pantheon

 
Il s’agit d’un multi-émulateur qui gère les systèmes suivants avec une superbe interface très simple d’utilisation.
Ordinateurs : Acorn Atom, Acorn BBC Micro, Acorn Electron, Commodore PET, Atari 8-bit, MSX
Consoles : Atari VCS 2600, Atari VCS 5200, Atari VCS 7800, ColecoVision, Magnavox Odyssey 2, Sega Master System, Sega Megadrive, Mattel Intellivision
Consoles portables : Atari Lynx, Sega Game Gear, Nintendo GameBoy

 

Vous aurez besoin de .NET Framework installé sous Windows. Pantheon est spécifiquement dédié aux jeux.

 

Le gros avantage est que ceux-ci sont téléchargés automatiquement en un clic sans que l’on ait besoin de faire quoi que ce soit d’autre. Il est bien dommage que Panthéon ne dispose pas de filtres, cela rend les jeux très pixelisés en raison des basses résolutions natives.

 

Télécharger Pantheon v6.314 (46,4 Mo)

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La dernière version béta publique de l’excellent WinUAE, l’émulateur Commodore Amiga. La traduction est signée Tradu-France.

 

 
– « PC Bridge (40) » drive was missing from « Don’t support 360k floppy images in Amiga drive unless it is configured as 5.25″ drive » check.
– American Laser Games work again (b3).
– PCMCIA SRAM/IDE work again (b1?).
– Previous button release update always released buttons when input devices were released but it should have only been done when mouse was uncaptured.
– Delay avioutput init until first display frame or sound buffer recording request comes. Previously « before filtering » option may have used wrong display size in some situations.
– Avioutput does not anymore forget uncompressed video selection.
– First frame was not rendered (and also not recorded) if statefile was restored when emulation was already running.
– If emulator state was changed (debugger breakpoint, statefile save etc..), last frame before state change was not recorded if avioutput recording was enabled.
– uae-configuration joystick port (joyportx) modification only queued changes.

 

Télécharger WinUAE (Public Beta) [32 bits] v3.6.0 Beta 6 (3,5 Mo)

Télécharger WinUAE (Public Beta) [64 bits] v3.6.0 Beta 6 (4,5 Mo)

Télécharger WinUAE (Public Beta) [32 bits] v3.6.0 Beta 6 FR (5,3 Mo)

Télécharger WinUAE (Public Beta) [64 bits] v3.6.0 Beta 6 FR (6,4 Mo)

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Madrigal CD Collection regroupe spécifiquement la totalité des simulateurs de Madrigal. Ce set est en complément au « Handheld Remakes (Simulators) » afin de respecter le nom d’origine des simulateurs de Madrigal.
 
During the past five months, I upgraded all of my games (59) by adding numerous features that had been requested by many users over the years. I have always wanted to add those features but never really found the time and the willingness to commit myself in such an extensive « makeover » of my games.
 
But then in the end, I made my decision and added the following new features to all games:

Fullscreen mode (default). The old « shaped game » mode is still available as an option.
Wallpaper/backdrop with logo/watermark. They can both be customised by the user, and replaced with others.
Skins system. All of the game graphics and instruction manuals can be replaced to suit the player’s needs. Explanations how to generate skins are provided with each game. Suitable for players that use small or huge monitors, so that they can use small or big graphics. Or they can replace the characters, (imagine playing Donkey Kong with Luigi, or Sonic!), backgrounds, make graphics lighter or darker, etc. Everything is now possible!
On-screen menu available when game works in fullscreen mode.
Key configurator added to all games
Touch-screen compatible. All games can be operated fully via keyboard, or mouse and touch screen.
Button overlays, needed to play the games via mouse or touch-screen, can be enabled/disabled at will.
Graphics improved and upgraded to all games.
« VFD glow » effect added to all VFD-screen games, making the gaming experience ultra realistic!
Sound effects volume normalised to all games.
Fully configurable by editing the included .ini file
 
The games have been tested over the past months by users of the wonderful Hyperspin community, under a « private beta testing » scheme. Now the time has come for the OPEN BETA phase!
 
HAVE YOUR SAY!
 
Over the next 30 days (that is, until 16th November 2017) you will be given the opportunity to download and try the beta versions of all games. After this period, all games will be fixed, tweaked, updated and lastly released as « final versions ».
 
Simply head to the usual downloads page and download the complete games package (CD Collection Beta) or the 59 standalone games (beta versions). Then send me an email with your bug reports, comments, or requests for changes before the deadline – being 16th November 2017.
 
I look forward to receiving your comments!
 
Please be informed that, as soon as the final versions of the games are released (by say mid December 2017), the new games will also be made available for RetroArch – thanks to the work of incredibly talented Brazillian programmer Andre Leiradella. RetroArch is part of the LibRetro project and works on Android, Apple, Windows, PS3, PSVita, Wii, WiiU, 3DS and many more popular platforms.
 
