Il s’agit d’une interface graphique pour l’émulateur de Nintendo 64 nommé Mupen64Plus, par l’auteur de Cen64 QT.

 

mupen

 

– Add FreeBSD instructions

 
This version will refresh your ROM database when it first starts.

 
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Télécharger Mupen64Plus QT (Frontend) v1.10 (2017/06/26) (9,7 Mo)

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MedGui Reborn est une interface (Frontend) pour Mednafen sur OS Windows. Cette archive inclut MetroMed.
 

 
– Fixed inverted control device in bsnes and faust module
– Now autodetect CD image function is a optional by user, in this way you can open a cd image with Mednafen player to listen the music
– Added Import/Remove IPS Rom Patch on Advanced Menu
– Added a function to backup .mcr save state when you play online

 

Télécharger MedGui Reborn v0.084 (12,7 Mo)

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Il s’agit d’un émulateur d’Apple 2 multi-plateformes.
 

 

Télécharger Octalyzer (x86) (2017/07/23) (7,3 Mo)

Télécharger Octalyzer (x64) (2017/07/23) (7,5 Mo)

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pfeMame (écrit par Gareth Finch) est un frontend pour MAME, écrit en Python. Il est multiplateforme (testé sur Linux – Ubuntu et Windows). Il comprend également une interface graphique destinée aux MameCab qui permet le contrôle à l’aide de joystick / manette.

 

pfemame_main

 
• Fixed a problem that was causing a traceback error (non-fatal) at the console sometimes when the menubar helper was trying to display information about the menu function. Ages ago I created onHelp which was a helper function to display this information. This was when I was developing in Linux and had only just started testing in Windows. In Linux (Ubuntu actually) I couldn’t get the info text to display. The problem is that this helper was throwing console errors under windows. The original issue was actually caused by Ubuntu Unity putting the menubar at the top of the main window instead of the top of the program window. As this is really a Unity specific problem (or how wx widgets works with Unity), I am removing the helper code and going with the built-in function.
• Changed the default (1st run) video mode for Windows systems to GDI. Some very low-end systems (and emulated systems) don’t have a high enough version of D3D.
• Have reinstated the command output capture from running games – let’s see if it doesn’t lock up now.
• Fixed the column widths if systems support is not activated
• Added a few missing dlg.Destroy()s
• Further improvement to first time run message
• Implemented a very rudimentary and not well tested ability to play Visual Pinball tables. I love pinball and so this was just something I wanted to include in pfeMAME. It requires that you have already set up vPinMame and Visual Pinball to work with each other. At the moment, the table and executable locations are hard coded so this is really only for my internal purposes. This also only works under Windows installations as there is no Linux version of Visual Pinball (due to it using VB scripts) – I haven’t tried it under Wine. (!!!!! Fix this for final release of this version!!!!!!)
• Added an icon to the Quit option in the file menu
• In Tile View I have overridden the Display Debug Message preference (i.e. verbose). If this is enabled in Tile View the application locks up as soon as MAME is executed. As nothing can be displayed anyway there isn’t much point having this.
• Added a close to all subprocess.communicate methods as I think that’s the correct thing to do rather than leaving them open
• Changed the global variable mylist to a self.mylist – not for any specific reason other than I really need to get away from using global variables when I don’t need to. Over time I’ll get rid of some more as there are heaps
• Updated the pfeMAME build instructions. I have setup.bat file for windows builds and setup.sh file for Linux builds and things are a bit easier now for building pfeMAME.
• Added an ESC key event to all child windows so that you can exit them by pressing the ESC key
• When running a rom, the full rom name is displayed in the messages window before the verify is run on the rom – makes things easier to read.
• Removed the 24 pixel padding that was being added under the messages window – this created a 24 pixel sized blank void under the window which was a waste of space. Have also slightly increased the vertical size of the window to capture more information.
• Got rid of the annoying horizontal line above the toolbar icons. This was only happening in Windows and it seems that only Windows has a style option to remove this. Looks much better now.
• Changed the star ratings images – got rid of the ‘empty’ stars so you just see the gold ones. A zero star rating doesn’t show anything. A visually more appealing look.
• Added ‘Missing’ to the view combo box. This then only shows roms that are missing from your library. A nice way to spend some time looking for roms that you want to find.
• Added a preference setting that will Auto select the View and the currently selected game based upon what the View and selected game were when pfeMAME was last shut down. If this preference is selected, it overrides the default View setting.
• Event close wasn’t bound to the close application code for the main pfeMAME window.
• Changed the file paths window to be scrollable as there are too many inputs to fit into smaller resolution displays.
• Added Visual Pinball tables path and executable path to the file paths window. These are not able to be ‘auto found’ as they sit outside the MAME ecosystem.
• Fixed a bug that would log an error in undeclared historydat variable during first time run as the path to the file doesn’t exist yet so the variable is not declared. Fixed by forcing the history.dat file to be loaded into memory after a database refresh. Also set the historydat variable to empty string if the file path is not set or found to prevent the same error if the dat file path is not specified.

