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Il s’agit d’une implémentation de D3D9/10/11 basée sur Vulkan qui permet d’exécuter des applications 3D sur Linux en utilisant Wine, toutefois il fonctionne également sous Windows mais ne lui est pas spécifiquement destiné donc des bugs peuvent apparaitre sur ce système (officiellement non pris en charge).
 

 

Télécharger DXVK v2.4.1 (16.9 Mo)

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Erockus ARCADE est un frontend pour SDLMAME et permet d’en simplifier son utilisation.
 


 

Télécharger Erockus v12.4 (3.0 Mo)

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Lime est l’émulateur Nintendo 3DS open source basé intégralement sur Citra dont il poursuit le développement.
 
Il est écrit en C++ dans un souci de portabilité et les versions sont activement maintenues pour Windows, Linux, Android et macOS.
 


 
Les changements depuis la précédente version:
 
All:
– Updated various build dependencies. | @rtiangha ~ #426, #423
– Added initial support for Pretendo. | @PabloMK7 ~ PabloMK7/citra@813d0c2, PabloMK7/citra@b1e5485, -PabloMK7/citra@de1f082
– For usage instructions, please use this guide
 
Windows:
– Lime3DS is now distributed via an installer instead of a zip file. | @OpenSauce04 ~ #453
 
Android:
– Added support for upcoming Android 15 hardware which utilizes 16KiB page sizes. | @rtiangha ~ #423
– Asynchronous shader compilation can no longer erroneously be changed while the emulator is running. | @kleidis ~ #444
– Added Polish language translations. | #471

 

Télécharger Lime3DS Emulator v2118.1 (27.9 Mo)

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Build de MAME(Arcade) qui empêche toute tricherie dans les vidéos .inp, utilisé par les sites qui référencent les records.
 

 

Build 32 bits compilé par St Hiryu.
 

Télécharger WolfMAME (32 bits) v0.269 (57.1 Mo)

Télécharger WolfMAME (64 bits) v0.270 (69.8 Mo)

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Maintenu par Robbbert, il s’agit de la suite la plus directe de MAMEUIFX, ne contenant que la partie arcade de MAME et supprimant les « extra games » que proposait MAMEUIFX (ces derniers étant tous inclus dans HBMAME).
 
As before, the releases only have the binary. Any other needed files come with the standard MAME from mamedev.org.
 
– Arcade games only
– NO pinball
– NO poker games
– NO gambling games
– NO systems that require software, such as computers and consoles
– If all the games of a specific source file are not functional, then they are removed.

 
Changement:
– sync with mame v0.270
 

arcade
 

Télécharger ARCADE (32 bits) v0.269 (31.0 Mo)

Télécharger ARCADE (64 bits) v0.270 (40.8 Mo)

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Initialement nommé Mame32, il fut le premier port de MAME(Arcade) sous plateforme Windows. MAMEUI32/64 est un émulateur multi-arcade et multi consoles/ordinateurs incluant une interface (frontend).
 
Comme c’est Robbbert qui, de toute façon, fait le job pour MAMEUI depuis des années (et non John IV), il vient de proposer directement les deux builds sur sa page et pas uniquement la version 32, comme ça « ça c’est fait » ! ^^
 

 
Changements valables pour MAMEUI/MESSUI:
– sync with mame v0.270
– The software listed in \hash\more now number 39158, spread over 102 lists.

 
Rappel:
L’ancien MESSUI devient le nouveau MAMEUI (arcade+console+ordinateur), l’interface étant plus aboutie et performante. L’ancienne interface (très proche visuellement mais avec quelques menus en moins) de MAMEUI est donc définitivement abandonnée.
 
– MESSUI (full version) has been renamed to MAMEUI. The old MAMEUI interface has been retired.
 
A noter que MESSUI est à présent totalement fusionné dans MAMEUI (qui conserve ce nom), seule une petite astuce permet de transformer MAMEUI en MESSUI (voir ici).
 
En résumé:
MAME = Arcade + consoles + ordinateurs
MAME(arcade) = MAME en version Arcade uniquement.
MAME(MESS) = MAME en version consoles et ordinateurs uniquement.
MAMEUI = MAME + Interface dédiée.
MESSUI = MAME(MESS) + Interface dédiée. => voir indication ci-dessus.
ARCADE = MAME(arcade) + Interface dédiée (et basée sur l’ancien MAMEUIFX).

 

Télécharger MAMEUI32 v0.269 (57.4 Mo)

Télécharger MAMEUI64 v0.270 (88.4 Mo)

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– MAME(Arcade), partie arcade de MAME, est un émulateur multi-arcade émulant plus de 35000 jeux (à partir de 1975).
– MAME(MESS), partie consoles et ordinateurs de MAME, est un émulateur multi-systèmes émulant des dizaines de milliers de jeux.
 

 
Les builds 32 bits restent compatibles XP (compilation customisée avec GCC 14.x / Python 3 et/ou clang 18.x).
 

Télécharger MAME(Arcade) [32 bits] v0.270 (64.6 Mo)

Télécharger MAME(Arcade) [64 bits] v0.270 (61.6 Mo)

Télécharger MAME(MESS) [32 bits] v0.270 (30.9 Mo)

Télécharger MAME(MESS) [64 bits] v0.270 (28.1 Mo)

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Voici l’ensemble des screenshots et icônes de MAME réunis dans des packs à télécharger…

 

Télécharger MAMEUI Screenshots Pack v0.270 (241.8 Mo)

Télécharger MAMEUI Icons Pack v0.270 (14.5 Mo)

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Ces fichiers ini concernant la partie arcade de MAME sont à mettre dans le répertoire « folders » de MAMEUI (ou clones). Il propose un tri des jeux par catégorie, année de sortie, version de MAME…
 

Télécharger MAMEUI Inifiles v0.270 (955.9 Ko)

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Il s’agit d’un fichier DAT tenu par MASH regroupant toutes les infos du site « mametesters.com ». Il donne des infos sur l’émulation des jeux sous MAME(Arcade), c’est a dire le développement, les bugs, les améliorations…
 

 

Télécharger MAMEinfo.dat v0.270 (3.6 Mo)

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Officieusement appelé Mame And Mess Emulators, MAME est un émulateur Arcade et Consoles/Ordinateurs qui relie les anciens MAME et MESS dans un seul émulateur multi-usages émulant plus de 2150 systèmes différents. Couplé au frontend QMC2, vous pouvez alors utiliser tous les fichiers Mame extras & Mess Extras.
 

 
En résumé:
We’re happy to announce that MAME 0.270 is ready! A lot of work has gone into a lot of different areas of MAME throughout September. One very interesting addition is the “Zoomer” PDA. Built by Casio and marketed under multiple brand names, this PDA ran MS-DOS 3.3, GEOS 2.0 and the PenRight user interface. It was one of the first PDAs to include software developed by Palm Computing. Other exotic systems include the Sony NWS-3270 workstation and 68000 development boards from Marion Systems and Motorola themselves.
 
The Hitachi Basic Master Jr. is now working, giving a glimpse of the Japanese home computer market in the early 1980s. UMC’s attempt at taking on Sega and Nintendo in the mid-1990s, the Super A’Can, is in a much better state than it was previously. Although it still isn’t considered working, numerous issues with graphics and sound have been addressed, and battery-backed cartridge memory is now supported. Several more Apple II input peripherals are now supported. Support for hard-sectored floppy disk formats has been added, which should open up storage options for computers from the S-100 era.
 
The effort to understand the IGS027A CPUs and dump their internal programs is paying off. Over a dozen slots, mahjong and card games from IGS are now playable. If you’re a fan of these games, you can now play them in the comfort of your home with no risk of blowing your paycheque.

 

Les changements sont les suivants:

 

0.270 (2024-09-26)
------------------


MAME Testers bugs fixed
-----------------------
- 07470: [Graphics] (funtech/supracan.cpp) supracan [speedyd]: speedyd: The ground layer is not drawn. (Angelo Salese)
- 08789: [Interface] MAME may miss keys released while switching between windowed and full screen modes. (hap)
- 08900: [Crash/Freeze] (tangerine/oric.cpp) oric1, telstrat, orica, prav8d, prav8dd: Emulator crashes with disks mounted. (AJR)
- 08903: [Graphics] (trs/coco3.cpp) coco3: The rightmost column of the display not visible. (Tim Lindner)
- 08907: [Crash/Freeze] (sony/smc777.cpp) smc777: Emulator crashes with D88-format disk images mounted. (AJR)
- 08910: [Color/Palette] (nmk/nmk16.cpp) hachamf: Incorrect colors on the otter in the title screen animation. (hap)
- 08915: [Media Support] Any system that quickloads COM files: Error messages shown in failure cases are unhelpful. (Robbbert)


New working systems
-------------------
Aka Mahjong (Double Bet) [hammy]
Casio / Tandy Zoomer (Z-PDA / Z-7000) [Devin Acker]
CXG Systems / Newcrest Technology / Intelligent Chess Software Sphinx Royal [hap, Sean Riddle]
DDRGame / Hyperkin 16-bit TV Dance Pad with 15 songs / Dance Dance Party Mix (DDRGame) [David Haywood, Sean Riddle]
Marion Systems MS68K [Chris Hanson]
Motorola 68000 Educational Computer Board [Chris Hanson]
SciSys / Intelligent Software Travel Sensor Chess [hap, Sean Riddle]
Sony NWS-3720 [Brice Onken, Plamen Mihaylov]
Triple Slot (V200VE) [Ioannis Bampoulas, TeamEurope, Vas Crabb]


New working clones
------------------
Cherry Bonus III (ver.1.40, set 6) [hammy]
CXG Systems / Newcrest Technology / Intelligent Chess Software Sphinx Granada [hap, Sean Riddle]
CXG Systems / Newcrest Technology / Intelligent Chess Software Sphinx Supra [hap, Sean Riddle]
Diet Go Go (Europe v1.1 1992.09.26, set 1) [Tailsnic Retroworks]
Fidelity International The Classic (model CC8) [Berger]
Fruit Paradise (V206US) [Ioannis Bampoulas, XingXing, Vas Crabb, David Haywood]
Lunar Rescue (Artic bootleg) [Guru]
New Lucky 8 Lines (set 12, W-4, encrypted) [hammy]
Novag Industries / Intelligent Heuristic Programming Diablo 68000 (set 1) [Berger]
P-47 - The Freedom Fighter (World) [Guru]
Sega Toys Mega Drive Play TV 1 (Japan) [TeamEurope, David Haywood]
Triple Fever (V108US) [Ioannis Bampoulas, TeamEurope, XingXing, Vas Crabb]