Following the release of the Retroarch versions, my new friend HCF-Retrocoder will also publish the new games under this MADrigalX and MADrigalPSP that allow the games to run on Xbox and Sony PSP!
 
And hopefully, Kyland Kainbryce (author of the porting to NES Mini) will have some time to also upgrade his package with the new games!
 
Then a new surprise game will be released on Christmas, so stay tuned!

 
madrigalfull
 
Standalone games (all Standard 5 beta versions)
 
Bandai Electronics
– 1x LCD Game Digital: Las Vegas
– 1x LSI Game Double Play: Penguin Land
 
Coleco
– 1x LCD tabletop: Donkey Kong Junior
– 1x VFD tabletop: Donkey Kong
 
Elektronika
– 3x LCD: Explorers of Space, Fowling, Frog Boaster
 
Elektronika
– 1x VFD tabletop: Galaxy II
 
Gakken
– 3x LCD Card Game: Donkey Angler, Tom & Jerry Popper, Towering Rescue
 
Mattel Electronics
– 1x LCD: Dungeons & Dragons Computer Fantasy Game
– 2x LED: Armor Battle, Sub Chase
 
Nintendo
– 5x Wide Screen: Egg, Mickey Mouse, Parachute, Snoopy Tennis, Turtle Bridge
– 4x Multi Screen: Donkey Kong, Donkey Kong II, Lifeboat, Mario Bros.
– 5x Panorama Screen: Donkey Kong Circus, Donkey Kong Jr, Mickey Mouse, Mario’s Bombs Away, Snoopy
– 2x Tabletop: Donkey Kong Jr, Snoopy
 
Queentex
– 1x LCD: Motor Cross
 
Tomytronics
– 2x VFD tabletop: Pac Man, Tron
 
VTech
– 8x Classic Time & Fun: Banana, Condor, Escape, Monkey, Pancake, Pirate, Safari, Sleep Walker
– 5x Mini Time & Fun: Bomb Fight, Caccia al Ladro, Cessate il Fuoco, Hippo Teeth, Hot Line
– 4x Explorer Time & Fun: Baseball, Defendo, Engine Room, Roller Coaster
– 3x Sporty Time & Fun: Hippo Teeth, Hot Line, Tennis Menace
– 2x Arcade Time & Fun: Chicky Woggy, Monkey Jump
– 3x Electronic Tini-Arcade: Chicky Woggy, Crazy Chewy, Wild Man Jump
 
unknown manufacturer
– 1x Game & Time: Grab Man
 
ClrMamePro DATfile ver. 20170522 [59.28]

 

 

Télécharger MADrigal CD Collection v59.S5 beta (123 Mo)

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Créé par Avery Lee (l’auteur de VirtualDub), il s’agit d’un émulateur d’Atari 8 bits (800/800XL/130XE) disponible en 32 et 64 bits. Il dispose de beaucoup d’options ainsi que d’une bonne compatibilité. Il prend en charge les jeux protégés conformément à l’émulation. Il s’agit d’une version de développement au stade de béta.
 
Topic des versions Beta.

Télécharger Altirra (Beta) v2.99 Test 13 (4,1 Mo)

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La version française de cet émulateur de Dreamcast/Naomi/Naomi 2/Atomiswave/Cave3rd.

 

Télécharger Demul (Français) v0.7 WIP (12/10/2017) (2,9 Mo)

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Créé par Zeroone, il s’agit d’un émulateur de NES/Famicom/Dendy en phase de développement.

 

 
– Fixed malfunctioning Zapper trigger button API functions.
– Clicking on the title bar, menu items or any point outside of the window no longer activates the Zapper trigger button.

 

Télécharger Nintaco Beta (2017/10/15) (2,9 Mo)

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Un émulateur de GameBoy N&B et color, Super GameBoy et GameBoy Advance créé par Mudlord (avec l’aide de Nach, Squall Leonhart, Spacy, DJRobX, Jonas Quinn) et basé sur VBA de Forgotten et de la « VBA development team ». Le but est de réunir un maximum d’améliorations en provenance des autres builds de VBA. Un build MacOS est également disponible.

 


sans problème XD (ok je sors ^^)

 
Les changements:

 
Added
– initial installer script
– gitter.im badge in readme
– 32bit cross compiling support on 64bit linux
– added support for GNUInstallDirs to cmake
– Include new translations from transifex
– Added WxWidgets ABI compiler check
– Add linux Joystick reference to issue template
– Add #include fir std::cell()

