barry]
•Fixed savestates in the SegaPCM sound core [Barry]
•Fixed savestates in the SN76496 sound core [Barry]
•Fixed bug in the YM2151 interface when enabling FM interpolation [Barry]
•Added volume control to the SN76496 core and normalised sound in drivers which were too loud [Barry]
•Added support for up to 20 rom paths, with the last ten being supplementary [Barry]
•Added filter for PC-Engine to game selection dialog [Barry]
•Added support to disable __fastcall in the vez interface via the FASTCALL makefile flag [Barry]
•Added support for localising the gamelist (see the help file for more information) [Barry]
•Readded Captain CPS’s game selection dialog icon support [Barry, CaptainCPS]
•Fixed various localisation issues [Barry, reported by Benjamin Siskoo]
•Updated the help file [Barry]
•Split makefile.rules into makefile.burn_rules and makefile.burner_win32_rules [Barry]
•Reorganised the tree to work around the Windows CreateProcess 32Kb limit [Barry]
•Tidied the tree enough for FB Alpha to compile on Ubuntu 11.10 (linking fails) [kev]
•Added old code from an unreleased PSP port, including the MIP A68K module [kev]
•Added the required D3D headers from previous SDKs to the dec/vc/include folder [Barry]
•Fixed some warnings thrown up by symbol builds in different compilers [Barry]
•Fixed some dialog initial path issues [Barry]
•Matched all sets to MAME 0.144u6 [Barry]
•Matched the Megadrive sets to MESS 0.144u5 [Barry]
Télécharger Final Burn Alpha (x86 NT6) v0.2.97.43 (4.0 Mo)
Télécharger Final Burn Alpha (x64 NT6) v0.2.97.43 (4.8 Mo)