Systems promoted to working
---------------------------
Chaoji Dou Dizhu [XingXing, Vas Crabb]
Crazy Bugs (V204US) [XingXing, Vas Crabb]
Fruit Paradise (V214) [XingXing, Vas Crabb, David Haywood]
Hitachi Basic Master Jr. (MB-6885) [Angelo Salese]
Jungle King 2002 (V209US) [XingXing, Vas Crabb]
Long Hu Da Manguan [XingXing, Vas Crabb, David Haywood]
Long Hu Zhengba 4 [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
Long Hu Zhengba III [XingXing, Vas Crabb, David Haywood]
Long Teng Hu Yue [XingXing, Vas Crabb, David Haywood]
Manguan Caishen 3 (V101CN) [XingXing, Vas Crabb]
Manguan Zhizun (V101CN) [XingXing, Vas Crabb, David Haywood]
Ocean Paradise (V105US) [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
Que Long Gaoshou [XingXing, Vas Crabb]
Shuang Long Qiang Zhu 3 (China, VS107C) [XingXing, Vas Crabb, David Haywood]
Zhongguo Chu Da D [XingXing, Vas Crabb, David Haywood]


Clones promoted to working
--------------------------
Crazy Bugs (V200US) [XingXing, Vas Crabb]
Crazy Bugs (V202US) [XingXing, Vas Crabb]
Long Hu Da Manguan Plus [XingXing, Vas Crabb, David Haywood]
Manguan Zhizun (V100CN) [XingXing, Vas Crabb, David Haywood]
Ocean Paradise (V101US) [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
Triple Fever (V107US) [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]


New systems marked not working
------------------------------
Bandai / Koto Dragon Ball Z: Scouter Battle Taikan Kamehameha: Ora to Omee to Scouter (Japan) [TeamEurope, David Haywood]
Boo Boo Donpatchi (Japan) [Darksoft, TeamEurope]
Cherry Bonus V Five (V1.3) [hammy]
Cherry Master 2005 (Ver. 1.10U) [Ioannis Bampoulas, TeamEurope]
Countertop Champion 2 (ver 2.11) [Siftware]
Double 8 Line [Ioannis Bampoulas]
Elektronika PK-32 [holub]
Fever 13 (Japan, v1.3) [hammy]
Halloween Party (US.23.A) [Ioannis Bampoulas, TeamEurope]
IBM ThinkPad 850 [ArcadeHacker]
Jack's Venture - Inca Treasure [Ioannis Bampoulas, TeamEurope]
JoyPalette Anpanman: Let's Go! Ikunou Drive (Japan) [TeamEurope, David Haywood]
Konami Teleshibai (Japan) [David Haywood, TeamEurope]
Konami Teleshibai - Purple Version (Japan) [David Haywood, TeamEurope]
Lucky V Line [hammy]
Magical Kengo [Ioannis Bampoulas]
Penguin Party [Ioannis Bampoulas, TeamEurope]
Reel Magic Turbo Play [Ioannis Bampoulas]
Sun Microsystems Ultra 45 [ArcadeHacker]
Super Cherry Master Plus (V1.6) [Ioannis Bampoulas]
Takara / SSD Company LTD Bakutou Sengen Daigunder DX (Japan) [TeamEurope, David Haywood]
TV Mahjong Game (VTxx hardware) [David Haywood, TeamEurope]


New clones marked not working
-----------------------------
Automat (bootleg of Robocop, Modular System) [Darksoft]
Cherry Master 2005 (Ver. 0.14H) [Ioannis Bampoulas, TeamEurope]
Cherry Master 2005 (Ver. 1.02U) [Ioannis Bampoulas, TeamEurope]
Mushiking The King Of Beetles - Mushiking IV / V / VI (Taiwan) [Justin Zhan, MetalliC, rtw, Xue]
Turbo PK (Ver 2.3B2, encrypted) [hammy]
Triple Fever (V105US) [Ioannis Bampoulas, TeamEurope]
Yamaha MU90B [buffi]


New working software list items
-------------------------------
bmjr_cass: Wilwesp [Gaming Alexandria]
bml3_cass: BM Tetris [Anna Wu]
ekara_cart:
  Kids' Song Mini Volume 6 (Japan) (MC0017-KSM), Kids' Song Volume 4 (Yuuki Rinrin, Osakana Tengoku, etc.) (Japan) (DC0007-KID),
  e-kara Web cartridge 8M (used, with 8 songs) (Japan) [David Haywood, TeamEurope]
ibm5170_cdrom:
  Chex Quest, Demon Gate: 666 New Levels for Doom & Doom II, Depths of Doom Trilogy, Doom Collector's Edition,
  Doom Collector's Edition (2001), Doom II, Doom II (French), Doom Shareware, Final Doom, Hell to Pay (Doom II add-on),
  Heretic: Shadow of the Serpent Riders, Hexen: Beyond Heretic, Hexen: Deathkings of the Dark Citadel, Master Levels for Doom II,
  Strife: Quest for the Sigil, Strife: Quest for the Sigil (v1.1), The Ultimate Doom (DOS), The Ultimate Doom (DOS + Windows)
  [Mike Swanson]
mac_cdrom: Chex Quest, Hexen: Beyond Heretic, The Ultimate Doom [Mike Swanson]
megadriv:
  Breach (prototype) [Gaming Alexandria]
  Earthworm Jim (USA, prototype 19940728), Earthworm Jim 2 (Europe, prototype 19950824), Out of the Vortex (prototype 19950710)
  [Hidden Palace]
msx1_cart: The 4 Masters of Melody, The Battle on Gojo Ohashi, Ghost, Prisoner of War [anonymous]
msx2_cart: Ark-A-Noah [anonymous]
nes:
  D-Pad Hero (version 1.0), D-Pad Hero (version 1.1), D-Pad Hero II [Kent Hansen, Andreas Pedersen]
  Micro Mages [Mike Swanson]
samcoupe_flop:
  Dave Infuriators, Dave Invaders, Lost Disks of Sam, Moby DX [Black Jet]
  Boggle Bubble, Hexagonia [Spectrum Computing]
  WaterWorks [TOSEC]
  Wop Gamma (pre-release version) [World of SAM]
spectrum_cass:
  Astor Musica, Chaos (Aackosoft), Ficheiro Astor (cracked), Impero Romano, Master Word (Hopkinson / Tribe),
  Simulador de Voo (Groupi, pirate), Soko Ban, Soko Ban (hack), SSTV, SSTV (sample pictures), Tabuada Infantil,
  Tabuada Infantil (master tape) [Planeta Sinclair]
  Amnesia (v1.02, Spanish), Galivan (Erbe), Gridrunner (Century), Hydrofool (Zafi Chip), Indoor Soccer (System 4),
  Match Point (alt), Match Point (IBSA), N.O.M.A.D. (Erbe), Raptores de la Galaxia (Microbyte), Sokoban (Spanish),
  Strike Attack (alt) [Spectrum Computing]
  Soko-Ban Perfect [Spectrum Zone]
  Grand National (ABC), Grand National (Zafi Chip) [World of Spectrum]
zx81_cass:
  AERI - Análise de Estruturas Recticuladas Isostácticas, Colunas - Dimensionamento de Colunas Montantes de Edifícios, Dis-ACSem,
  Geometria I, Grand Prix, Letter Hunt, Sabotagem (Timex Portugal), Simulador de Voo (Timex Portugal), Xadrez (Timex Portugal)
  [Planeta Sinclair]
  Accounts, Adventure (Gavin Baker), The Nowotnik Puzzle & Other Diversions, Purchases, Racehorse Trainer,
  Star Trek + 3D O's and X's, Tutor (French), Zor [Simon Holdsworth]
  Em Busca dos Tesouros, Tut-Tut [Spectrum Computing]
  3D Formule 1, Air Traffic Control, Alien Invaders, Bridgehead, Le Chateau Hanté, Gamespack, Inheritance, Serpents Tomb,
  Zedman + Spacers [Team Zeddy, Planeta Sinclair]


Software list items promoted to working
---------------------------------------
bml3_flop: MA-5370 Disk BASIC (Version 1.1) [AJR]
supracan:
  Journey to the Laugh ~ Xi You Ji, The Son of Evil ~ Xie E Zhi Zi, Super Light Saga - Dragon Force ~ Chao Ji Guang Ming Zhan Shi
  [Angelo Salese]


New software list items marked not working
------------------------------------------
megadriv: Pro Version Action Replay (Europe) [TeamEurope]
nes: 8-bit Xmas 2023 [retroUSB]
takara_daigunder_dx_cart: R-01 ROM Robo Aoki Inazuma Bulion, R-02 ROM Robo Jurassic Soldier Bonerex [TeamEurope, David Haywood]
thinkpad8xx:
  AIX 4.1.5, OS/2 Warp PowerPC Edition, Solaris 2.5.1 Limited Availability PowerPC Platform Edition,
  Windows NT Workstation 3.5 PowerPC Edition [ArcadeHacker, ClawGrip]
zx81_cass: 1K Games Pack (Crystal), Deflexx, Lemonade [Team Zeddy, Planeta Sinclair]


