Cet émulateur est également le plus complet des outils de développements X68000 existant aujourd’hui. Il s’agit d’un fork de l’émulateur XM6 v2.05 de PI avec une pléthore de nouvelles fonctionnalités. Les changements sont pour la plupart liés à l’interface utilisateur et un accent a été mis sur le développement et les fonctions de débogage plutôt que sur l’exactitude de l’émulation, cependant il y a suffisamment d’améliorations pour qu’il soit recommandé d’utiliser cette version plutôt que XM6 v2.06 finale.
 

 
Les changements:
 
Additions & Changes:
– Audio is no longer disabled while saving state. Seems to help a little bit.
– Altered the function of the Alt-L accelerator since it wasn’t used much.
– Clicking the labels in the Sound Buffer configuration group reverts to default.
– Single-floppy insertion via command line no longer resets the virtual machine.
– Resets initiated via CLI or drag-and-drop now unpause the virtual machine.
– The CLI interface was expanded. The details are in the manual.
– Pausing emulation is now delayed until the current frame finishes rendering,
except if it appears the user is doing something technical (e.g. breakpoints
are active, CPU windows are open, etc.) in which case it halts immediately.
– An accelerator to advance to the end of the current frame is now available.
– It can be pressed to single-step emulation, or held down for slow motion.
– The MBCS edition can now load state files created by the Unicode version.
– This feature was added because the MBCS version is now useful for regression
testing the updated graphics, which are only present in the Unicode edition.
 
Bug fixes:
– Fixed an error in the way the CPU core processes interrupts.
– Fixed the percentage displayed in the caption when toggling speed limiting.
– Reduced the amount of visual distortion in some games when pausing emulation.
– Mouse blanking is now disabled in full-screen mode if subwindows are open.
– Holding Shift while activating an MRU keyboard mnemonic is now supported.
– Fixed a spurious warning in the log, albeit not one that was normally visible.
– Emulating a stopped CPU was taking an excessive amount of processing power.
– Known unreliable virtual input devices will now be ignored.
– The MFP device’s internal data was not being initialized.
– Alt-F4 was not working when the keyboard was in Game Mode.
– Fixed a few bugs related to search windows.
– Fixed some issues with the kludging applied to the Windows keys,
although it is still recommended to use the Alt keys instead.

 

Télécharger XM6 Pro-68k Release 81 (261031) (4.5 Mo)

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Il s’agit d’un site expliquant le fonctionnement de MAME (Arcade + consoles + ordinateurs) et bien davantage.

 


 

  • I’ve re-organise the navigation on all of the guide pages as the site was not as easy to navigate as I wanted.
  • All the guide pages have been tweaked so that they scale better on mobile devices.
  • The site pages have been standardized to make them easier to follow.
  • Most of the pages have been re-written and a lot of content simplified to help with translations.
  • I’ve also replaced a lot of the low resolution images with better quality ones.
  • The front page has been re-designed and is a lot easier to navigate.
  • A couple of guides have been renamed: [Mame Options  Command Line] & [Configuration Files  Config Files].
  • The Command Line menus have been re-organised to make it easier to find specific command line options. There is also a new search function to help find specific commands.
  • There have been a number of updates on the Command Line pages and it is now up to date with the latest version of Mame.
  • There is a new Troubleshooting guide on the Getting Started page. This new page goes into a lot of depth on the many problems and pitfalls of running a machine on Mame. If anyone is new to Mame or has a problem, this is the page to check out.
  • The About Roms, About Software and About Devices pages have been expanded with extra content and more examples on how to use them.
  • The Config File pages have had Cfg File and Folder Ini guides added to them.
  • The Custom Ini page has had a lot of extra information added to it.
  • Added Negatron, BLETCHMame and Emulation Station to the frontends page.


 

Site Officiel

Il s’agit d’un fork de DOSBox des plus intéressant, destiné à Windows Linux et MacOS et créé par Jon Campbell. Il possède une compatibilité excellente et met l’accent sur la précision d’émulation notamment en ce qui concerne l’émulation de Windows 3.x à ME. En outre il ajoute des améliorations en provenance d’autres builds comme DOSBox ECE avec l’émulation de la 3DFX en interne.

