ScummVM est un logiciel qui vous permet de jouer certain jeux d’aventures graphiques de type ‘point-and-click’ (pointer et cliquer), Ă  condition que vous possĂ©diez les fichiers de donnĂ©es du jeu. Le plus astucieux : ScummVM remplace juste les exĂ©cutables fournis avec les jeux, vous permettant de jouer sur les systĂšmes pour lesquels ils n’ont jamais Ă©tĂ© conçus !

ScummVM supporte de nombreux jeux d’aventure, y compris les jeux LucasArts basĂ©s sur le systĂšme SCUMM (tel que Monkey Island 1-3, Day of the Tentacle, Sam & Max, …), de nombreux jeux Sierra utilisant les systĂšme AGI ou SCI (tel que King’s Quest 1-7, Space Quest 1-6, …), Discworld 1 et 2, Simon the Sorcerer 1 et 2, Beneath A Steel Sky, Lure of the Temptress, Les chevaliers de Baphomet (Broken Sword I), Les Boucliers de Quetzalcoatl (Broken Sword II), L’amazone queen (Flight of the Amazon Queen), Gobliiins 1-3, Legend of Kyrandia 1-3, un grand nombre de jeux pour enfants de Humongous Entertainment (incluant les jeux Marine Malice et Pouce-Pouce) et bien plus encore.
En résumé:
L’Ă©quipe de ScummVM est heureuse d’annoncer une nouvelle version de correction de bogues pour la sĂ©rie 2.1 – ScummVM 2.1.2, nom de code « Fixing Powerful Windows ». Vous remarquerez que cette fois, notre page de tĂ©lĂ©chargement n’est pas vraiment complĂšte. Ne vous inquiĂ©tez pas, nous ne touchons pas Ă  la portabilitĂ© (assez incroyable) de ScummVM ici.

ScummVM 2.1.2 est une version de maintenance destinĂ©e Ă  Windows et Mac OS X, fournissant quelques corrections de bogues pour ces plateformes. Comme toutes les autres plateformes ne sont pas concernĂ©es, vous n’avez pas Ă  vous inquiĂ©ter d’une mise Ă  jour apparemment manquante pour le moment.


Les changements:

Windows port
- Fixed an issue with the Sparkle updater which lead to an infinite update loop.

MacOS X port
- Fixed application freeze on start on Mac OS X 10.5 and older.
- Fixed application icon on Mac OS X 10.5 and older.


Télécharger ScummVM (Win95/98/SE/ME) v2.1.0 (21.1 Mo)

Télécharger ScummVM (x86) v2.1.2 (24.2 Mo)

Télécharger ScummVM (x64) v2.1.2 (25.4 Mo)

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Il s’agit du premier Ă©mulateur GameCube pour Windows crĂ©Ă© par Org et Hotquick, continuĂ© Ă  prĂ©sent par Ogamespec.



What’s new compared to 0.10

Fuh, it’s hard to tell in a nutshell, but I’ll try.

Firstly, the development has been restarted since 2004. Can you imagine what fossils you had to work with. Major changes:

  • Multithreading: the emulator engine is prepared for multitask execution of all components. Now the interface, processor emulation, DSP and non-invasive debugger can simultaneously work on the background. All this can be stopped and run separately at any time.
  • Basic emulation of GameCube DSP. It’s enough that the games do not hang at the very beginning. In future releases, support will be improved for sound output.
  • The new JDI infrastructure has been added to the debugger (more details can be found here:
  • The interface is translated to Unicode, the settings are now stored in Json. The settings themselves are greatly simplified.
  • The source code is cleaned and divided into sub-projects

Plans for the next releases can be viewed on GitHub:


PS. This is not an April’s joke, by the way Dolwin 0.10 was also released on April 1 😛



To run it requires DSP ROM dumps (known as dsp_irom.bin and dsp_coef.bin) and preferably GameCube IPL BIOS dumps (original 2 MByte encrypted dumps). Altered versions of IPL.bin are not supported.

Generally speaking, the launch of something is not guaranteed, as mentioned above, the emulator is still in the WIP stage 😛


Télécharger DolWin (64 bits) v0.11 (52.9 Mo)

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Raine est un Ă©mulateur Arcade/NeoGeoCD ainsi qu’une excellente alternative Ă  MAME.