 
Changed
– Fix 2xSaImmx.asm linking issue
– cmake: default to ENABLE_ASM_CORE=OFF
– libretro merging from upstream libretro fork.
– better fix for clipped video in GL Fullscreen.
– Fix flibc crash: add log message on fopen failure
– fix gameboy header-detection in libretro interface
– hotfix for potential buffer-overflow
– delete memory in common/array.h on destruction
– SDL: improve error msg for unwritable config
– SDL: fix deflt bat saving, improve dir checking
– fix portability issue with strerror_r()
– Windows doesn’t have sterror_r
– wx/wxvbam: fix GetAbsolutePath
– fix a memory leak due to wrong syntax
– regenerate translation files
– fix errors reported by SUSE’s post build linter
– SUSE Lint: fix a few classes of warnings
– let cmake escape -D preproc. definitions
– fix memory viewer xrc on wx 3.1+
– Improving README
– SoundSDL: lock conditional code cleanup
– remove the default F11 keybinding for save state
– hopefully fix resize artifacts on game panel
– soundSDL: write silence when paused
– cleanup SoundSDL #139 #130 #97 #67 #65 #46 #47
– document how to provice symbolic backtraces
– « no throttle » fixes/cleanup
– only use -mtune=generic on x86/amd64
– installdeps: use -j$(nproc) not -j8 in info
– use -fabi-version=2 for GCC turn off LTO
– installdeps: minor refactoring/cleanup
– improve Wx GCC ABI check
– minor improvements for Wx Compile tests
– fix wx ABI check for Win32/MinGW
– installdeps: fedora fixes, including m32
– cmake: wx and cross compiling fixes
– restore wx 2.7 compat, improve string processing
– rename CMakeScripts/ to cmake/
– work around gcc lto wrappers bug with gcc 7.x
– update README.md
– remove doctoc title from README.md TOC
– improve win32 dependencies git submodule handling
– use num cpu cores to parallelize LTO link with gcc
– fix huge app icon in Win volume settings
– fix deadlock in SoundSDL:deinit()
– added executable extension for sdl binary
– default LTO to off on 64bit MinGW
– minor code cleanup
– deps: dont check result of apt-get update
– read version and subversion info from Git
– fix error and version info in shallow git clones
– refactor/cleanup GitTagVersion.cmake
 
Removed
– Cairo Renderer: it never performed well to begin with

 

Version exclusivement disponible pour Windows 7 et supérieur.
(ancienne version compatible XP disponible ici)
 
NB: Cette version n’est plus compatible avec le pack pack de plugins graphique de Kega (qui ne reste compatible qu’avec l’ancienne version 2.0 beta 2 build non Wx).

 

Télécharger VisualBoyAdvance-M v2.0.1 (17,7 Mo)

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DBGL est une interface graphique en JAVA pour DOSBox, qui se base largement sur l’interface D-Fend. Elle gère plusieurs profils, plus de 1 000 si nécessaire, et il est possible d’en importer de D-Fend. Elle accepte plusieurs versions de DOSBox. Elle supporte les archives compressées au format 7z. Enfin, elle simplifie bien sûr le lancement de jeux sous DOS.

 

dbgl
 
Les changements:

Just a quick message to say that I got test build 0.81c ready for you with the fix mentioned by Neville. This will be the final build before releasing a new stable DBGL version (probably next week).

 

Télécharger DBGL v0.81c (10,3 Mo)

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DS4Windows est un programme portable qui vous permet d’obtenir la meilleure expérience lors de l’utilisation d’un DualShock 4 sur votre PC. En émulant un contrôleur Xbox 360, beaucoup de jeux deviennent alors accessibles.

 

– Reduced gyro mouse deadzone
– Updated Hide DS4 Controller checkbox routine so it waits for service changes to finish
– Corrected messages used for touchpad toggle
– Changed device detection to make sure a charging controller paired via Bluetooth is not seen twice by DS4Windows
– Added experimental gyro calibration support
– Tweaked updating of output report

 


 

Télécharger DS4Windows v1.4.97 (1,2 Mo)

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PlayNite est un gestionnaire open source de bibliothèque de jeux vidéo et un launcher avec prise en charge des bibliothèques tierces telles que Steam, GOG, Origin et Uplay. Incluant le support d’émulation de jeu et fournissant une interface unifiée pour vos jeux.

 


 

Télécharger PlayNite v2.7 (57,3 Mo)

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EmulationStation est un frontend qui est utilisable avec n’importe quelle manette. Développé à l’origine pour le RasperryPi, il fonctionne à présent sous Windows et Linux (Debian, Arch) et est OpenSource.

 

Il s’agit d’une version pour Windows basée sur la version développée pour Retropie, elle même basée sur la version officielle.

 

Source de EmulationStation
Source du fork pour Retropie
Source du fork Retropie pour Windows

 

 

Télécharger EmulationStation (WIP) v2.6.5 (40,4 Mo)

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Un émulateur d’ordinateur EACA EG2000 Colour Genie produit principalement à Hong Kong.

 

– adjust tape head (compare level)
– adjustable RAM powerup pattern
– save sound to WAV
– save screen memory to text file (.V80) along with screenshots
– more command line options (/b, /s, /t, /v)

 

Télécharger Genieous (x86/x64) v1.0.4 (219.4 Ko)

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