Merged pull requests
--------------------
- 12620: nmk/ddealer.cpp: Use timing PROM contents to trigger video interrupts. [Sergio Galiano]
- 12650: megadriv.xml: Added four working prototypes. [Hidden Palace, Gaming Alexandria, ArcadeShadow]
- 12660: misc/changyu.cpp: Added AY8910 to microcontroller external address space. [flama12333]
- 12666: bus/a2bus: Added Wico trackball card; bus/a2gameio: Added Sirius JoyPort and Wico Command Joystick. [as-tb-dev]
- 12668: zx81_cass.xml: Added twenty items (eighteen working). [ArcadeShadow]
- 12670: cpu/tms34010: Implemented TMS34020 cvdxyl_b instruction. [Priit Laes]
- 12690: sony/news_r3k.cpp: Added support for the NWS-3720 and cleaned up code. [Brice Onken, Plamen Mihaylov]
- 12692: dataeast/dietgo.cpp: Added a newer version of Diet Go Go with alternate graphics available. [Tailsnic Retroworks, ClawGrip]
- 12693: nintendo/vsnes.cpp: Fixed some save state and debugger issues. [cam900]
- 12695: dataeast/ffantasy_ms.cpp: Added a bootleg of Robocop on Gaelco Modular System called Automat. [Darksoft, ClawGrip]
- 12697: Fixed a number of places where comments said “complaint” when they meant “compliant”. [Michael Sanborn]
- 12698: Added three TV games (not working) and three e-kara cartridges. [David Haywood, TeamEurope]
- 12699: sinclair/sprinter.cpp: Added support for 312-line/320-line video mode selection. [holub]
- 12700: sinclair: Clear caches after loading saved states. [holub]
- 12701: igs/pgmcrypt.cpp: Fixed decryption for the Fruit Paradise games, allowing them to boot. [David Haywood]
- 12702: tvgames/spg2xx.cpp: Added the DDRGame 16-bit TV Dance Pad with 15 songs. [David Haywood, Sean Riddle]
- 12703: irem/olibochu.cpp: Adjusted video and interrupt timings and cleaned up code. [jackson2k2]
- 12704: ibm/thinkpad8xx.cpp, thinkpad8xx.xml: Added a skeleton IBM ThinkPad 850 driver and software list. [ArcadeHacker, ClawGrip]
- 12705: igs/igs_m027.cpp: Identified lhzb3 CPU ROM and removed inappropriate tilemap ROM unscrambling. [XingXing, David Haywood]
- 12706: msx2_cart.xml: Added Ark-A-Noah. [Wilbert Pol]
- 12707: msx1_cart.xml: Added four working items. [Wilbert Pol]
- 12708: igs_m027.cpp: Corrected byte order for 16-bit tilemap ROMs for several games. [David Haywood]
- 12709: sun/ultra45.cpp: Added a skeleton driver for the Sun Ultra 45 workstation. [ArcadeHacker, ClawGrip]
- 12711: igs/igs_m027.cpp: Dumped IGS027A ROMs for five games. [Ioannis Bampoulas, TeamEurope, XingXing, Siftware, David Haywood]
- 12712: tvgames: Added four TV games (one working) and two associated cartridges. [TeamEurope, David Haywood]
- 12713: motorola/mex68kecb.cpp: Added basic Motorola 68000 Educational Computer Board emulation. [Chris Hanson]
- 12718: nintendo/nes_arcade_bl.cpp: Added a note about the smb3bl timer CPU ROM content. [ClawGrip]
- 12719: motorola/mex68kecb.cpp: Added the Abort (non-maskable interrupt) button and fixed a comment. [Chris Hanson]
- 12720: apple/apple2e.cpp: Allow Apple IIc horizontal and vertical mouse movement flags to be set concurrently. [as-tb-dev]
- 12721: bus/a2gameio: Added support for the Softape Bright Pen. [as-tb-dev]
- 12723: trainer/ms68k.cpp: Emulated the Marion Systems MS68K single-board computer. [Chris Hanson]
- 12725: layout/mu2000.lay: Made internal Yamaha MU2000 artwork prettier. [Felipe Sanches]
- 12726: cpu/mipsx: Changed to 32-bit addresses, fixed disassembler bugs; tomy/kisssite.cpp: Improved addresss map. [Octocontrabass]
- 12727: imagedev/floppy.cpp: Set sectoring mode on the floppy connector rather than using different drive devices. [Mark Garlanger]
- 12728: igs/igs_m027.cpp: Dumped the internal IGS027A CPU ROM for Chaoji Dou Dizhu. [XingXing]
- 12729: yamaha/ymmu50.cpp: Hooked up LCD contrast and LED outputs. [Felipe Sanches]
- 12731: igs/igs_m027.cpp: Patched out Chess Challenge II startup checks to aid in verifying decryption. [David Haywood]
- 12732: cpu/mpk1839, ussr/pk32.cpp: Added preliminary L1839VM1 CPU and Elektronika PK-32 emulation (Soviet VAX-11 clone). [holub]
- 12733: sun/sun3.cpp, sun3/sun3x.cpp, sun/sun4.cpp: Added a SCSI tape drive as a slot option. [Chris Hanson]
- 12734: sun/sun3.cpp: Added the normal/diagnostic mode switch as a machine configuration option. [Chris Hanson]
- 12736: igs/pgm.cpp, igs/pgmcrypt.cpp: Use uploaded XOR tables for some games with their IGS027A CPU ROMs dumped. [David Haywood]
- 12737: bus/msx/slot/panasonic08r.cpp: Added the MSX turbo R internal firmware mapper. [Wilbert Pol]
- 12738: msx/msx.cpp: Reset MSX2+ boot flags on system reset. [Wilbert Pol]
- 12739: casio/zoomer.cpp: Emulated the Casio/Tandy “Zoomer” PDA. [Devin Acker]
- 12741: nes.xml: Added 8-bit Xmas 2023 (not working). [retroUSB, Mike Swanson]
- 12742: nes.xml: Added three D-Pad Hero homebrew games. [Kent Hansen, Andrean Pedersen, Mike Swanson]
- 12743: igs/igs_m027xa.cpp: Copied microcontroller interface and timers from igs/igs_fear.cpp (not working). [David Haywood]
- 12744: cpu/tlcs900: Replaced a number of preprocessor macro constants with enumerations and constexpr variables. [Felipe Sanches]
- 12745: taito/taito_f2.cpp: Distinguish PuLiRuLa World sets by the board sets they work with. [Tailsnic Retroworks, ClawGrip]
- 12746: bus/msx/slot: Use std::unique_ptr rather than std::vector for fixed size arrays. [Wilbert Pol]
- 12750: igs/igs_m027xa.cpp: Fixed communication with the microcontroller, and fixed sound and inputs for Crazy Bugs. [XingXing]
- 12753: msx/msx_s1990.cpp, msx/msxtr.cpp: Added preliminary MSX-Engine S1990 device and MSX turbo R emulation. [Wilbert Pol]
- 12758: cpu/tlcs900: Use callback arrays and member function templates to simplify I/O port handling. [Felipe Sanches]
- 12759: igs/igs027a.cpp: Improved timer interval calculation (fixes slowdown in Jungle King 2002). [XingXing]
- 12761: spectrum_cass.xml: Added 25 working items and improved metadata. [ArcadeShadow]
- 12763: attache.xml; smc777.xml: Edited software list descriptions. [ArcadeShadow]
- 12764: coleco.xml; coleco_homebrew.xml: Cleaned up software descriptions. [ArcadeShadow]
- 12766: igs/igs_m027.cpp: Implemented dual Oki sound sample banks and added non-volatile RAM. [XingXing]
- 12767: formats/mfi_dsk.cpp: Updated comments to cover newly supported hard-sectored formats. [Mark Garlanger]
- 12771: zx81_cass.xml: Added eleven items (ten working). [ArcadeShadow]
- 12772: atari/jaguar.cpp: Fixed comments incorrectly referring to GPIO as “GPI0”. [cam900]
- 12774: namco/namcos12.cpp: Edited comments about undumped games on the platform. [simzy]
- 12777: samcoupe_flop.xml: Added eight working items. [ArcadeShadow]
- 12779: igs/igs_m027.cpp, igs/igs_m027xa.cpp: Added three more video slots games. [Ioannis Bampoulas, TeamEurope, David Haywood]
- 12780: trs/coco3.cpp: Corrected visible display width to 640 pixels (fixes MT08903). [tlindner]
- 12781: nes_kstudio.xml; nes_ntbrom.xml: Avoid unnecessary abbreviations in descriptions. [ArcadeShadow]
- 12785: sinclair/tsconf.cpp: Replaced the Centronics port and Covox sound output device with a DAC. [holub]
- 12788: sinclair/tsconf.cpp: Added BIOS upgrade 24.07.28 option and made it the default. [holub]
- 12794: ibm5170_cdrom.xml, mac_cdrom.xml: Added seventeen items using or for use with the Doom game engine. [Mike Swanson]
- 12795: cpu/xa: Implemented add with indexed addressing mode for the source operand. [David Haywood]
- 12797: skeleton/gm1000.cpp: Dumped the ROMs from the Nihon Eniac BH-1000 Sound Saurus MIDI module. [buffi]
- 12810: thinkpad8xx.xml: Fixed the boot floppy image sizes for Solaris and Windows NT. [ClawGrip]
- 12811: thinkpad8xx.xml: Fixed the label for the second AIX CD. [ClawGrip]


Source changes
--------------
-s14001a: level triggered 1-bit handler does not make sense, sg1000a: small note update [hap]

-osd/input_common: increase event queue size, input_rawinput/win32: empty event queue on resets, input_raw: set RIDEV_INPUTSINK flag
 because of missed keyup events, causing stuck inputs (MT8789) [hap]

-igs/igs_m027_link.cpp: renamed Manguan Caishen to Manguan Caishen 2, notes on how to get it to show the wait link screen
 [Ivan Vangelista]

-epson/qx10.cpp: reinstate visible area check for 7220 text [angelosa]

-a2bus: Add support for Wico Trackball, Wico Command Control Joystick Adapter, and 4 paddles connected to the Sirius JoyPort to the
 Apple ][/][+ (#12666) [as-tb-dev]

-segas32: update some osc info [Guru]

-xtal: add 32.2159_MHz_XTAL [hap]

-segas32: multi 32 master clock is 32MHz [Guru], also got rid of clock defines, it gets messy with MASTER_CLOCK_S32 and
 MASTER_CLOCK_M32, and especially 2 defines for the timer0 clock [hap]

-bus/a2bus/a2wico_trackball.cpp: Suppress side effects for debugger reads. [Vas Crabb]

-segas32_m: small cleanup to code style consistency [hap]

-xtal: c++ style comments, remove list of xtals that could be purchased via digikey in 2008 [hap]

-xtal: small correction to indentation (IIRC srcclean in the past did that) [hap]

-pc/pcxt.cpp: split to filetto.cpp and tetriskr.cpp [angelosa]
 * pc/filetto.cpp: fine tune um5100 pitch frequency

New systems marked not working
------------------------------
Countertop Champ II [Siftware]

-pc/champ2.cpp: fix gamename [angelosa]

-pc/champ2.cpp: convert to pt319a motherboard [angelosa]

-cpu/tms34010: Implemented TMS34020 cvdxyl_b instruction. (#12670) [Priit Laes]
 * Used by Atronic gambling systems.

-nintendo/vsnes.cpp: Fixed some save state and debugger issues. (#12693) [cam900]
 * Use fixed size types for more data members, register more data members for save states.
 * Suppress side effects for debugger reads.
 * Use conventional read/write handler naming, made some variables const.