 

 

Les améliorations sont à consulter sur le site officiel.

 

Télécharger DOSBox-X (Hx DOS) v2026.10.01 (9.7 Mo)

Télécharger DOSBox-X (LowEnd) v2026.10.01 (19.6 Mo)

Télécharger DOSBox-X (MinGW) v2026.10.01 (24.1 Mo)

Télécharger DOSBox-X (Visual Studio) v2026.10.01 (28.9 Mo)

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Ce programme permet d’utiliser une paire de Nintendo Joy-Con (Switch) comme manette virtuelle Xbox 360 dans Windows.

 

Il vous faudra installer le ViGEm Bus Driver en amont pour que la prise en charge puisse se réaliser.
 


 
– cleans up code
– removes newlines being printed every tick on both controllers
– should only print line when there is substantive, printable data
– adds full analog stick support (thanks @wormyrocks!)
– changes the format of the input reports from 0x3f to 0x30
– includes full debug mode dll files so people stop having issues launching (I give up trying to get it to work the proper way)
– some beginning pieces of YAML/config file support
– compatible with the new ViGEm installer
– change default controls to map A => B, B => A, X => Y, Y => X because most people seem to want it this way
– re-release including extra dll files for people having trouble launching
– Add support for SL/SR buttons.
– fixed dependency on debug dll files by rebuiliding ViGEmClient.dll in release mode
– fixed absolute path icon dependency issue (build will now work on any system)
– add VCRUNTIME140D.dll temporarily to try and fix debug config issue
– fix capture button being mapped to guide instead of back
– make plus and minus bind to back and start as well for those who would rather press them
– analog bugs fully fixed
– left/right overwrite bug fully fixed
– should now work on systems without Visual Studio 2017 installed
– better error handling and doesn’t exit immediately upon a fatal error
– update README

 

Télécharger XJoy v0.2.0 (1.7 Mo)

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Plugin d’entrée pour le projet Mupen64Plus v2.0, utilisant SDL. Ce plugin est basé sur le plugin blight_input qui est d’origine dans Mupen64.

 

Builds automatiques ici.
 

Télécharger Mupen64Plus Input SDL (32 bits) v2.6.0 (20 Ko)

Télécharger Mupen64Plus Input SDL (64 bits) v2.6.0 (22 Ko)

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Il s’agit d’un émulateur multi-systèmes émulant les consoles NES, SuperNes, Sega Master System, SG-1000, Sega Game Gear, PC-Engine (TurboGrafx-16) / CD-ROM, SuperGrafx, Sega Genesis, Gameboy/Color, Atari 2600, Atari 7800 mais aussi TI-83 Calculator ou le Commodore 64.
 
Bizhawk utilise des fonctions d’enregistrement vidéo et est relié au projet TasVideo.

 
La version 2 n’est utilisable qu’avec Windows 7 ou supérieur et en version 64 bits uniquement. L’autre version est valable pour les systèmes 32 bits à partir de XP. La liste des pré-requis est disponible ici.

 

Source alternative

 

biz
 
Les changements sont visibles ici et là.

 

Télécharger BizHawk (x86) (XP/Vista) v1.13.2 (25.3 Mo)

Télécharger BizHawk (x64) v2.11.1 (93.4 Mo)

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La dernière version béta publique de l’excellent WinUAE, l’émulateur Commodore Amiga. La traduction est signée Tradu-France.
 

 
Les changements sont visibles ici

 

Télécharger WinUAE (Public Beta) [32 bits] v6.1.0 Beta 21 (5.3 Mo)

Télécharger WinUAE (Public Beta) [64 bits] v6.1.0 Beta 21 (8.5 Mo)

Télécharger WinUAE (Public Beta) [32 bits] v6.1.0 Beta 21 FR (5.4 Mo)

Télécharger WinUAE (Public Beta) [64 bits] v6.1.0 Beta 21 FR (8.5 Mo)

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Créé par Zeroone, il s’agit d’un émulateur de NES/Famicom/Dendy en phase de développement.
 


