– Too much to list out since the previous official release (0.56), but many compatibility updates and some optimizations.
– Over 1050 games confirmed to be playable since last time.
– Preliminary Namco System 246 support. This is only supported in the desktop version at the moment.
Les changement sont les suivants: – use env var version
– fix package filename
– add build dependencies
– fix yml error
– change build order
– upload build result
– build both debug and release
– delete test code
– fix test code
– fix path
– fix vulkan sdk path
– make env var permanent
– setup vulkan sdk path
– update cache key, add more test
– test glslc
– fix main project cpp version
– fix tinydbr release cpp version
– fix env path
– fix clang path
– Update build-windows.yml
– fix vulkan sdk installer arguments
– More fixes
– Cocoa Port: Continue refactoring the cheat system code.
– Windows Port: Fix compiling issue that prevented building. (Regression from commit 7fb5a58.)
– Cheat System: Minor code cleanup and robustness improvements.
– fix bug from 9767f793460917931a85735c7d9eaffe2fc691bc that made the cheat search results list produce strange cheats without 0x02xxxxxx prefix that don’t work
– Cocoa Port: Begin work on cleaning up and refactoring the cheat system. Also add some quality-of-life improvements to the GUI while I’m at it.
NB: Si vous avez besoin de migrer des fichiers binaires Mingw vers MSVC, il vous suffit de remplacer le dossier des fichiers binaires Mesa du package Mingw par l’homologue MSVC.
Les changements sont: – Better way to catch combined frequency tables
– Sidfreq detect a frequency error in Megasound table
– Fix label in instruction that use < and > operators
– Option for show coloured icons about disassembly state of project being selected for opening
– Show miniature scrollbars
– Fixed DS3 support not being able to be enabled. Contribution by sunnyqeen
– Updated german translation. Contribution by PaulWentzel
– Added Finnish translation. Contribution by eemijun
– Attempt to adjust JoyCon stick axis ranges based on initial axis coordinates
– Decreased wait period after resume. Reduced to 5 seconds. Likely a mistake
– Dispose notify icon early before closing program. At least H.NotifyIcon errors will show up in the Log upon quitting
– Fixed RS stick calibration parsing for JoyCon and Switch Pro controllers
– Changed routine to find HidHideClient program. Use registry info to attempt to find HidHide location
– Added extra safeguard if profiles list is empty. Prevents crash
– Bugs fixes
– Important note for users of the ubuntu binaries: Starting with this release, this build is now using system paths instead of portable mode. If you upgrade from a previous ubuntu build you will have to redo your settings or move the files manually to the right locations. The locations are listed in #316
Note:
(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/