-s14001a: remove overloaded set_clock, vcc: update notes [hap]

New systems marked not working
------------------------------
Magical Kengo [Ioannis Bampoulas]
Reel Magic Turbo Play [Ioannis Bampoulas]

New working clones
------------------
Lunar Rescue (Artic bootleg) [Guru]

-pc/ct486.cpp: remove unnecessary palette_device [angelosa]

-pc/champ2.cpp: correct ROM disk bank granularity [angelosa]

-bus/nubus/nubus_specpdq.cpp: Added comment about issue with Apple RGB monitor. [Vas Crabb]
 * Also tidied up a few things.

-Fixed a number of places where comments said "complaint" when they meant "compliant". (#12697) [Michael Sanborn]

New systems marked not working
------------------------------
Fever 13 (v1.3) [hammy]

-Added three TV games (not working) and three e-kara cartridges. (#12698) [mamehaze]
 * Also added cartridge pinout and notes about Korean releases to comments to ekara_cart.xml.

New systems marked not working
------------------------------
Konami Teleshibai (Japan) [David Haywood, TeamEurope]
Konami Teleshibai - Purple Version (Japan) [David Haywood, TeamEurope]
TV Mahjong Game (VTxx hardware) [David Haywood, TeamEurope]

New working software list items (ekara_cart.xml)
------------------------------------------------
Kids' Song Volume 4 (Yuuki Rinrin, Osakana Tengoku, etc.) (Japan) (DC0007-KID) [David Haywood, TeamEurope]
Kids' Song Mini Volume 6 (Japan) (MC0017-KSM) [David Haywood, TeamEurope]
e-kara Web cartridge 8M (used, with 8 songs) (Japan) [David Haywood, TeamEurope]

-Add an Automat (Robocop bootleg) set for Modular System (#12695) [ClawGrip]

New clones marked not working
-----------------------------
Automat (bootleg of Robocop, Modular System) [Darksoft]

-Add a newer Diet Go Go set (with alt graphics) (#12692) [ClawGrip]

New working systems
-------------------
Diet Go Go (Europe v1.1 1992.09.26 v4) [Tailsnic Retroworks]

-input_sdl: empty event queue on resets [hap]

-excellent/d9final.cpp: add coin counters, coin lockout and hopper payout [angelosa]

New working clones
------------------
Diablo 68000 (set 1) [Berger]

-novag*: small misc refactor [hap]

-excellent/lastbank.cpp: hookup inputs and dips for fever13 [angelosa]

-sinclair: Reset caches after loading a saved state. (#12700) [holub]
 * Updated sinclair/specnext_sprites.cpp, sinclair/sprinter.cpp and sinclair/tsconf.cpp.

-fruitpar: Fix decryption; game now boots (#12701) [mamehaze]

-zx81_cass.xml: Added twenty items (eighteen working). (#12668) [ArcadeShadow]

New working software list items (zx81_cass.xml)
-----------------------------------------------
Accounts [zx81stuff]
Adventure (Gavin Baker) [zx81stuff]
Bridgehead [Team Zeddy, Planeta Sinclair]
Gamespack [Team Zeddy, Planeta Sinclair]
Grand Prix [Planeta Sinclair]
Inheritance [Team Zeddy, Planeta Sinclair]
Le Chateau Hanté [Team Zeddy, Planeta Sinclair]
Purchases [zx81stuff]
Racehorse Trainer [zx81stuff]
Sabotagem (Timex Portugal) [Planeta Sinclair]
Serpents Tomb [Team Zeddy, Planeta Sinclair]
Simulador de Voo (Timex Portugal) [Planeta Sinclair]
Star Trek + 3D O's and X's [zx81stuff]
The Nowotnik Puzzle & Other Diversions [zx81stuff]
Tutor (French) [zx81stuff]
Xadrez (Timex Portugal) [Planeta Sinclair]
Zedman + Spacers [Team Zeddy, Planeta Sinclair]
Zor [zx81stuff]

New software list items marked not working (zx81_cass.xml)
----------------------------------------------------------
Deflexx [Team Zeddy, Planeta Sinclair]
Lemonade [Team Zeddy, Planeta Sinclair]

New working systems
-------------------
Aka Mahjong (Double Bet) [Hammy]

New systems marked not working
------------------------------
Double 8 Lines [Ioannis Bampoulas]
Super Cherry Master Plus [Ioannis Bampoulas]

New clones marked not working
-----------------------------
Turbo PK (Ver 2.3B2, encrypted)  [Hammy]

New not working clone
---------------------
Mushiking The King Of Beetles - Mushiking IV / V / VI (Taiwan) [Justin Zhan, MetalliC, rtw, Xue]

-bombjack: remove BIT(v, 0, n), just use a mask, re-add enters after comment block [hap]

-igs_m027: add dsw read (commented out for now) [hap]

-igs_m027: move dsw read to correct function, use set_ioport instead of trampolines for ppi b/c [hap]

-igs_m027: initialize m_dsw_io_select to 7 [hap]

-royalmah/bombjack: correct small typo [hap]

-irem/olibochu.cpp: Tweaked refresh rate (~62hz), misc. cleanups (no functional change) (#12703) [2k2]
 * irem/olibochu.cpp: Tweaked refresh rate to ~62.5hz.
   - Moved sound interrupts to scanline timer.
   - Documented flip screen latch(?) usage. Seems to be debug or diagnostics?
   - Added PCB references to the driver notes.
   - Convert graphics definitons to macros.
   - Reduced tag literal usage, more const specifiers.
   - Reduced duplicate sprite drawing code.
   - Converted palette to compute_resistor_weights (resistances are a guess).

-dietgo: use bios option for the alternate sprite roms [hap]

-dietgo: add note about sprite roms [hap]

-dietgo: revert bios setting [hap]

New working clones
------------------
Cherry Bonus III (ver.1.40, set 6) [Hammy]
New Lucky 8 Lines (set 12, W-4, encrypted) [Hammy]

-excellent/lastbank.cpp: used ioport_array instead of live tags [Ivan Vangelista]

-igs/igs_m027.cpp: Identified lhzb3 internal CPU ROM and removed tilemap ROM unscrambling for games that don't use it. (#12705)
 [XingXing]
 * igs/igs_m027.cpp: Confirmed  lhzb3 uses the same IGS027A ROM as lhdmg.
 * igs/igs_m027.cpp: Removed tilemap ROM unscrambling for zhongguo and related games.
 * igs/igs017_igs031.cpp: Simplified graphics ROM address unscrambling for sdwx.

-lastbank: re-add the key_matrix_r for loop [hap]

-namco/namcos22.cpp: Use trackball for Armadillo racing and provide option to use original 45 degree orientation. [Vas Crabb]

-namcos86: mark pcm mcu as NO_DUMP, change some single line comments to // [hap]

-msx1_cart.xml: Add 4 items. (#12707) [wilbertpol]

-igs_m027.cpp - fix some tile ROM loading (#12708) [mamehaze]

New systems marked not working
------------------------------
Boo Boo Donpatchi [Darksoft, TeamEurope]

-flower: add MACHINE_SUPPORTS_SAVE flag, slightly lower quantum [hap]

New systems marked not working
------------------------------
Cherry Bonus V Five [Hammy]

New software list items marked not working
------------------------------------------
Pro Version Action Replay (Europe) [TeamEurope]

-philips/cdi.cpp: properly dumped Philips CD-i - DVC card 22ER9141 [TeamEurope, SSJ]

-msx2_cart.xml: Add 1 item. (#12706) [wilbertpol]

-z80.h: change PAIR to PAIR16 (all those registers are 16bit) [hap]

-z80.inc: move logmacro stuff to c++ files so subdevices can add their own logging if they want, r800: remove identical local copy
 of z80.inc [hap]

-z80: add m_ea/m_rtemp to savestates [hap]

-excellent/dblcrown.cpp: misc cleanups [angelosa]

-excellent/dblcrown.cpp: pinpoint a bunch of dips [angelosa]

-excellent/dblcrown.cpp: convert to tilemap, fix screen size [angelosa]

-nsc800: move device to its own file [hap]

-z80: remove boguswait pin (tried to fix super6 properly but no luck) [hap]

-misc: comment out s100 rdy to z80 wait pin as it looks like it's not fully implemented in bus/s100 [hap]

New working clones
------------------
P-47 - The Freedom Fighter (World) [Guru]

-nmk16: get sprite dma trigger from prom, it's 2 scanlines earlier [hap]

-nmk16: hook up ssmissin/airattck vtiming prom [hap]

-fix z80(nsc800) compile, hopefully [hap]

-tecmo16: riot was developed by tecmo [hap]

-video/pc_vga_paradise.cpp: convert EGASW/CNF(15)-CNF(12) as externally settable pins [angelosa]

-Floppy hard-sector support.  Mix of Eric Anderson's and Mark Gallager's patches. [Eric Anderson]
 * Removal of the flux screen experiment. Removal of the unused get_pos().

-tvgames: Added four TV games and two associated cartridges. (#12712) [mamehaze]

New working clones
------------------
Sega Toys Mega Drive Play TV 1 (Japan) [TeamEurope, David Haywood]

New systems marked not working
------------------------------
Bandai / Koto Dragon Ball Z: Scouter Battle Taikan Kamehameha: Ora to Omee to Scouter (Japan) [TeamEurope, David Haywood]
JoyPalette Anpanman: Let's Go! Ikunou Drive (Japan) [TeamEurope, David Haywood]
Takara / SSD Company LTD Bakutou Sengen Daigunder DX (Japan) [TeamEurope, David Haywood]

New software list items marked not working (takara_daigander_dx_cart.xml)
-------------------------------------------------------------------------
R-01 ROM Robo Aoki Inazuma Bulion [TeamEurope, David Haywood]
R-02 ROM Robo Jurassic Soldier Bonerex [TeamEurope, David Haywood]

-misc/cb2001.cpp: dumped GFX ROM for scherrymp [Ioannis Bampoulas, TeamEurope]

-x68k: video registers are mirrored [cracyc]

-excellent/dblcrown.cpp: preliminary hopper hookup [angelosa]

-z80: use LOGMASKED instead of a macro for each log type, xtal: add 3.58MHz [hap]

-Initial support for the Motorola MEX68KECB Educational Computer Board (#12713) [Chris Hanson]
 * To Do: Cassette I/O, Save state support

-sinclair/sprinter.cpp: 312/320 lines video modes (#12699) [holub]
 * Co-authored-by: Nigel Barnes 

-misc/changyu2.cpp: Add PSG to sound CPU memory map (#12660) [flama12333]
 * When the system writes 21 to 0x0c, an alarm sounds

-megadriv.xml: Added 4 working items (#12650) [ArcadeShadow]
 * megadriv.xml: Added 4 working items

New working software list additions
-----------------------------------
Breach (prototype) [Gaming Alexandria]
Earthworm Jim (USA, prototype 19940728) [Hidden Palace]
Earthworm Jim 2 (Europe, prototype 19950824) [Hidden Palace]
Out of the Vortex (prototype 19950913) [Hidden Palace]

-megadriv.xml: Added language and compatibility info [ArcadeShadow]

-motorola/mex68kecb.cpp: Brought code up to standards. [Vas Crabb]
 * Use memory_view for boot vector overlay.
 * Flagged unemulated cassette tape and save states supported.
 * Reduced literal tags, keep data members and member functions together.
 * LlamaCase template parameters, anonymous namespace, don't put change log in comments.

