Nouvelle release de la v1.4 de Visual Boy Advance qu’on attendait tous. Voici les changements :

Core changes :

– added bilinear and bilinear plus filters
– added interframe blending support
– added support to show speed in fullscreen mode (transparent or opaque)
– added detailed speed display
– added autoframeskip support
– added support for ELF DW_FORM_strp (used by newer GCC versions)
– added support to enable/disable GB/GBC video layers
– fixed crash when loading a second ELF file
– fixed missing EMMS instruction in ADVANCEMAME Scale 2x MMX version
– fixed some timer settings problems (bad copy paste of code)

Windows version :

– allows AMD CPUs to take advantage of MMX code
– added support to select video mode for fullscreen mode
– added fullscreen triple buffering support
– added support for multiple joypad configuration
– added support to store settings to INI
– added export settings from Registry to INI
– added throttle support (between 5% and 1000%)
– fixed problem displaying error messages in fullscreen mode
– fixed tile viewer to display all tiles in 256 mode
– fixed Visual Studio project files so that they work on other computers
– fixed problem with disable SFX not being read when program starts
– fixed (minimized) screen corruption problem when filter is active in fullscreen mode and emulator is minimized

Télécharger Visual Boy Advance 1.8.0 Beta 3 / 1.8.0 SVN (1.3 Mo)


Télécharger Visual Boy Advance-H (25/10/2004) (562.8 Ko)


Télécharger Visual Boy Advance 1.7.2 Fix2 (Dev) (600.6 Ko)

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