En résumé:
So here is directly raine 0.90.2, probably the ultimate version, I guess a 1.0 version would use sdl2, but there are tons of things to rewrite, it could be done quicker by writing something less efficient but it’s not the way of raine, so it will probably never happen, at least not any time soon.
The link is as usual there for the download page :
For those who missed it, the huge change in 0.90 explaining the huge jump in version numbers is finally the availability of a pure C version, which can then be compiled in 64 bits and which is totally portable to anything then, that’s the big problem with asm, portability.
Except that the other big thing is that raine knows how to find some roms on internet (from the internet archives for those which are officially hosted there). All the neogeo roms are available. From a fresh install with an empty rom directory, this version is able to download any neogeo game + its bios if required.
I had to reinstall my cross compiler to create these binaries, so I created a topic on the subject in case it’s useful to anyone who would want to do the same, and so that I don’t forget if I have to do this again one day… the advantage is that last time I had only a 64 bits compiler for windows, this time the 32 bits version is back too, so you get 2 versions at the same time, normally there shouldn’t be a noticeable difference between the 2, but inside they are totally different, a ton of asm code for the 32 bits one, and only C and C++ for the 64 bits one.
Ah also if you ever want to use some japenese character in the gui, you need to change the default font to something containing japenese characters, there is a separate topic for that in the forum, I can’t provide such a font because most of them are not free, and they are huge compared to the Vera font ! + it’s easy to replace, most of the fonts in the default windows fonts directory should work.
I also uploaded a version of the history.dat file in the extras section with the names fixed for raine where I found any problem, also it’s much smaller than the official file, just install it in the raine directory if you are interested, and then you get info from the About section when a game is loaded.
There are also quite a few fixes as usual in this 0.90 branch, I won’t describe everything here, go see the git log if you are interested…
It should be the last raine version normally, unless we get 6 months of confinement and I get really too bored !


– More fixes…


Télécharger Raine (32 bits) v0.90.6 (5.1 Mo)

Télécharger Raine (64 bits) v0.90.6 (5.4 Mo)

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Les derniers builds betas de Nintendulator, l’Ă©mulateur Nintendo NES.


Télécharger Nintendulator (64 bits) v0.985 Beta (2020/04/01) (533.7 Ko)

Télécharger Nintendulator (32 bits) v0.985 Beta (2020/04/01) (508.3 Ko)

Télécharger Nintendulator (Français) v0.985 Beta (2019/03/28) (1.0 Mo)

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CrĂ©Ă© par DS Baxter (aka Shonumi Ikozumo) Il s’agit d’un Ă©mulateur de GameBoy/Color, GBA et NDS pour Windows. L’objectif est de crĂ©er un Ă©mulateur ultra-portable en utilisant C et SDL, documenter les fonctions de la Game Boy par un code clair, et ajouter de nombreuses amĂ©liorations (filtres graphiques, codes, sprites personnalisĂ©s…).
(Autres infos ici)

– Improved NDS support. Still very WIP, but now a number of commercial games boot and run.
– Added support for the Multi Plust On System
– Added support for the Turbo File GB and Turbo File Advance
– Added Game Boy Wars 3 data for internal GB Mobile Adapter server
– Added the ability for GBE+ to connect to a recreated GB Mobile Adapter server (such as the one from the Reverse Engineered Open Network)
– Added support for the AGB-006 and emulated CDZ models Zoids.
– Added a full database of all 70 Cosmic Characters for Full Changer used in Zok Zok Heroes.
– Added support for a few NDS Slot-2 devices (Rumble Pak, Ubisoft Thrustmaster Pedometer, HCV-1000).


Télécharger GB Enhanced+ v1.4 (17.2 Mo)

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Il s’agit d’un Ă©mulateur de PlayStation One.

