RetroArch est portable, multi-langages, multi-plateformes et multi-systèmes. Il est ainsi disponible sur un grand nombres d’environnements parmi:
– Windows/ Linux / Mac OSX (PPC / Intel)
– Androïd / iOS / tvOS
– PSP / PS Vita
– Playstation 2 / 3 / 4
– Xbox / Xbox 360 / Xbox One
– GameCube / Wii / Wii U / Switch
– 2DS / 3DS
– Raspberry Pi
– OpenPandora
– Steam Link
– Web Browsers
– etc.
Vulkan: Attempts to decrease delay caused by texture readback as this seems to be the main FPS bottleneck on higher-end machines
Vulkan: Fixed a crash in various games caused by the use of certain types of drawcalls (regression in 1.25.3)
New in 1.25.3b:
Vulkan/OpenGL: Fixed graphic bugs introduced by one of the optimizations in 1.25.3
Vulkan: We had to disable multi-threaded pipeline loading for Nvidia GPUs due to driver crashes
The exact cause is still being investigated. We plan to reenable this feature for Nvidia GPUs once a solution has been found
New in 1.25.3:
Vulkan/OpenGL: Several smaller performance optimizations to decrease CPU load of the GPU emulation thread
Vulkan/OpenGL: Fixed performance regression introduced in 1.25.2
Vulkan: Pipeline cache loading is now multi-threaded and thus should be much faster
Vulkan: Fixed a severe memory leak during pipeline cache loading
GX2: Minor optimizations to various GX2 API functions
UI: Input window improvements
Slightly altered profile load/save buttons for better clarity. Making it easier to distinguish if a profile is created, updated or loaded
Show a warning if no GamePad has been configured as most games require one to be at least connected
logging: Cemu will now no longer overwrite the log file immediately on start. Instead it will only write it once a game has been launched or an error occurred
This is to prevent users from accidentally resetting log.txt merely by reopening Cemu
Note:
(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/
R2 (Windows-only) (unstable builds)
– Debug builds are now named SteemD… because the debugger is only part of them.
– Fix quicker joystick reading in 6301 emu for USB controllers
– GUI glitches on loading a config/snapshot
– Emulation thread: fix freezes when changing ST Video options live (not the first time I claim that!)
– Misc. fixes
R3
– Fix stack overflow on TOS option page (superb R2 bug)
– Fix emulation freeze after some program-initiated resets (Auto053/Erebus TOS 1.0)
– More checks for the presence of plugins (disk images, archives)
– Lot of Disk Image database typo fixes (disk manager/F9)