 

 

Télécharger Nintaco (2024/10/27) (3.1 Mo)

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DS4Windows est un programme portable qui vous permet d’obtenir la meilleure expérience lors de l’utilisation d’un DualShock 4 sur votre PC, en émulant un contrôleur Xbox 360, beaucoup de jeux deviennent alors accessibles.
 

– Fixed possible sign flip issue with radial output curves
– Fixed NaN problem when radial cap is 0. Fixes output curve coordinate issues on the extreme low end
– Support for various non-standard DS4 gamepads which behave in BT just like USB connected DS4. Contribution made by mika-n
– Made a dedicated updater dialog window
– Added Changelog text to updater window
– Now actively using Newtonsoft Json.NET library
– Added Markdown.XAML library
– Fixed a few networking issues when pulling new version info
– Minor optimization of Controller Readings tab. Moved state copying outside of UI thread
– Updated UDP server to call the semaphore release on socket complete event
– Added German translation files. Changes made by Flo082002
– Added small log message stating whether running as Admin or User. Useful info when dealing with SendInput problems
– Fixed bug with 360 Steering Wheel output. Now two DS4 gamepads can be properly mapped to different VJoy output device axes

 


 

Télécharger DS4Windows (original) (x86) v3.3.3 (2.6 Mo)

Télécharger DS4Windows (original) (x64) v3.3.3 (2.6 Mo)

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Les derniers builds betas de Nintendulator, l’émulateur Nintendo NES.
 

 

Télécharger Nintendulator (64 bits) v0.985 Beta (2026/08/22) (548 Ko)

Télécharger Nintendulator (32 bits) v0.985 Beta (2026/08/22) (504 Ko)

Télécharger Nintendulator (Français) v0.985 Beta (2026/08/22) (724 Ko)

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Highly-Experimental Playstation Simulator x64 est un émulateur PSone et PS2 en développement (au stade préliminaire), codé par TheGangster dont certains éléments proviennent de Mame/Mess ou PCSX.
 

 
– spu improvements (ADSR, auto-dma)
– Misc

 

Télécharger Hpsx64 v0500 (8.7 Mo)

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Raine est un émulateur Arcade/NeoGeoCD ainsi qu’une excellente alternative à MAME.
 


 

Changements:
 
Yeah yeah I know, 0.90 was supposed to be the last, but there was this mistake about cheats where I forgot the very old cheats.cfg file before realizing it was incredibly outdated…
 

So here is 0.91, with the xml cheats from mame converted for the raine games. The cheats are included in the binary archives of the emulators, which makes them somewhat bigger (2.2 and 2.4 Mb, which is still very small for archives nowdays !). So thanks go to puggsy and his team for the work around this, I know how long it is to find cheats at least ! I picked the colors idea from them too, I found nice to have off in red and on in green for the cheats interface ! Except that when a cheat needs a parameter, it opens its own dialog which makes a huge difference from what we had before.
 

There are tons of new cheats, some improve the playability of the game, try those around arkatour, or any arkanoid clone, there is one to choose the ball speed and prevent it from accelerating ever again after that, very useful to train, and you can even choose that you don’t loose if you loose the ball ! (which is really the ultimate cheat in this kind of game !). The cheats are in the scripts directory. The neocd games use cheats from the scripts/neocd directory if there are some, but since there are very few there, they use those in scripts/raine if there is nothing. Some games have a different memory map in neocd, but those interested will have to test. The conversion from xml was made by a perl script, it’s in the sources in git (bonus directory).
Oh, and there is no cheats.cfg file or neocheats.cfg file anymore because they are not needed anymore !
 
edit: 0.91.1
– lots of hex numbers were not identified in the cheats conversion from the xml, much better now (particularly for the masks)
– cheats using watches with loops inside are now supported !
– you could not disable sound, not sure if it was for all drivers but probably. Setting emulate sound = no and then going back to the game was reseting this to yes ! I guess nobody tried to disable the sound for a very long time ! It’s fixed, but notice that some games don’t like to have sound disabled and you can get errors if you try to do that (in neogeo for example, you get a nice error about the z80 !).

 

Télécharger Raine (32 bits) v0.98 (7.2 Mo)

Télécharger Raine (64 bits) v0.98 (7.1 Mo)

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https://getourbonus.com/fr/accueil

https://www.romspedia.com/