-setassv.cpp: Adjusted sound levels so hypreact isn't constantly clipping. [Vas Crabb]

-excellent/lastbank.cpp: bump main CPU to /2 clock [angelosa]

-nintendo/nes_arcade_bl.cpp: Added note about smb3bl timer CPU ROM content. (#12718) [ClawGrip]
 * An oversize ROM is used with the content repeated multiple times. Also added CRC and SHA1 for a smaller ROM with the same content
    seen on some boards to comment.

-hash/supracan.xml: update QA [angelosa]

-funtech/supracan.cpp: check for irq status on enable writes [angelosa]
 * fix gamblord boot

New systems marked not working
------------------------------
Cherry Master 2005 (Ver. 1.10U)  [Ioannis Bampoulas, TeamEurope]
Halloween Party (US.23.A) [Ioannis Bampoulas, TeamEurope]
Lucky V Line [Hammy]

New clones marked not working
-----------------------------
Cherry Master 2005 (Ver. 1.02U) [Ioannis Bampoulas, TeamEurope]
Cherry Master 2005 (Ver. 0.14H) [Ioannis Bampoulas, TeamEurope]

-igs_m027.cpp - updates (#12711) [mamehaze]
 * added internal IGS027A ROMs for lhzb4, oceanpar, triplfev, extradrw [Ioannis Bampoulas, Team Europe, XingXing]
 * added chessc2 IGS027A internal ROM [Siftware]

New clones marked not working
-----------------------------
Fruit Paradise (V206US) [Ioannis Bampoulas]

-bmc/popobear.cpp: hooked up one DIP bank [Ivan Vangelista]

-misc: simplify bootrom bankswitch from before memory_view was added [hap]

-igs_m027: correct umask typo [hap]

-igs/igs_m027.cpp, igs/pgmcrypt.cpp: Use uploaded XOR table for games with internal CPU ROM dumped. [Vas Crabb]
 * igs/igs_m027a.cpp, igs/pgmcrypt.cpp: Fixed a number of places interpreting ROM as non-native width.
 * igs/pgmcrypt.cpp: Removed literal ROM region lengths.

New systems marked not working
------------------------------
Jack's Venture - Inca Treasure [Ioannis Bampoulas, TeamEurope]
Penguin Party [Ioannis Bampoulas, TeamEurope]

-funtech/supracan.cpp: move lockout chip to umc6650_device [angelosa]

-funtech/supracan.cpp: move cart views to address_map, make cart loading mandatory [angelosa]

-yamaha mu2000 internal artwork improvements (#12725) [Felipe Corrêa da Silva Sanches]

-funtech/supracan.cpp: main irq control comes from UM6619 [angelosa]
 * fix slghtsag booting;

-motorola/mex68kecb.cpp: Added Abort button (NMI) and fixed a comment. (#12719) [Chris Hanson]

-igs/pgmcrypt.cpp: Removed obsolete lhzb3_decrypt and lhdmgp_decrypt. [Vas Crabb]
 * Changed some functions to make it clearer that keystream is generated from address.
 * Got rid of literal ROM lengths from decryption functions for igs/igs_fear.cpp games.

-misc/amuzy.cpp: u2 are ADPCM roms, fix rom loading [angelosa]

-igs/igs_m027.cpp: Dumped internal ROM for Chaoji Dou Di Zhu. (#12728) [XingXing]
 * Use transliterated title (changed short name from sddz to sjddz).
 * igs/igs_m027.cpp, igs/pgmcrypt.cpp: Use uploaded XOR table for Chaoji Dou Di Zhu.

-funtech/supracan.cpp: convert host um6619 access to address_map [angelosa]

-igs/igs_m027.cpp: Hooked up mahjong controls for lhdmg. [Vas Crabb]

-igs/igs_fear.cpp, igs/pgmcrypt.cpp: Use uploaded XOR tables where available. [Vas Crabb]

-funtech/supracan.cpp: move video counter reads to handlers, simplify [angelosa]
 * allows sonevil to boot

-igs/igs_m027.cpp: Patch out chessc2 startup checks to aid in verifying decryption. (#12731) [mamehaze]

-funtech/supracan.cpp: add direct mode input polling [angelosa]
 * fixes formduel, jttlaugh and speedyd

-igs/igs_m027.cpp: Fixed lhdmg DIP switches. [Vas Crabb]
 * Only two banks of 8 switches connected directly to PPI ports.
 * Filled in remaining settings.

-funtech/supracan.cpp: text layer fixes [angelosa]
 * fix speedyd color offsets
 * fix formduel tile banks

-igs/igs_m027.cpp: Added inputs for lhdmgp and zhongguo. [Vas Crabb]
 * lhdmgp uses the same inputs and DIP switch settings as lhdmg.
 * zhonguo uses the same mahjong keyboard matrix, but reads it differently.
 * Joystick mode controls for zhongguo are not implemented.

-yamaha mu50: set LEDs and LCD contrast (#12729) [Felipe Corrêa da Silva Sanches]

-trainer/ms68k.cpp: Emulated the Marion Systems MS68K single-board computer. (#12723) [Chris Hanson]

New working systems
-------------------
Marion Systems MS68K [Chris Hanson]

-igs/igs_m027.cpp: Hooked up inputs for mgzz and mgzza. [Vas Crabb]
 * igs/mahjong.cpp: Share IGS mahjong keyboard matrix between drivers.

-igs/igs_m027.cpp: Hooked up more inputs. [Vas Crabb]
 * Added inputs for lhzb3.
 * Hooked up joystick inputs for zhongguo, mgzz and mgzza.
 * Added preliminary inputs for lhzb4 (only joystick controls and DIP switches work).

-igs/pgm.cpp, igs/pgmcrypt.cpp: Use uploaded XOR tables for some games with their IGS027A internal ROMs dumped. (#12736) [mamehaze]

-nmk/ddealer.cpp: Use timing PROM contents to trigger video interrupts. (#12620) [Sergio G.]

-ddealer: remove obsolete todo note, small cleanup [hap]

-psion_asic5.cpp: Extract serial data when received, and removed imperfect comms flags. [Nigel Barnes]

-funtech/supracan.cpp: uses same clock as Sega C2, bump M6502 to M65C02 [angelosa]

-misc: correct some save_pointer usage [hap]

-funtech/supracan.cpp: workaround staiwbbl crash at startup [angelosa]

-hash/supracan.xml: update QA [angelosa]

-funtech/supracan.cpp: misc cleanups [angelosa]

-funtech/supracan.cpp: rework irq 3 to fire as (very crude) FRC-based timer [angelosa]

-igs/igs_m027.cpp: Hooked up lthy controls and DIP switches. [Vas Crabb]
 * Disabled link feature by default.
 * Since this game doesn't have a hopper, for payouts, it's playable with the link feature disabled.  Joystick and mahjong keyboard
    are both working.

-igs/igs_m027.cpp: Improved jking02 inputs. [Vas Crabb]
 * Identified the inputs required to play and navigate the setup menus.
 * Filled in DIP switches shown in service mode (haven't tested that all of them do what the name suggests).

-igs/spoker.cpp: improved jinhulu's program decryption, descrambled GFX ROM [Ivan Vangelista]

-funtech/supracan.cpp: hookup sound CPU NMI, makes staiwbbl inputs to work [angelosa]

-funtech/supracan.cpp: rewrite region fetch from tilemaps thru gfx_mode [angelosa]
 * fix heavy GFX corruption in slghtsag

-funtech/supracan.cpp: higher layer number wins on priority collisions [angelosa]
 * Cleanup tilemap enabled check

-funtech/supracan.cpp: scroll values have 12-bit resolution [angelosa]

-msx.cpp: Fix MSX2+ soft reset behavior. (#12738) [wilbertpol]

-apple2e: Apple //c mouse fixes (#12720) [as-tb-dev]
 * Initialize //c mouse related variables: last_mx/y, count_x/y, m_x0/1, m_y0/1
 * Set Y0 interrupt flag on //c mouse Y-axis movement even if X-axis movement is still being processed
 * Increase //c mouse port sensitivity to match that of the //e mouse (found in a2bus/mouse.cpp)

-funtech/supracan.cpp: add per-tile mode [angelosa]

-funtech/supracan.cpp: add decrement  mechanism to DMA [angelosa]
 * fix formduel gameplay

-igs/igs_m027.cpp: Started hooking up outputs (hopper, counters, lamps, etc.) [Vas Crabb]

-h8: put register list enum under public [hap]

New working clones
------------------
The Classic (model CC8) [Berger]

-funtech/supracan.cpp: implement DMA fill, needed by staiwbbl [angelosa]

-smc777: Correct master XTAL frequency; add undumped 8041A to configuration [AJR]

-d88_dsk.cpp: Be more permissive about allowing double-sided images in single-sided drives [AJR]

-smc777: Fix ROM/RAM register change; use addressable latch device [AJR]

-floppy.cpp: Use standard drives for hard-sectored systems (#12727) [Mark Garlanger]
 * floppy.cpp: Use standard drives for hard-sectored systems
 * fix typo

-chess*: small cleanups [hap]

-funtech/supracan.cpp: stricter sprite direct mode check [angelosa]
 * fix sonevil gameplay sprites and magipool direction markers

-bml3_flop.xml/ma5370: Hack image so that all tracks are single density [AJR]