 

Télécharger pfeMame (32 bits) v1.007 (9,8 Mo)

Télécharger pfeMame (64 bits) v1.007 (12,6 Mo)

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Il s’agit d’une sorte de plugin dédié à Cemu permettant de mettre en œuvre le décodage du h264 qui n’est pas dans le noyau.

 


 
Les changements:
– Add compatibility with Cemu 1.8.2 (and hopefully any newer versions in the future)
 

Télécharger Cemu Hook v0.5.2.2 (4,8 Mo)

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Voici un éditeur de mémoire pour Zelda BOTW tournant évidemment sous l’émulateur de WiiU nommé Cemu.
 

 
– Updated memory region search algorithm to work with Cemu 1.8.2b also

 
Bon jeu !

 

Télécharger Cemu BOTW Editor v2.0.0.8 (145,7 Ko)

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86Box (anciennement nommé PCem Unofficial, PCem Experimental ou PCem-X) est une branche non officielle de l’émulateur PCem, qui vise à émuler des machines compatibles IBM de la période 1981-2000. Cette branche ajoute plusieurs cartes mères émulées.
 

 

Télécharger 86Box v1.20 r1026 (2,20 Mo)

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Il s’agit d’une interface graphique écrite par Tyler J. Stachecki et destinée à l’émulateur de Nintendo64 nommé CEN64.

 

cen64qt
 
– Convert .n64 file format to z64
 
This version will refresh your ROM database when it first starts.

 
Forum officiel.
 

Télécharger Cen64 QT (Frontend) (2017/07/22) (9,7 Mo)

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PSXACT est un émulateur de Playstation One écrit en c++ et qui cherche à être le plus précis possible (LLE).

 

PlayStation_console

 

Télécharger PSXACT (2017/07/22) (1,39 Mo)

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DS4Windows est un programme portable qui vous permet d’obtenir la meilleure expérience lors de l’utilisation d’un DualShock 4 sur votre PC. En émulant un contrôleur Xbox 360, beaucoup de jeux deviennent alors accessibles.

 

– Corrected bounds issue with rotated coordinates for LS and RS
– Added various settings for sixaxis controls (anti-dead zone, max zone, curve)
– Fixed sixaxis dead zone calculations
– Enforce new default BT poll rate in Options form
– Take poll rate into account for gyro mouse

 


 

Télécharger DS4Windows v1.4.86 (1,2 Mo)

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Voici les derniers émulateurs (et aussi les plus fréquemment mis à jour) en cours de développements.

 

Citra: Emulateur de 3DS.

Decaf: Emulateur de WiiU.

RPCS3: Emulateur de Playstation 3.

Redream: Emulateur de Sega Dreamcast.

CXBX: Emulateur de Microsoft X-Box.

Xenia: Emulateur de Microsoft X-Box 360.

Cen64: Emulateur de Nintendo 64 Préliminaire.

 

Télécharger Citra (x64) (2017/07/22) (11,5 Mo)

Télécharger Decaf-Emu (2017/06/28) (5,7 Mo)

Télécharger RPCS3 (x64) [WIP] v0.0.2 Alpha (2017/07/22) (18,2 Mo)

Télécharger Redream (2017/05/25) (1,0 Mo)

Télécharger Xenia (x64) (2017/07/22) (10,0 Mo)

Télécharger CXBX Reloaded v0.0.1 (2017/07/22) (575,1 Ko)

Télécharger Cen64 (Instable) (2017/07/22) (60,5 Ko)

Télécharger Cen64 (Debugger) (2015/07/16) (3,6 Mo)

Créé par Avery Lee (l’auteur de VirtualDub), il s’agit d’un émulateur d’Atari 8 bits (800/800XL/130XE) disponible en 32 et 64 bits. Il dispose de beaucoup d’options ainsi que d’une bonne compatibilité. Il prend en charge les jeux protégés conformément à l’émulation. Il s’agit d’une version de développement au stade de béta.
 
Topic des versions Beta.

Télécharger Altirra (Beta) v2.99 Test 3 (4,1 Mo)

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