Ca continu dans les updates de Mame, allez la 7ième en date dispo chez haze 🙂
General Source Changes
– Sound in the ST0016 driver [R.Belmont, Tomasz Slanina]
	Neratte Chu & Renju Kizoku now have sound
– Misc Cleanups [Lawrence Gold]
– Fixed a couple of issues with hard disks without checksums [smf]
– Dipswitch corrections for Karate Blazers, Turbo Force, Raiden 2 [Brian Troha]
– Megaplay Improvements [Barry Rodewald, GreyRogue]
– SPI / 386 Updates [Ville Linde]
	– Added the missing keys to E-Jan
	– Added layer enable register
	– Wrote a new i386 disassembler. Dasm386 wasn’t always
	showing stuff correctly, and now the i386 core can be
	compiled without i86.
	– Preliminary Dallas DS2404 (RTC/CMOS) emulation
	– Added 93C46 eeprom to RF2 single and RF2 2K. It’s
	not hooked up though.
	– Improved i386/z80 interleaving. This should help
	with the small pauses.
	– Fixed some stuff in the i386 core. These don’t seem
	to affect the SPI games, but should help with MESS
– 386 Improvements [Nathan Woods]
	src/cpuexec.c:
	   – Adds a check enabled when MAME_DEBUG is defined that raises an
	error if the CPU core executed a negative cycle count
	src/cpu/i386/i386.c:
	   – Fixed a bug in i386_set_info() when changing the EIP register
	src/cpu/i386/i386dasm.c:
	src/cpu/i386/i386op32.[c|h]:
	src/cpu/i386/i386op16.[c|h]:
	src/cpu/i386/i386ops.c:
	   – Fixed some compilation errors under non-GCC compilers
	   – Implemented ES, BOUND, DAA, DAS, AAS, INSB, INSW, OUTSB, OUTSW,
	LES, LDS, HLT, LSS, LFS, LGS, IMUL with a 32 bit adjustment,
– 386 Improvements [Ville Linde]
	– added DS and SS segment prefixes. renamed fs,gs ->
	segment_FS, segment_GS
	– added INTO opcode
	– regression tested and fixed AAS opcode (incorrect
	behavior in Intel docs)
	– added AAA opcode (with correct behavior)
	– added AAD and AAM opcodes
	– added CMC opcode
	– added SETALC opcode which is undocumented
	– removed a non-existing PUSH8 opcode from groupFE_8.
	Doh 😉
	– regression tested and fixed SHLD and SHRD opcodes
	– fixed AF flag calculation
	– fixed AF flag in SUB and DEC opcodes
– Beatorizer (bootleg) improvements [smf]
New Games supported or promoted from GAME_NOT_WORKING status:
Twin Eagle 2 [Olivier Galibert]
Megaplay : Sonic the Hedgehog [Barry Rodewald, GreyRogue]
Megaplay : Tecmo World Cup [Barry Rodewald, GreyRogue]
Megaplay : Golden Axe 2 [Barry Rodewald, GreyRogue]
	Megaplay still has a few issues (continue without extra coins etc.)
New Clones supported or promoted from GAME_NOT_WORKING status:
Ninja (clone of Sega Ninja) [Pierpaolo Prazzoli]
Area 51 (R3000 Version) [Brian Troha]
	still needs speedup finding
New Non-Working games / clones supported
– Super Pang (Japan)
	needs new decryption key
– Battle Balls (Asia)
Et comme d’habitude les builds compilés par nous pour vous 😉