Software items promoted to working
----------------------------------
MA-5370 Disk BASIC (Version 1.1) [AJR]

-imagedev/floppy.cpp: Add single-density 3" drive types [AJR]
 * bml3mp1805: Use correct SSSD drive type

-IGS updates [AJR]
 * Decouple 8255 PPI device from igs017_igs031 emulation and give that custom device its own input ports
 * igs_m027.cpp, igs_m027xa.cpp: Correct PPI mapping
 * igs017_igs031.cpp: Privatize some more stuff

-oceanpar: Stub for later [AJR]

-igs/igs_m027.cpp: Hooked up oceanpar I/O. [Vas Crabb]

-igs/igs_m027.cpp: test_r was only needed because I/O ports in memory maps don't like umask. [Vas Crabb]

-funtech/supracan.cpp: hookup sound to main irq [angelosa]

-funtech/acan: rename to umc6619_sound.cpp/.h, add minor notes [angelosa]

-machine/ticket.cpp: Get device configuration constants out of the global namespace. [Vas Crabb]

-funtech/supracan.cpp: fine tune FRC a bit [angelosa]

-skeleton/attache.cpp: Minor code cleanup; clear latch upon system reset [AJR]

-funtech/supracan.cpp: implement global flipx/y for layers [angelosa]

-segas32: remove a todo note (scross map display is fine, titlef issues are documented in other file) [hap]

-misc: change ticket MOTOR_ACTIVE_LOW to HIGH [hap]

-misc: change ticket STATUS_ACTIVE_LOW to HIGH [hap]

-ticket: remove motor/status_active setters [hap]

-royalpk2: fix regression with hopper line_r [hap]

-igs/igs_m027.cpp: Added support for jking02 36+10 wiring option and clickable layout. [Vas Crabb]

-igs_m027_link.cpp: Remove 8255 that doesn't seem to exist here [AJR]

-igs/igs_m027.cpp: Hooked up I/O for Fruit Paradise and added layout for (Ocean|Fruit) Paradise. [Vas Crabb]

-emu/ioport.cpp: Made DIP switch location validity errors more precise. [Vas Crabb]

-excellent/lastbank.cpp: provide GFX ROM for fever13 [Hammy]

-excellent/lastbank.cpp: hopper hookup [angelosa]

-funtech/umc6619_sound.cpp: add live audio view debugging [angelosa]

-hash/supracan.xml: update QA [angelosa]

-funtech/supracan.cpp: preliminary cart interface, add NVRAM support for games requiring it [angelosa]

-cpu/tlcs900: Replaced a number of preprocessor macro constants with enum and constexpr. (#12744) [Felipe Corrêa da Silva Sanches]

-taito/taito_f2.cpp: Distinguish PuLiRuLa World sets by the board set they work with. (#12745) [Tailsnic Retroworks]

-bus/msx/slot/panasonic08r.cpp: Added MSX Turbo-R internal firmware mapper. (#12737) [wilbertpol]

-funtech/supracan.cpp: implement linescroll x [angelosa]

-bus/msx/slot: Use std::unique_ptr instead of std::vector. (#12746) [wilbertpol]

-igs/igs_m027.cpp: Hooked up I/O for slqz3. [Vas Crabb]
 * Also identified a bit more I/O for lhzb4.

-cpu/tlcs900/tmp95c063.cpp: Fixed inadvertenty duplicated lines. [Vas Crabb]

-igs/igs_m027.cpp: Hooked up hopper for lhzb4. [Vas Crabb]

-funtech/supracan.cpp: preliminary window effects, hookup hblank irq [angelosa]

-hash/nes.xml: add three working NES homebrew games (#12742) [Mike Swanson]

New working software list items (nes.xml)
-----------------------------------------
D-Pad Hero (version 1.0) [Mike Swanson]
D-Pad Hero (version 1.1) [Mike Swanson]
D-Pad Hero II [Mike Swanson]

-igs/igs_m027xa.cpp: Copied sound MCU interface and timer logic from igs_fear.cpp, use uploaded XOR tables when available. (#12743)
 [mamehaze]

-casio/zoomer.cpp: Emulated Casio/Tandy "Zoomer" PDA. (#12739) [Devin Acker]
 * sound/upd65043gfu01.cpp: Added basic support for NEC uPD65043GF-U01 sound chip.
 * casio/zoomer_rtc.cpp: Emulated Zoomer real-time clock chip.
 * src/devices/cpu/nec: Don't log message on bus lock by default.

New working systems
-------------------
Casio / Tandy Zoomer (Z-PDA / Z-7000) [Devin Acker]

-hash/nes.xml: Added 8-bit Xmas 2023 (not working). (#12741) [Mike Swanson]

New software list items marked not working (nes.xml)
----------------------------------------------------
8-bit Xmas 2023 [retroUSB]

-hash/nes.xml: Fixed indentation. [Vas Crabb]

-igs/igs_m027xa.cpp: Fixed communication with sound MCU and improved inputs (#12750) [XingXing]

-igs/igs_m027.cpp: Added inputs for qlgs. [Vas Crabb]

-Add a Skeleton driver for Sun Microsystems Ultra 45 Workstation (#12709) [ClawGrip]

New systems marked not working
------------------------------
Sun Microsystems Ultra 45 [Arcade Hacker]

-concept: Keyboard updates [AJR, Bitsavers]
 * Add dump and low-level emulation of keyboard
 * Simplify 68000 interrupt handling

-concept: Correct mistake in last commit regarding IOCINT level [AJR]

-scptchess: swap parent/clone sets, saitek*: small cleanup, update company strings [hap]

New working systems
-------------------
Travel Sensor Chess [hap, Sean Riddle]

-concept: correct typo, igs_m027xa: m_ prefix for class variables, ticket: remove empty destructor [hap]

-concept_kbd: Misc. fixes [AJR]

-scptchess:correct dac polarity [hap]

-snapquik: fix error popmessage param index [hap]

-Floppy fixes and refinements [AJR]
 * imagedev/floppy.cpp: Add 3-inch double-sided quad-density format
 * oric_microdsk: Add DSQD drives to configuration and enable one by default
 * amstrad/pcw.cpp: Upgrade all configurations using double-sided drives to quad density
 * bbc_ams3: Make drives single-density since 8271 controller doesn't support MFM
 * oric_dsk: Don't blindly trust the number of tracks and sides to be valid

-mos6551: Misc. fixes [AJR]
 * Suppress receiver full and transmitter empty IRQs when disabled by command write
 * Add address map for future use
 * Correct pin label on diagram
   - concept: Suppress spurious DCD IRQ by setting grounded modem control lines in machine_start

-funtech/supracan.cpp: add 128x128 tilemap paging mode, identify a possible RNG register at $e90018 [angelosa]

-funtech/supracan.cpp: sprite mono color goes to [angelosa]

-igs/igs027a.cpp: Started encapsulating IGS 027A onboard peripherals. [Vas Crabb]

-igs/igs_m027.cpp: Improved I/O: [Vas Crabb]
 * Hooked up inputs, hopper and counters for mgcs3.
 * Hooked up mahjong keyboard for lhzb4.
 * Added more RAM for extradrw.

-Bumped GitHub CI to three simuataneous jobs for Windows and Linux - this should be OK with 16GB RAM. [Vas Crabb]

-Added out-of-line destructors to various device classes that aren't templates and aren't in anonymous namespaces. [Vas Crabb]

-igs/igs_m027.cpp: Route lhzb4, mgzz and mgcs3 outputs through I/O ports. [Vas Crabb]
 * Output routing is different depending on the control panel type for thesse games, so it needs PORT_CONDITION or it will give a
    "hopper empty" error.

-igs/igs027a.cpp: Added 5-bit output port. [Vas Crabb]

-igs/igs_m027.cpp: Started looking at sound banking. [Vas Crabb]
 * Hooked up sound banking for jking02, fruitpar and oceanpar.
 * Corrected sound samples region tag for l
 * Added preliminary sound banking for lhdmg and lhzb3.

-minichess, tschess: change mcu freq to default 400khz, ticket: re-add destructor [hap]

-igs/igs027a.cpp: Corrected timer interval calculation. (#12759) [XingXing]
 * Fixes slowdown in jking02.

-igs: More improvements for IGS 027A-based gambling systems. [Vas Crabb]
 * igs/igs027a.cpp: Added output port, and flagged as having imperfect timing as confidence in timers is still low.
 * igs/igs_m027xa.cpp: Added outputs, second coin slot and clickable layout for crzybugs.
 * igs/igs_m027.cpp: Added enough inputs to chessc2 to make the game playable.

-igs/igs_m027.cpp: Added notes about Oki sample ROM contents, fixed extadrw graphics loading and decoding, and corrected years for
 mgzza and extradrw. [David Haywood]

-s3c24xx: workaround for array out of bounds compiler warning [hap]

-novag*: update company strings [hap]

-funtech/supracan.cpp: remove sprite DMA hack [angelosa]

-funtech/supracan.cpp: partially fix sprite wraparound for magipool shot power screen [angelosa]

-funtech/supracan.cpp: implement lineselect for tilemaps [angelosa]

-funtech/supracan.cpp: sprite note [angelosa]

-attache.xml; smc777.xml: Added more accurate soft. list descriptions (#12763) [ArcadeShadow]
 * [attache] Added accent to "Attaché" system. [smc777] Fixed system name and lowercase on media storage name.

-funtech/supracan.cpp: hookup select buttons [angelosa]

-wy85: Add ports, row buffering, font RAM uploading and preliminary display [AJR]

-wy85: Add keyboard [AJR]

-igs/igs_m027.cpp: Implemented dual Oki sample banks and added non-volatile RAM. (#12766) [XingXing]
 * Implemented dual 128KiB Oki sample banks for lhzb4, cjddz and mgcs3.