– CPU Recompiler/JIT (x86-64 and AArch64)
– Hardware (D3D11 and OpenGL) and software rendering
– Upscaling and true colour (24-bit) in hardware renderers
– « Fast boot » for skipping BIOS splash/intro
– Save state support
– Windows and Linux support – macOS may work, but not actively maintained
– Supports bin/cue images, raw bin/img files, and MAME CMD formats.
– Direct booting of homebrew executables
– Digital and analog controllers for input (rumble is forwarded to host)
– Qt and SDL frontends for desktop
– Qt frontend has graphical configuration, and controller binding
– Automatic content scanning – game titles/regions are provided by

Configuration requise:
– A CPU faster than a potato.
– For the hardware renderers, a GPU capable of OpenGL 3.0/OpenGL ES 3.0/Direct3D 11 Feature Level 10.0 and above. So, basically anything made in the last 10 years or so.
– SDL-compatible game controller (e.g. XB360/XBOne)


Télécharger DuckStation v1.0.118 (7.9 Mo)

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CrĂ©Ă© par l’auteur de CorgiDS, DobieStation est un Ă©mulateur PS2 en cours de dĂ©veloppement avec pour objectif de proposer un port Android optimisĂ© ainsi qu’un port PC rapide, prĂ©cis et facile Ă  utiliser.
Une grande partie de la bibliothĂšque de la PS2 peut dĂ©marrer ou accĂ©der aux menus et certains titres peuvent mĂȘme entrer dans le jeu y compris certains jeux spĂ©cifiques comme Final Fantasy X ou Shadow of the Colossus. Reste que pour l’instant l’Ă©mulateur est Ă©videmment trĂšs prĂ©liminaire.

(Builds automatiques)

Télécharger DobieStation v0.0.1209 (15.8 Mo)

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Il s’agit d’un Ă©mulateur de Playstation. (Builds automatiques).
– Misc fixes etc.


Télécharger Avocado (x86) r639 (2.1 Mo)

Télécharger Avocado (x64) r639 (2.3 Mo)

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Flycast est un émulateur multiplateforme de Sega Dreamcast, Naomi et Atomiswave qui est basé sur Reicast. Informations ici.





Il prend en charge les jeux aux formats suivants:
– SEGA Dreamcast (CHD, CDI, GDI, CUE)
– SEGA Dreamcast utilisant WinCE
– SEGA NAOMI (.zip, .7z, .dat/.lst)
– SEGA NAOMI GD-ROM (.zip, .7z, .dat/.lst et .chd)
– Sammy Atomiswave (.zip, .7z)

Il ne prend pas encore en charge les jeux SEGA NAOMI 2, Hikaru et SEGA System SP.

Des packs de textures sont disponibles ici.


Builds automatiques (debug).

Télécharger Flycast r392 (4.0 Mo)

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Une version amĂ©liorĂ©e de Neko Project II et Neko Project 21 (PC98XX) mais dont les principales informations sont en japonais (l’interface est disponible en anglais). Plus d’informations.

(Ancien thread ici et lĂ  | Nouveau thread)

Télécharger Neko Project II / Project 21 fmgen v0.83k8 (2020/03/31) (10.3 Mo)

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m64p (ou Mupen64Plus-GUI) est une interface graphique Ă©crite en Qt5. Elle supporte tout ce que vous attendez d’une interface mupen64plus (sĂ©lection de plugins, Ă©dition de la configuration, gestion des sauvegardes, capture d’Ă©cran, pause, etc.).
Cette archive inclut Mupen64Plus + GlideN64 + une interface utilisateur.

– Now includes the Raphnet Raw Input plugin. You can switch to this input plugin by going to Settings to Plugin and Path Selection
– New hashing algorithm (XXH3), should provide some performance improvement
– Some foundational things to get closer to being able to boot more homebrew ROMs, but nothing visible yet

Code source. Builds ici.

Télécharger m64p (x86) (2019/03/05) (32.6 Mo)

Télécharger m64p (x64) (2020/03/31) (31.3 Mo)

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MedGui Reborn est une interface (Frontend) pour Mednafen sur OS Windows. Cette archive inclut MetroMed.

– Key shortcuts and joypad polling will be disabled if medguir form is not active
– Managed password request added on UCI
– Fixed any server message on UCI
– UCI irc is now integrated with MedClient to better manage online session
– Added notification icon on traybar for MedClient with details for online sessions opened and irc users connected
– Added any common irc functions on UCI irc
– Added EZNotification (popup widget) ( for opened online session, you can change theme on medguir notification icon on tray bar by right click mouse button
– Added Discord announcement on MedGuiR > NetPlay Discord channel (
– Minor cosmetic change


Télécharger MedGui Reborn v0.112 (21.3 Mo)

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