Ootake est un émulateur PC-Engine en provenance du Japon et basé sur PC2E, tournant sous Windows 2000, XP et Vista. Il nécessite Direct X v9.0c au minimum.
  – The problem with the possibility of stopping uncommonly when CD-ROM was
    accessed by the personal computer environment was corrected.
  – When « Direct3D » is used, if the Net Surfin’ etc. are done while sounding
    BGM such as the games and hes with Ootake, the problem that the noise
    occasionally entered BGM was solved.
  – « Priority High » and « Priority Low » were added to « Setting » menu. if you
    want to give priority to other background Windows applications, select
    « Low ». « High » to which BGM doesn’t fall into disorder easily and operation
    is steady is recommended usually.
  – The CD-ROM of latter lot of « 3 x 3 Eyes – Sanjiyan Hensei » came to be
    recognized.
  – The speed and timing were brought close to a real machine. At stage
    starting of Vega of « Street Fighter II' », the problem that one frame
    screen occasionally fell into disorder was solved. In « Janshin Densetsu »,
    the problem that the status screen fell into disorder occasionally was
    solved.
  – Additionally, a detailed part has been improved and corrected.
  + The execution file for « Windows 98/Me » was opened to the public. The
    operation test is not done. Please see « Readme98.txt » in the ZIP file
    about details and notes, etc.
Noter qu’un binaire pour Windows 98 est à présent disponible, aussi étonnant que cela puisse paraitre !
Télécharger Ootake (98/SE/Me) v2.71 (368 Ko)
















