-igs/igs_fear.cpp: Hooked up IGS027A GPIO callbacks properly, improved DIP switch labels. [Vas Crabb]

-layout/oceanpar.lay: Use standard IGS double/small/take/big button arrangement. [Vas Crabb]

-formats/mfi_dsk.cpp: Update file specs for how hard-sectored support was added (#12767) [Mark Garlanger]

-sh: mtu fix [Olivier Galibert]

New machines marked as MACHINE_NOT_WORKING
------------------------------------------
Yamaha MU90B [buffi]

-igs/xamcu.cpp: Consolidated MCU interface logic from igs_fear.cpp and igs_m027xa.cpp. [Vas Crabb]

-igs/igs_m027xa.cpp, igs/igs_fear.cpp: Updated system flags. [Vas Crabb]

-igs/xamcu.cpp: Removed vestigial helper function. [Vas Crabb]

-natkeyboard.cpp: Convert more string posting methods to std::string_view [AJR]

-funtech/supracan.cpp: assume sprite ysizes are non-linear [angelosa]

Software list items promoted to working
---------------------------------------
supracan: The Son of Evil ~ Xie E Zhi Zi, Journey to the Laugh ~ Xi You Ji, Super Light Saga - Dragon Force ~ Chao Ji Guang Ming
  Zhan Shi, Gambling Lord ~ Du Ba, Magical Pool ~ Mo Bang Zhuang Qiu [Angelo Salese, Ryan Holtz]

-emu/ioport.h: Got rid of [DECLARE_]CUSTOM_INPUT_MEMBR - it's just obfuscation at this point. [Vas Crabb]

-funtech/supracan.cpp: add overscan mode [angelosa]

-igs/xamcu.cpp, igs/igs_m027xa.cpp: Adjusted XA MCU communication and interrupts. [Vas Crabb]

Systems promoted to working
---------------------------
Chaoji Dou Dizhu [XingXing, Vas Crabb]
Crazy Bugs (V204US) [XingXing, Vas Crabb]
Fruit Paradise (V214) [XingXing, Vas Crabb, David Haywood]
Jungle King 2002 (V209US) [XingXing, Vas Crabb]
Long Hu Da Manguan [XingXing, Vas Crabb, David Haywood]
Long Hu Zhengba 4 [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
Long Hu Zhengba III [XingXing, Vas Crabb, David Haywood]
Long Teng Hu Yue [XingXing, Vas Crabb, David Haywood]
Manguan Zhizun (V101CN) [XingXing, Vas Crabb, David Haywood]
Manguan Caishen 3 (V101CN) [XingXing, Vas Crabb]
Ocean Paradise (V105US) [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
Que Long Gaoshou [XingXing, Vas Crabb]
Shuang Long Qiang Zhu 3 (China, VS107C) [XingXing, Vas Crabb, David Haywood]
Zhongguo Chu Da D [XingXing, Vas Crabb, David Haywood]

Clones promoted to working
--------------------------
Crazy Bugs (V202US) [XingXing, Vas Crabb]
Crazy Bugs (V200US) [XingXing, Vas Crabb]
Fruit Paradise (V206US) [XingXing, Vas Crabb, David Haywood]
Long Hu Da Manguan Plus [XingXing, Vas Crabb, David Haywood]
Manguan Zhizun (V100CN) [XingXing, Vas Crabb, David Haywood]
Ocean Paradise (V101US) [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]

-atari/jaguar.cpp: Corrected mistaken "GPI0" to "GPIO" in coments. (#12772) [cam900]

-coleco.xml; coleco_homebrew.xml: Tidied descriptions (avoid abbreviations, etc.). (#12764) [ArcadeShadow]

-cpu/tlcs900: Use callback arrays and member function templates to simplify I/O port handling. (#12758)
 [Felipe Corrêa da Silva Sanches]

-msx/msx_s1990.cpp, msx/msxtr.cpp: Added preliminary MSX-Engine S1990 device and started implementing MSX turbo R. (#12753)
 [wilbertpol]
 * Moved fsa1st and fsa1gt (Panasonic FSA-1 systems) to the new msx/msxtr.cpp source file.

-hitachi/bmjr.cpp: minor cleanups [angelosa]

-hitachi/bmjr.cpp, hitachi/bml3.cpp: fix long names [angelosa]

-sony/news_r3k.cpp: Add support for the NWS-3720 (#12690) [Plamen Mihaylov]

-mvme328: new device [Tom Uban, Plamen Mihaylov]

-scripts/minimaws: Removed Python 2 support. [Vas Crabb]

-igs/igs027a.cpp, igs/xamcu.cpp: Slight simplification. [Vas Crabb]

-sony/news_r3k.cpp: Sorted #includes. [Vas Crabb]

-namco*: no need for offs variable in tilemap mappers [hap]

-chess*: update some company strings again [hap]

-pc6001: fix wrong char code for enter key [hap]

-hmcs400: add cpu skeleton device [hap]

-hmcs400: add disassembler [hap]

-hmcs400: add opcode placeholders [hap]

-emumem: add support for passing mem_mask parameter on 8-bit handlers [hap]

-hmcs400: fill in most of the opcodes [hap]

-upd765: don't bail immediately when a sector address crc failure fixes ea interlock copy pro [cracyc]

-x68k: fix offset and try to improve blending [cracyc]

-zx81_cass.xml: Added 10 working items + 1 not working (#12771) [ArcadeShadow]

New working software list additions
-----------------------------------
3D Formule 1 [Team Zeddy, Planeta Sinclair]
AERI - Análise de Estruturas Recticuladas Isostácticas [Planeta Sinclair]
Alien Invaders [Team Zeddy, Planeta Sinclair]
Air Traffic Control [Team Zeddy, Planeta Sinclair]
Colunas - Dimensionamento de Colunas Montantes de Edifícios [Planeta Sinclair]
Dis-ACSem [Planeta Sinclair]
Em Busca dos Tesouros [Spectrum Computing]
Geometria I [Planeta Sinclair]
Letter Hunt [Planeta Sinclair]
Tut-Tut [Spectrum Computing]

New NOT working software list addition
--------------------------------------
1K Games Pack (Crystal) [Team Zeddy, Planeta Sinclair]

-hitachi/bmjr.cpp: implement MP-1710 color features [angelosa]

-wy85: Add beeper [AJR]

-hitachi/bmjr.cpp: implement memory views [angelosa]

-hitachi/bmjr.cpp: preliminary DAC sound [angelosa]

-hitachi/bmjr.cpp: hookup break key [angelosa]

-hitachi/bml3.cpp: add note to break key [angelosa]

-wy85: Add character attributes and cursor; tweak some key definitions [AJR]

-trs/coco3.cpp: Extend display from 639 to 640 pixels (#12780) [tim lindner]

Systems promoted to working
---------------------------
Hitachi Basic Master Jr. (MB-6885) [Angelo Salese]

-kchamp: remove duplicate function [hap]

-hmcs400: add i/o ports [hap]

-hmcs400: add logerror for unmapped ports [hap]

-misc: Added proper error messages to COM quickload (MT 08915) [Robbbert]

-wy30p: Add keyboard [AJR]

-diexec: remove vestigal execute_input_lines() [hap]

-diexec: Remove vestigial execute_burn override [AJR]

-Don't use image_error::BADSOFTWARE for things that aren't software list errors. [Vas Crabb]

-scripts/minimaws: Use python3 superclass method call syntax. [Vas Crabb]

-bus/pci: PowerVR Neon 250 stub [angelosa]

-igs/igs_m027.cpp, igs/igs_m027xa.cpp: Added three more video slots games. (#12779) [mamehaze]
 * igs/igs_m027xa.cpp: Dumped XA microcontroller for Triple Fever (V108US) (matches Crazy Bugs). [Ioannis Bampoulas, TeamEurope]
 * igs/igs_m027.cpp: Improved ROM labels for extradrw and added note about additional 8255 PIA. [Jorge Silva, TeamEurope]
 * igs/igs_m027.cpp: Found a board with an external game program ROM that isn't double-sized.
 * igs/igs_m027.cpp, igs/igs_m027xa.cpp: Removed outdated/incorrect comments about ROM dumps.

New systems marked not working
------------------------------
Triple Slot (V200VE) [Ioannis Bampoulas, TeamEurope]

New clones marked not working
-----------------------------
Triple Fever (V108US) [Ioannis Bampoulas, TeamEurope]
Triple Fever (V105US) [Ioannis Bampoulas, TeamEurope]

-hitachi/bmjr.cpp: hookup cassette software list [angelosa]

New working software list items
-------------------------------
bmjr_cass: Wilwesp [Gaming Alexandria]

-Add Linksys PAP2 and other MIPS-X improvements (#12726) [Octocontrabass]

New machines marked as NOT WORKING
----------------------------------
Linksys PAP2 [unknown]

-cpu/mipsx/mipsxdasm.cpp: fix various bugs [Octocontrabass]

-tomy/kissite.cpp: memory map borrowed from Linksys PAP2 [Octocontrabass]

-hmcs400: add irq controller [hap]

-hmcs400: add pinout reference [hap]

-atarisy2: change some ioport tag lookups to portr, fix conflict between PORT_SERVICE and IPT_SERVICE [hap]

-sun3, sun3x, sun4: Add NSCSI tape to default devices. (#12733) [Chris Hanson]
 * Note that only sun4, not sun4c or other variants, has tape among the default devices; by that era, most installation and recovery
    was via CD-ROM (already in the default devices) rather than via tape.

-x68k: adjust vblank to fix lines at top and bottom in strider [cracyc]

-Update notes on undumped namcos12 games (#12774) [simzy39]
 * Added links to a flyer for Aerosmith's Quest For Fame and changed the date from 2001 to 1999 in order to match the year on the
    flyer and other sources that reference this as the release year
 * Added a video of game footage of Submarines, and added a specific reference of where a cabinet was demonstrated
   - Reference of the trade show: https://web.archive.org/web/20200927151212/https://ascii.jp/elem/000/000/314/314701/

-new WORKING machine (DDRGame) (#12702) [mamehaze]

new WORKING machine
-------------------
16-bit TV Dance Pad with 15 songs (DDRGame) [David Haywood, Sean Riddle]

-sun/sun3.cpp: Add DIAG/NORMAL switch (#12734) [Chris Hanson]
 * Adds a DIAG/NORMAL switch that affects how a Sun-3/60 (and other models) are configured at boot.

