– Greatly improved CRC32 calculation speed
– If a game is not the main game but is available, the entire game series is now displayed
– Emulators can now be updated separately. If a newer version is available, it can be downloaded from the server
– Updated the Atari 800 emulator to test-18
– Updated ScummVM to version 2026.3.0
– Updated DOSBox Staging to version 0.83
ScummVM
– Fixed the selected language used to launch the game
Hypseus, Multiple Arcade Laserdisc Emulator
Copyright (C) 2016Â Jeffrey Clark
Daphne, the First Ever Multiple Arcade Laserdisc Emulator
Copyright (C) 1999-2013Â Matt Ownby
Les changements:
– Fine tune vldp_audio_callback to utilize SDL3 streaming efficiently.
– Added the ability to retrieve the number of connected « relative mice » in API
– Altered example .ini files so direct copies are sane for most users.
– Removed misplaced SDL_free when detecting MAX_GAMECONTROLLER Joysticks.
– Removed -sound_buffer to preserve new SDL3 audio stream timing.
– Updated distributed gamecontrollerdb.txt where appropriate.
– Improved alignment in the tms9128 Goal to Go play tactic menu.
– Argument added to preserve video aspect ratio in non-standard displays.
– Fixed an SDL3 caused buffer overflow in the DAC sound driver [MACH3].
– Blitting the game overlay on top of a game bezel is now supported.
– Serialize the sound CHIP updates via Mutex lock_guards.
– Add API call to flip bi-linear scaling on the overlay.
– Trim [GLOBAL] .ini section in auto-generated files.
– Add controlled HINTING and BLEND for SDL3_TTF fonts.
– Treat // in ZipROM, as on a filesystem.
– Probably more…
– Merge pull request #665 from yagarea/fix/build-gcc16-qt6
– fix(ckame.list): simplify comments
– chore(submodules): bump miniBAE revision
– Link Qt’s private Gui module where the qpa headers are used
– Keep mbedtls out of the default build
– Merge pull request #664 from yeatse/feat/qt-camera
– fix(camera): keep Qt’s FFmpeg media plugin out of the macOS bundle
– fix(camera): make the Qt camera backend work on macOS
– fix(desktop): make the camera reachable on macOS and from the AppImage
– feat(desktop): give the Qt frontend a camera through Qt Multimedia
– Merge pull request #667 from yeatse/codex/fix-macos-native-settings
– fix(desktop): expose Settings in the macOS application menu
– Merge pull request #663 from yeatse/feat/ios-pull-to-refresh
– feat(ios): pull the app grid down to re-scan the registry
– Merge pull request #662 from yeatse/fix/ios-flush-pending-teardown
– fix(ios): drain the deferred teardown queue when a guest app is closed
– Merge pull request #661 from yeatse/fix/small-fixes-batch
– Four small fixes: a lost per-app setting, two directory hot paths, two tests
– Merge pull request #660 from yeatse/feat/netplay-bluetooth-fixes
– fix(netplay): make Bluetooth netplay reach a peer, and survive teardown
– Merge pull request #659 from yeatse/fix/eka1-color4k-display-mode
– fix(window): keep the ROM’s 12-bit display mode on EKA1 panels
– Merge pull request #658 from yeatse/fix/camera-viewfinder-orientation
– fix(camera): rotate guest frames into the picture they are drawn in
– fix(camera): serve EKA1 CameraServer GetImage from the viewfinder feed
– feat(camera): produce EColor4K frames on the iOS backend
– Merge pull request #657 from yeatse/fix/eka1-n70-compat
– fix(window): measure the EKA1 direct screen access framebuffer depth
– perf(common): index host directories for case-insensitive path recovery
– fix(kernel): restore the missing EKA1 executive calls on Symbian 8.1a
– Merge pull request #656 from yeatse/codex/fix-ngage-games
– feat(camera): implement the EKA1 CameraServer
– fix(eka1): restore N-Gage runtime contracts
– Merge pull request #655 from yeatse/fix/mda-audio-output-stream-starvation
– fix(mediaclientaudiostream): honour the MMF buffer and open contract
– fix(audio): report the output stream position from audio actually played
– fix(audio): give a streaming client a whole buffer period to answer
– Merge pull request #654 from yeatse/fix/qt-app-exit-return-to-list
– qt: return to the application list when a game exits
– Merge pull request #653 from yeatse/fix/updater-release-asset-names
– qt: Let macOS and Linux check for updates too
– qt: Look the update up under the name the release actually uses
– Merge pull request #651 from yeatse/ci/macos-scripting
– ci: stop building macOS without the scripting subsystem
– Merge pull request #652 from yeatse/ci/macos-arm64-asset-name
– ci: ship the macOS DMG itself, under its real architecture
– Merge pull request #650 from yeatse/fix/qt-install-thread-pool-deadlock
– qt: run package install off the global thread pool
– Merge pull request #649 from yeatse/fbs/atlas-owns-packer
– fbs: give the atlas its own packer, and size fallbacks off the canonical
– Merge pull request #648 from yeatse/fix/archive-dump-rom-selection
– fix(installer): install the real ROM out of a dump’s ROM folder
‘Xbox 360 Controller Emulator’ est une bibliothèque de wrappers qui traduit les appels XInput en appels DirectInput, et permet le support des pads non-compatibles XInput dans les applications (surtout des jeux).
En d’autres termes: x360ce vous permet d’utiliser n’importe quel pad dans les jeux qui supportent à la base uniquement le pad XBOX360 !