Il s’agit d’un émulateur de Sega Megadrive et Mega-CD.

Version en ligne disponible ici.
Les changements:
– Fixed off-by-one error in division code.
— Fixes Sonic Spinball’s bugged cannon.
– Fixed CDDA music not looping/ending correctly for Mega CD games which are in the BIN+CUE format (singular BIN file).
– Improved performance of VDP debuggers by leveraging multi-threading to convert tile and stamp data.
– Made Debug Log automatically scroll down when new data is logged.
– Fixed files being kept open indefinitely when dragged-and-dropped.
– Solves game files being impossible to overwrite whilst open in the emulator.
– Fixed palette line option in the VDP debuggers not taking effect until the next frame.
– Added support for many more controllers, by bundling a database of controller mappings for the SDL library.
– Added an option to support controllers with six face-buttons (like the Sega Saturn controller).
— Maps Mega Drive Control Pad buttons directly to their corresponding face-buttons.
– Fixed pressing the Y/Triangle button on a controller opening the screenshot context menu.
— Was actually a bug in Dear ImGui that somehow nobody noticed for years.
– Rewrote controller input emulation to be poll-based instead of event-based.
— Should fix numerous subtle bugs involving button presses and releases not being registered.
— Greatly simplifies the input code.
– Fixed persistent window size/position being corrupted by entering full-screen.
– Fixed icon appearing vertically stretched in the GNOME desktop environment.