-ussr/pk32.cpp: Electronika PK-32 - not working (#12732) [holub]
 * mpl1839/kl1839vm1.cpp: MPL's l1839vm1 cpu device

-spectrum_cass.xml: Added 25 working items (#12761) [ArcadeShadow]

New working software list additions
-----------------------------------
Amnesia (v1.02, Spanish) [Spectrum Computing]
Astor Musica [Planeta Sinclair]
Chaos (Aackosoft) [Planeta Sinclair]
Ficheiro Astor (cracked) [Planeta Sinclair]
Galivan (Erbe) [Spectrum Computing]
Grand National (ABC) [World of Spectrum]
Grand National (Zafi Chip) [World of Spectrum]
Gridrunner (Century) [Spectrum Computing]
Hydrofool (Zafi Chip) [Spectrum Computing]
Impero Romano [Planeta Sinclair]
Indoor Soccer (System 4) [Spectrum Computing]
Master Word (Hopkinson / Tribe) [Planeta Sinclair]
Match Point (alt) [Spectrum Computing]
Match Point (IBSA) [Spectrum Computing]
N.O.M.A.D. (Erbe) [Spectrum Computing]
Raptores de la Galaxia (Microbyte) [Spectrum Computing]
Simulador de Voo (Groupi, pirate) [Planeta Sinclair]
Soko Ban [Planeta Sinclair]
Soko Ban (hack) [Planeta Sinclair]
Sokoban (Spanish) [Spectrum Computing]
Strike Attack (alt) [Spectrum Computing]
SSTV [Planeta Sinclair]
SSTV (sample pictures) [Planeta Sinclair]
Tabuada Infantil (master tape) [Planeta Sinclair]
Tabuada Infantil [Planeta Sinclair]

Merged sets
-----------
Gridmaster - Part 1 + Gridmaster - Part 2 [ArcadeShadow]
Alien Swarm & Arena! + Alien Swarm (K-Tel) [ArcadeShadow]

Demoted to NOT working software list item
-----------------------------------------
Ficheiro Astor [ArcadeShadow]

-Cleanups and fixes: parent/cloneof relationships, descriptions, publishers, years (information provided by spectrumcomputing.co.uk)
 and added languages info. [ArcadeShadow]

-samcoupe_flop.xml: Added 8 working items (#12778) [ArcadeShadow]

New working software list additions
-----------------------------------
Boggle Bubble [Spectrum Computing]
Dave Infuriators [Black Jet]
Dave Invaders [Black Jet]
Hexagonia [Spectrum Computing]
Lost Disks of Sam [Black Jet]
Moby DX [Black Jet]
WaterWorks [TOSEC]
Wop Gamma (pre-release version) [World of SAM]

-igs/igs_m027xa.cpp: Hooked up proper inputs, lamps and layout for Triple Fever games. [Vas Crabb]

-igs/igs_m027xa.cpp: Only one version of Triple Fever crashes MAME.\ [Vas Crabb]

Systems promoted to working
---------------------------
Triple Fever (V108US) [Vas Crabb]

Clones promoted to working
--------------------------
Triple Fever (V107US) [Vas Crabb]

-kl1839: fix compile. [arbee]

-hitachi/bml3.cpp: drop bml3 prefix for all bus slot options [angelosa]

-formats/d88_dsk.cpp: relax track_count check to a warning [angelosa]

-hash/bml3_flop.xml: QA notes [angelosa]

-bus/bml3: drop bml3 prefix for slot options filenames [angelosa]

-hmcs400: add timers [hap]

-tlcs90: small spacing cleanup, remove execute_burn altogether (renamed but keeping it in z180 after seeing TODO note), kl1839vm1:
 execute_input_lines getter was removed from mame [hap]

-tlcs90: move too generic irq enum to class [hap]

-hitachi/bml3.cpp: convert System I/O address_map to proper block, misc cleanups [angelosa]

-igs/igs_m027.cpp: Hooked up I/O and clickable layout for Triple Slot. [Vas Crabb]

Systems promoted to working
---------------------------
Triple Slot (V200VE) [Vas Crabb]

-cpu/xa: Implemented add with indexed addressing mode for source. (#12795) [mamehaze]
 * Used by the tripfevb microcontroller program. The game no longer causes a fatal error, but hangs instead.

-hitachi/bml3.cpp: IG RAM initial support for bml3mk5, adhere to official naming for System I/O fns [angelosa]

-igs/igs_m027.cpp: Added second 8255 PPI for Extra Draw. [Vas Crabb]
 * Second PPI is installed in memory map, but no I/O connected to it yet.

-hmcs400: add standby/stop mode [hap]

-chess*: use IPT_POWER_OFF for power off trigger [hap]

New working systems
-------------------
Sphinx Royal [hap, Sean Riddle]

-hitachi/bml3.cpp: preliminary IG display [angelosa]

New working clones
------------------
Sphinx Granada [hap, Sean Riddle]
Sphinx Supra [hap, Sean Riddle]

-pv1000/pv2000: remove empty offset param, use hex instead of decimal for sizes [hap]

-avengers: remove unneeded m1 trampoline, assume that unused palette bits in mcu rom are not a bad dump [hap]

-hitachi/bml3.cpp: fix IG RAM debug display, hookup cassette SW list [angelosa]

New working software list items
-------------------------------
bml3_cass: BM Tetris [Anna Wu]

-cxg_granada: small tweak to internal artwork [hap]

-falcots.cpp: Major improvements [AJR]
 * Add preliminary display (including most character attributes)
 * Add some RS-232 ports

-ts2624: Add bell [AJR]

-ts2624: Remove no sound flag [AJR]

-gm1000.cpp: Add dump of Eniac Sound Saurus BH-1000 (#12797) [buffi]

-hash/{ibm5170,mac}_cdrom: Doom and related games (#12794) [Mike Swanson]

New working software list titles (ibm5170_cdrom.xml)
----------------------------------------------------
Chex Quest [Digital Café]
Demon Gate: 666 New Levels for Doom & Doom II [Laser Magic]
Depths of Doom Trilogy [id Software]
Doom II [id Software]
Doom II French [id Software]
Doom Shareware [id Software]
Doom: Collector's Edition [id Software]
Final Doom [id Software]
Hell to Pay [Wraith Corporation]
Heretic: Shadow of the Serpent Riders [Raven Software]
Hexen: Beyond Heretic [Raven Software]
Hexen: Deathkings of the Dark Citadel [Raven Software]
Master Levels for Doom II [id Software]
Strife: Quest for the Sigil [Rogue Entertainment]
The Ultimate Doom [id Software]

New working software list titles (mac_cdrom.xml)
------------------------------------------------
Chex Quest [Digital Café]
Hexen: Beyond Heretic [Raven Software]
The Ultimate Doom [id Software]

-a2gameio: Add support for the Softape Bright Pen (#12721) [as-tb-dev]
 * a2gameio: Add Softape Bright Pen support for the Apple ][/][+

-hmcs400: add nvram [hap]

-newhunterd: Looks like this bootleg uses a plain Z80 [AJR]

-hitachi/bml3.cpp: bump interlace clock [angelosa]

-hitachi/bml3.cpp: add PORT_DIPLOCATION, remove non-existant dips for bml3mk5 [angelosa]

-video/mc6845.cpp: lift horizontal display and mode control from being zeroed in device_reset [angelosa]
 * fix bml3 getting stuck on soft resets;

-cpu/arm7: Added interrupt helpers, hid details from most clients. [Vas Crabb]
 * cpu/arm7: Moved input line and state item numbers into class declaration so most users don't need the internal header.
 * cpu/arm7: Added callbacks so run to next interrupt works in the debugger.
 * cpu/arm7: Added helpers for SoCs that generate effective FIQ/IRQ signals with and onboard interrupt controller.
 * igs/igs027a.cpp: Moved presumed onboard RAM and possible FIQ enable into the device.

-igs/igs_m027.cpp: Cleaned up installation of varying numbers of PPIs, got rid of the chessc2 and gonefsh2 PPIs that don't really
 exist. [Vas Crabb]

-sinclair/tsconf.cpp: Added BIOS upgrade 24.07.28 option and made it the defaut. (#12788) [holub]

-sinclair/tsconf.cpp: Replaced Centronics port and COVOX device with a DAC. (#12785) [holub]

-sinclair/tsconfdma.cpp: Refactored code. [holub]

-nes_kstudio.xml; nes_ntbrom.xml: Avoid unnecessary abbreviations in descriptions. (#12781) [ArcadeShadow]

-ibm/thinkpad8xx.cpp: Added a skeleton for IBM ThinkPad 850 and its operating systems. (#12704) [ClawGrip]

New systems marked not working
------------------------------
IBM ThinkPad 850 [Arcade Hacker]

New software list items marked not working (thinkpad8xx.xml)
------------------------------------------------------------
AIX 4.1.5 [Arcade Hacker, ClawGrip]
OS/2 Warp PowerPC Edition [Arcade Hacker, ClawGrip]
Solaris 2.5.1 Limited Availability PowerPC Platform Edition [Arcade Hacker, ClawGrip]
Windows NT Workstation 3.5 PowerPC Edition [Arcade Hacker, ClawGrip]

-nes.xml: Added Micro Mages (confirmed cartridge and download match). [Mike Swanson]

New working software list items (nes.xml)
-----------------------------------------
Micro Mages [Mike Swanson]

-srcclean in preparation for 0.270 release branch. [Vas Crabb]

-motorola/mex68kecb.cpp: Use the actual name of the system. [Vas Crabb]

-thinkpad8xx.xml: Fixed boot floppy image sizes for Solaris and Windows NT. (#12810) [ClawGrip]

-thinkpad8xx.xml: Fixed label for second AIX CD. (#12811) [ClawGrip]

-shared/dcs.cpp: Got rid of unused memory share (fixes mismatched width warning for DCS Denver). [Vas Crabb]

-skeleton/pap2.cpp: Removed source file with no license information. [Vas Crabb]
 * I don't like to do this, but we can't ship with sources that have no license information - without explicit licensing, "all
    rights reserved" is the default.  This would create a release with no clarity on whether it can be redistributed at all.

 
(Ancienne) Note sur MAMEXP: La version officielle de MAME étant compilée avec GCC 10 (ou supérieur), il s’agit d’une version compilée par moi même avec GCC 9.3 customisé rendant MAME compatible avec Windows XP SP3. Par ailleurs toutes les versions 32 bits des projets de Robbbert sont à présent compilées par St Hiryu.

 

Télécharger MAME (XP) v0.269 (61.6 Mo)

Télécharger MAME (32 bits) v0.253 (104.1 Mo)

Télécharger MAME (64 bits) v0.270 (93.2 Mo)

Site Officiel

En savoir plus…

Il s’agit d’un émulateur de Sony Playstation Vita pour Windows et MacOS, émulant homebrew, démos ainsi que des jeux commerciaux.
 

 


 

Site source (et builds automatiques).
 

Télécharger Vita3K v0.2.0 (2024/09/25) (13.7 Mo)

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En savoir plus…




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